Dungeon Crawl Stone Soup version 0.12.3 (webtiles) character file. 20 glosham the Skirmisher (level 1, -7/14 HPs) Began as a Sludge Elf Abyssal Knight on Oct 11, 2016. Was a Follower of Lugonu. Mangled by a small abomination (9 damage) ... on Level 1 of the Abyss. The game lasted 00:01:43 (50 turns). glosham the Skirmisher (Sludge Elf Abyssal Knight) Turns: 50, Time: 00:01:43 HP -7/14 AC 3 Str 12 XL: 1 Next: 0% MP 0/1 EV 11 Int 13 God: Lugonu [*.....] Gold 20 SH 0 Dex 13 Spells: 0 memorised, 0 levels left Res.Fire : . . . See Invis. : . a - +2 elf spear {=f} Res.Cold : . . . Warding : . b - +0 elf leather armour Life Prot.: . . . Conserve : . (no shield) Res.Poison: . Res.Corr. : . (no helmet) Res.Elec. : . Clarity : . (no cloak) Sust.Abil.: . . Spirit.Shd : . (no gloves) Res.Mut. : . Stasis : . (no boots) Res.Rott. : . Ctrl.Telep.: x (no amulet) Saprovore : . . . Flight : . (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: no striking features a: Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was pleased with you. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. Inventory: Hand weapons a - a +2,+2 elven spear (weapon) {=f} Armour b - a +0 elven leather armour (worn) Comestibles c - a bread ration Skills: - Level 3.2 Fighting - Level 1.5 Polearms - Level 0.7 Armour - Level 2.4 Dodging - Level 2.0 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (0/27) Altars: Message History You see here a scroll labeled ESCHAO WATUDI. d - a scroll labeled ESCHAO WATUDI Read which item? (? for menu, Esc to quit) As you read the scroll labeled ESCHAO WATUDI, it crumbles to dust. You feel strangely unstable. You have a feeling this translocation may take a while to kick in... It was a scroll of teleportation. A large abomination comes into view. A large abomination erupts from nowhere! An eye of draining comes into view. Attack whom? Press: ? - help, Dir - move target cursor, f - eye of draining Aim: an eye of draining You reach to attack! You hit the eye of draining. The eye of draining is lightly wounded. Attack whom? Press: ? - help, Dir - move target cursor, f/p - eye of draining Aim: an eye of draining (lightly wounded) You reach to attack! You hit the eye of draining. The eye of draining is moderately wounded. The eye of draining stares at you. You hit the eye of draining. The eye of draining is moderately wounded. You hit the eye of draining. The eye of draining is moderately wounded. A small abomination and a simulacrum come into view. You hit the eye of draining. The eye of draining is heavily wounded. You hit the eye of draining. The eye of draining is heavily wounded. You hit the eye of draining but do no damage. The eye of draining is heavily wounded. The small abomination hits you. The eye of draining stares at you. The small abomination hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The eye of draining stares at you. The small abomination hits you! Ouch! That really hurt! You die... #≈......#....#.. .........G§.......# ... ..#............ . ##..∩.....§#.# . ####..#...##.. ##......#.. #.......# ###.x.#.# ##@..#.. #..#.# .§...## #...#..# #.####..# # ##.. #. .. You could see an eye of draining and a small abomination. Notes Turn | Place | Note -------------------------------------------------------------- 0 | Abyss:1 | glosham, the Sludge Elf Abyssal Knight, began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 14/14 MP: 1/1 25 | Abyss:1 | Noticed a large abomination 32 | Abyss:1 | Noticed an eye of draining 36 | Abyss:1 | Noticed a small abomination 36 | Abyss:1 | Noticed a black draconian simulacrum 50 | Abyss:1 | Mangled by a small abomination Action || total -------------------------++------- Melee: Spear || 7 Use: Scroll || 1 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 58.0 Abyss | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 58.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: