Dungeon Crawl Stone Soup version 0.19.1 (webtiles) character file. 2 glosham the Sneak (level 1, -1/14 HPs) Began as a Vampire Conjurer on Nov 26, 2016. Slain by a river rat (6 damage) ... in a sewer. The game lasted 00:02:03 (124 turns). glosham the Sneak (Vampire Conjurer) Turns: 124, Time: 00:02:04 Health: -1/14 AC: 2 Str: 7 XL: 1 Next: 25% Magic: 2/3 EV: 12 Int: 17 God: Gold: 11 SH: 0 Dex: 14 Spells: 1 memorised, 3 levels left rFire . . . SeeInvis + a - +0 hand axe rCold . . . Gourm . d - +0 robe rNeg + . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) (no ring) (no ring) @: no status effects A: fangs 3, see invisible, unbreathing a: no special abilities You were in a sewer. You were not thirsty. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 11 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour d - a +0 robe (worn) Potions c - a potion of blood Books b - a book of Conjurations Spells Type Level a - Magic Dart Conjuration 1 b - Searing Ray Conjuration 2 c - Dazzling Spray Conjuration/Hexes 3 d - Fulminant Prism Conjuration/Hexes 4 e - Iskenderun's Mystic Blast Conjuration 4 f - Iskenderun's Battlesphere Conjuration/Charms 5 Skills: * Level 0.5 Fighting - Level 2.1 Dodging - Level 3.0 Stealth - Level 2.0 Spellcasting - Level 2.9 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger x - Magic Dart Conj ##.. 10% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You can survive without breathing. Message History You kill the rat! You hit the river rat. The river rat closely misses you. You closely miss the river rat. Your bite misses the river rat. The river rat is lightly wounded. The river rat barely misses you. You closely miss the river rat. The river rat is lightly wounded. The river rat closely misses you. The river rat barely misses you. You hit the river rat but do no damage. The river rat is lightly wounded. The river rat bites you. You closely miss the river rat. The river rat is lightly wounded. The river rat barely misses you. You hit the river rat but do no damage. The river rat is lightly wounded. The river rat closely misses you. You hit the river rat. Your bite misses the river rat. The river rat is moderately wounded. The river rat barely misses you. The river rat twitches its whiskers. The river rat misses you. You closely miss the river rat. The river rat is moderately wounded. The river rat misses you. You closely miss the river rat. The river rat is moderately wounded. The river rat barely misses you. You closely miss the river rat. You bite the river rat. The river rat is almost dead. The river rat barely misses you. The river rat bites you. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f - river rat Aim: a river rat (almost dead) The magic dart hits the river rat. The river rat is almost dead. The river rat bites you. You die... ################ #....@rr......≈≈ ################ You could see 2 river rats. Vanquished Creatures 3 rats 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | glosham the Vampire Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 72 | D:3 | Found a glowing drain. 109 | Sewer | Entered a sewer 124 | Sewer | Slain by a river rat Action || total -------------------------++------- Melee: Hand axe || 10 Bite || 2 Cast: Magic Dart || 7 Armor: Robe || 1 Dodge: Dodged || 12 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 4.7 | 0.0 | 21.5 Dungeon | 81.4 | 81.4 | 0.0 | 5.7 | 0.0 | 23.3 Sewer | 18.6 | 18.6 | 0.0 | 0.0 | 0.0 | 16.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 0.8 Dungeon | 66.7 | 66.7 | -nan | -nan | 66.7 | 0.7 Sewer | 33.3 | 33.3 | -nan | -nan | 33.3 | 1.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: roderic_crop_circles_arrival_small D:2: fedhas_altar_fruit_tree, overflow_temple_1_default, first_bread, minmay_liquid_box, solitary_fountain, nicolae_dithmenos_shadow_blocks, uniq_terence D:3: overflow_temple_1_default, gammafunk_temple_overflow_pools, ecumenical_altar_2, portal_sewer_entry_a, nemelex_altar_shiori Sewer: sewer_kobolds