Dungeon Crawl Stone Soup version 0.19.0-2-gae57169 (webtiles) character file. 29 glosham the Skirmisher (level 3, -3/37 HPs) Began as an Ogre Arcane Marksman on Nov 5, 2016. Slain by Sigmund ... wielding a +5 vampiric scythe (10 damage) ... on level 2 of the Dungeon. The game lasted 00:10:53 (1243 turns). glosham the Skirmisher (Ogre Arcane Marksman) Turns: 1243, Time: 00:10:54 Health: -3/37 AC: 3 Str: 17 XL: 3 Next: 16% Magic: 4/4 EV: 10 Int: 12 God: Gold: 70 SH: 0 Dex: 9 Spells: 1 memorised, 3 levels left rFire . . . SeeInvis . a - +0 whip rCold . . . Gourm . e - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth +......... (no amulet) (no ring) (no ring) @: very slightly contaminated, hasted, very quick A: unfitting armour, tough skin 1 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 70 gold pieces. Inventory: Hand Weapons a - a +0 whip (weapon) Missiles i - 45 stones (quivered) j - 12 poisoned needles m - 24 bolts n - 12 sling bullets Armour e - a +0 robe (worn) Scrolls h - a scroll of identify Books b - a book of Debilitation Spells Type Level a - Corona Hexes 1 b - Slow Hexes 2 c - Gell's Gravitas Hexes/Translocation 3 d - Inner Flame Hexes/Fire 3 e - Cause Fear Hexes 4 f - Leda's Liquefaction Hexes/Earth 4 Comestibles f - a bread ration g - 2 fruits k - 2 chunks of flesh Skills: - Level 3.0 Fighting * Level 2.3 Maces & Flails - Level 2.0 Throwing - Level 1.7 Dodging - Level 1.2 Spellcasting - Level 2.1 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger c - Corona Hex #...... 14% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) Message History Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a vampiric scythe and wearing a robe (lightly wounded) You throw a large rock. The large rock hits Sigmund! Sigmund is heavily wounded. Fire/throw which item? (* to show all) (? for menu, Esc to quit) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a vampiric scythe and wearing a robe (heavily wounded) Okay, then. You feel yourself speed up. Sigmund mumbles some strange words. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You are very lightly contaminated with residual magic. Fire/throw which item? (* to show all) (? for menu, Esc to quit) Press: ? - help, Shift-Dir - straight line, f - you You throw a throwing net. Something hits you. You miss something. You closely miss something. Something hits you. You closely miss something. You hit something. You hit something. You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you! You miss something. You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you! You closely miss something. You closely miss something. Something hits you. You closely miss something. You hit something but do no damage. Something hits you but does no damage. You closely miss something. You barely miss something. Something hits you! * * * LOW HITPOINT WARNING * * * You barely miss something. You closely miss something. You miss something. Something hits you! You die... P. ..... P..#.#... .)..(%..### ### ###(##.#<# ...........†<##♣ ....###(.#.#...#♣♣♣ ........!#.#......#.# .......{.#...#.####.## #.....@.#.......##.. #.............♣♣♣.♣## #.......#.##..♣.....# #.......#.#.....P.♣ #.......#.....♣..P♣ ######'#######♣..♣♣ #.#..........# ##'#.#######..# #....#........# There were no monsters in sight! Vanquished Creatures A worm (D:1) A dart slug (D:1) A leopard gecko (D:1) 2 giant cockroaches A goblin (D:1) 2 hobgoblins (D:1) 5 kobolds (D:1) 6 bats 3 frilled lizards (D:1) 3 rats (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | glosham the Ogre Arcane Marksman began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 2/2 333 | D:1 | Reached skill level 1 in Maces & Flails 415 | D:1 | Reached XP level 2. HP: 19/28 MP: 3/3 529 | D:1 | Reached skill level 2 in Maces & Flails 652 | D:1 | Reached skill level 2 in Fighting 969 | D:1 | Reached skill level 3 in Fighting 979 | D:1 | Reached XP level 3. HP: 28/37 MP: 4/4 1022 | D:2 | Noticed Sigmund 1243 | D:2 | Slain by Sigmund Skill XL: | 1 2 | ---------------+-------+----- Maces & Flails | 1 2 | 2.3 Fighting | 3 | 3.0 Throwing | | 2.0 Dodging | | 1.7 Spellcasting | | 1.2 Hexes | | 2.1 Action || total -------------------------++------- Melee: Club || 104 Unarmed || 20 Whip || 40 Throw: Large rock || 4 Throwing net || 2 Use: Scroll || 3 Potion || 1 Stab: Sleeping || 1 Eat: Chunk || 1 Armor: Robe || 42 Dodge: Dodged || 96 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 1.2 | 0.1 | 335.5 Dungeon | 100.0 | 100.0 | 0.0 | 1.2 | 0.1 | 335.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 21.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 21.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: dpeg_arrival_orchard D:2: serial_forest, infiniplex_forest_clump_C, infiniplex_forest_corner_1, infiniplex_forest_lined_corner, infiniplex_forest_end_1, infiniplex_forest_lined_corner, infiniplex_forest_straight_1, first_bread, glass_columns_c, uniq_sigmund