Dungeon Crawl Stone Soup version 0.20-a0-492-g6327889 (webtiles) character file. 0 glosham the Skirmisher (level 1, -4/18 HPs) Began as a Barachian Abyssal Knight on Jan 16, 2017. Was a Follower of Lugonu. Killed from afar by a raiju (22 damage) ... with a living lightning ... on level 1 of the Abyss. The game lasted 00:01:57 (58 turns). glosham the Skirmisher (Barachian Abyssal Knight) Turns: 58, Time: 00:01:58 Health: -4/18 AC: 3 Str: 10 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 10 God: Lugonu [*.....] Gold: 11 SH: 0 Dex: 10 Spells: 0/0 levels left rFire . . . SeeInvis + a - +1 falchion rCold . . . Gourm . b - +0 leather armour rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) Regen 0.0/turn (no ring) A - ring of see invisible @: can't hop, slow A: swims, slowness 1, strong legs 1 a: Hop, Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. You collected 11 gold pieces. Inventory: Hand Weapons a - a +1 falchion (weapon) Armour b - a +0 leather armour (worn) Jewellery A - a ring of see invisible (left hand) Comestibles c - a bread ration Skills: - Level 3.2 Fighting - Level 2.1 Long Blades - Level 2.1 Armour - Level 1.0 Dodging * Level 0.0 Stealth - Level 2.0 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You can swim through water. You cover ground slowly. You can hop short distances. Message History Welcome, glosham the Barachian Abyssal Knight. Will you be the one to retrieve the fabulous Orb of Zot from the depths? Lugonu says: Depart the Abyss and spread corruption, my servant! (use the ability menu to exit the Abyss) Press ? for a list of commands and other information. Found a corrupted altar of Lugonu. Adjust (i)tems, (s)pells, or (a)bilities? Adjust which ability? No such ability. Found a gateway leading out of the Abyss. Found 11 gold pieces. You see here 11 gold pieces. You now have 11 gold pieces. Found a glass ring. You see here a glass ring. d - a glass ring Put on which piece of jewellery? (? for menu, Esc to quit) d - a ring of see invisible (left hand) Adjust (i)tems, (s)pells, or (a)bilities? Adjust which item? (? for menu, Esc to quit) d - a ring of see invisible (left hand) Adjust to which letter? (? for menu, Esc to quit) A - a ring of see invisible (left hand) The raiju barks! Hop to where? Press: ? - help, Dir - move target cursor Boing! The raiju stops to sniff the ground. An ancient zyme comes into view. You feel yourself growing ill in the presence of the ancient zyme. You feel yourself growing ill in the presence of the ancient zyme. The raiju pauses to sniff the ground. The raiju bursts into living lightning! The living lightning hits you! Ouch! That really hurt! You die... ####...# # #.#... .# ##...# .. #... ## #. ##.#..# #. #.##.#### ##. #.#..#..## ###..##x.# ..#.#.# #. ##@h#.##.....# #.#.#.#.......##.#..# #.. .#..#.##### x. . #. # ##..#### . . #ยงยง #.#.....# .. #h . ####.. # # . # # . # . .. #. You could see an ancient zyme and a raiju. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | glosham the Barachian Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 39 | Abyss:1 | Noticed a raiju 48 | Abyss:1 | Noticed an ancient zyme 58 | Abyss:1 | Killed from afar by a raiju Vault maps used: Action || total -------------------------++------- Abil: Hop || 1 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 62.0 Abyss | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 62.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: