Dungeon Crawl Stone Soup version 0.19.0-18-g426998a (webtiles) character file. 9 glosham the Ducker (level 2, -3/17 HPs) Began as a Tengu Arcane Marksman on Nov 11, 2016. Slain by a worker ant (8 damage) ... on level 3 of the Dungeon. The game lasted 00:04:17 (146 turns). glosham the Ducker (Tengu Arcane Marksman) Turns: 146, Time: 00:04:17 Health: -3/17 AC: 2 Str: 11 XL: 2 Next: 16% Magic: 4/4 EV: 12 Int: 13 God: Gold: 0 SH: 0 Dex: 13 Spells: 1 memorised, 2 levels left rFire . . . SeeInvis . b - +0 hand crossbow rCold . . . Gourm . e - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (boots unavailable) Stlth +......... (no amulet) (no ring) (no ring) @: no status effects A: beak, talons 3 a: no special abilities You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. Inventory: Hand Weapons a - a +0 dagger b - a +0 hand crossbow (weapon) Missiles d - 35 bolts (quivered) Armour e - a +0 robe (worn) h - a +0 ring mail Books c - a book of Debilitation Spells Type Level a - Corona Hexes 1 b - Slow Hexes 2 c - Gell's Gravitas Hexes/Translocation 3 d - Inner Flame Hexes/Fire 3 e - Cause Fear Hexes 4 f - Leda's Liquefaction Hexes/Earth 4 Comestibles f - a bread ration Skills: * Level 2.1 Fighting - Level 2.1 Crossbows - Level 2.1 Dodging - Level 1.0 Spellcasting - Level 2.1 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger z - Corona Hex #...... 14% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History You hear the slow rusting of a very distant drain. A worker ant comes into view. The worker ant twitches its antennae in your direction. The worker ant moves out of view. Firing (i - inventory): d - 39 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f - worker ant Aim: a worker ant You shoot a bolt. The bolt barely misses the worker ant. The worker ant bites you. You are poisoned. The worker ant poisons you! Firing (i - inventory): d - 38 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - worker ant Aim: a worker ant You shoot a bolt. The bolt hits the worker ant. The worker ant is moderately wounded. You feel sick. The worker ant bites you. You are lethally poisoned! The worker ant poisons you! The worker ant bites you but does no damage. Firing (i - inventory): d - 37 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - worker ant Aim: a worker ant (moderately wounded) You shoot a bolt. The bolt closely misses the worker ant. You feel sick. The worker ant barely misses you. The worker ant misses you. Firing (i - inventory): d - 36 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - worker ant Aim: a worker ant (moderately wounded) You shoot a bolt. The bolt hits the worker ant! The worker ant is almost dead. * * * LOW HITPOINT WARNING * * * You feel sick. The worker ant bites you. * * * LOW HITPOINT WARNING * * * Firing (i - inventory): d - 35 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - worker ant Aim: a worker ant (almost dead) Okay, then. It was a potion of curing. You feel better. The worker ant bites you. The worker ant bites you! You die... ### ### #.####.### #........######### #.####............ #@# ############# #.a...... ###...... .#..## ##### # ..# ..... .# ##### # You could see a worker ant. Vanquished Creatures A worm (D:3) A ball python (D:3) 2 goblins (D:2) A kobold (D:3) A rat (D:2) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | glosham the Tengu Arcane Marksman began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 3/3 121 | D:3 | Reached skill level 2 in Fighting 121 | D:3 | Reached XP level 2. HP: 11/17 MP: 4/4 145 | D:3 | HP: 1/17 [worker ant (3)] 146 | D:3 | Slain by a worker ant Skill XL: | 1 | ---------------+----+----- Fighting | 2 | 2.1 Crossbows | | 2.1 Dodging | | 2.1 Spellcasting | | 1.0 Hexes | | 2.1 Action || total -------------------------++------- Fire: Hand crossbow || 19 Use: Potion || 1 Armor: Robe || 4 Dodge: Dodged || 16 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 45.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 45.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 4.7 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 4.7 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: minmay_arrival_split_and_join, minmay_split_cup_large D:2: grunt_temple_overflow_holy_war, lemuel_coloured_pillars_altar, overflow_temple_1_default D:3: evilmike_ruin_ashenzari, gup_sewer_entry_bowl, first_bread, uniq_sigmund