Dungeon Crawl Stone Soup version 0.20-a0-492-g6327889 (webtiles) character file. 0 glosham the Skirmisher (level 1, 0/18 HPs) Began as a Barachian Abyssal Knight on Jan 16, 2017. Was a Follower of Lugonu. Slain by an apocalypse crab (9 damage) ... on level 2 of the Abyss. The game lasted 00:01:06 (45 turns). glosham the Skirmisher (Barachian Abyssal Knight) Turns: 45, Time: 00:01:07 Health: 0/18 AC: 3 Str: 10 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 10 God: Lugonu [*.....] Gold: 0 SH: 0 Dex: 10 Spells: 0/0 levels left rFire . . . SeeInvis . a - +1 falchion rCold . . . Gourm . b - +0 leather armour rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr + Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) Regen 0.0/turn e - ring of resist corrosion d - ring of wizardry @: can't hop, drained, slow A: swims, slowness 1, strong legs 1 a: Hop, Depart the Abyss, Renounce Religion You were on level 2 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. Inventory: Hand Weapons a - a +1 falchion (weapon) Armour b - a +0 leather armour (worn) Jewellery d - a ring of wizardry (left hand) e - a ring of resist corrosion (right hand) Scrolls f - 2 scrolls of teleportation {unknown} Comestibles c - a bread ration Skills: - Level 3.2(3.0) Fighting - Level 2.1(1.9) Long Blades - Level 2.1(1.9) Armour - Level 1.0(0.7) Dodging * Level 0.0 Stealth - Level 2.0(1.7) Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You can swim through water. You cover ground slowly. You can hop short distances. Message History Welcome, glosham the Barachian Abyssal Knight. Will you be the one to retrieve the fabulous Orb of Zot from the depths? Lugonu says: Depart the Abyss and spread corruption, my servant! (use the ability menu to exit the Abyss) Press ? for a list of commands and other information. Found a corrupted altar of Lugonu. Found a gateway leading deeper into the Abyss. There is a gateway leading deeper into the Abyss here. You plunge deeper into the Abyss. Found a tourmaline ring. Found a twisted peridot ring. Found 2 scrolls labeled NIURRUIZADD. You see here a tourmaline ring. d - a tourmaline ring Put on which piece of jewellery? (? for menu, Esc to quit) d - a ring of wizardry (left hand) You see here a twisted peridot ring. e - a twisted peridot ring Put on which piece of jewellery? (? for menu, Esc to quit) e - a ring of resist corrosion (right hand) Found a leather armour. Found a scroll labeled ROIG HUEBYEHIL. A shadow imp comes into view. You see here 2 scrolls labeled NIURRUIZADD. f - 2 scrolls labeled NIURRUIZADD The shadow imp shouts! Okay, then. Hop to where? Press: ? - help, Dir - move target cursor, f - shadow imp Aim: a shadow imp You can't hop onto the shadow imp! Hop to where? Press: ? - help, Dir - move target cursor, p - shadow imp Boing! An apocalypse crab comes into view. The shadow imp misses you. You riposte. You hit the shadow imp. The shadow imp is moderately wounded. Unknown command. The apocalypse crab bites you. You feel drained. The apocalypse crab claws you! Ouch! That really hurt! You die... ...# .? ###..# .. .## ....###. #. ...#......#.. ###.#...#...### ..........#..# #..#.?.....# #..#@...# #t5.#....# #.....#.#. ##.#...## # #.##.#..# ##.#.#.###.# .#...ยง##...## ##..##.....# #.. #.....##### You could see an apocalypse crab and a shadow imp. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | glosham the Barachian Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 44 | Abyss:2 | Noticed an apocalypse crab 45 | Abyss:2 | Slain by an apocalypse crab Vault maps used: Action || total -------------------------++------- Abil: Hop || 1 Dodge: Dodged || 1 Rpst.: Falchion || 1 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 24.0 Abyss | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 24.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: