Dungeon Crawl Stone Soup version 0.20-a0-494-gf50ee04 (webtiles) character file. 0 glosham the Skirmisher (level 1, 18/18 HPs) Began as a Barachian Abyssal Knight on Jan 17, 2017. Was an Initiate of Lugonu. Quit the game on level 1 of the Dungeon. The game lasted 00:05:42 (121 turns). glosham the Skirmisher (Barachian Abyssal Knight) Turns: 121, Time: 00:05:43 Health: 18/18 AC: 6 Str: 10 XL: 1 Next: 0% Magic: 1/2 EV: 10 Int: 10 God: Lugonu [......] Gold: 38 SH: 0 Dex: 10 Spells: 0/0 levels left rFire . . . SeeInvis . a - +1 falchion rCold . . . Gourm . i - +1 ring mail "Juffidd" {rElec} (curse) rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec + Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) Regen 0.1/turn (no ring) (no ring) @: slow A: swims, slowness 1, strong legs 1 a: Hop, Renounce Religion You were on level 1 of the Dungeon. You worshipped Lugonu. Lugonu was noncommittal. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You visited the Abyss 1 time. You collected 38 gold pieces. Inventory: Hand Weapons a - a +1 falchion (weapon) f - a +0 quarterstaff Armour b - a +0 leather armour e - a +1 ring mail of cold resistance i - the cursed +1 ring mail "Juffidd" (worn) {rElec} (You found it on level 2 of the Abyss) It insulates you from electricity. It has a curse placed upon it. Wands h - a wand of flame (5/48) Potions g - a potion of agility {unknown} Comestibles c - a bread ration d - a meat ration Skills: - Level 3.2 Fighting - Level 2.1 Long Blades - Level 2.1 Armour - Level 1.0 Dodging * Level 0.0 Stealth - Level 2.0 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can swim through water. You cover ground slowly. You can hop short distances. Message History You start waiting. You are ready to hop once more. Found an amethyst potion and a silver wand. You see here an amethyst potion. g - an amethyst potion You see here a silver wand. h - a wand of flame (?/48) Found a transparent ring mail. Found a scroll labeled YCLAER KYISHYTTAIT. An orb spider comes into view. The orb spider hisses angrily. You see here a transparent ring mail. i - a transparent ring mail The orb spider begins to weave its threads into a brightly glowing ball. The orb spider weaves a glowing orb of energy. An orb of destruction comes into view. A hell hound comes into view. The hell hound barks! Hop to where? Press: ? - help, Dir - move target cursor Boing! Unknown command. Evoke which item? (* to show all) (? for menu, Esc to quit) Aiming: Throw Flame (will waste charges) Press: ? - help, Shift-Dir - straight line, f - orb spider Aim: an orb spider (clinging) The puff of flame hits the orb spider. The orb spider is lightly wounded. Evoking this partially-identified wand wasted a few charges. The orb spider pulsates with a strange energy. You pass through the gate. You can no longer depart the Abyss at will. Found a slice of pizza. There is a staircase leading out of the dungeon here. Wear which item? (? for menu, Esc to quit) You finish taking off your +0 leather armour. You are ready to hop once more. You finish putting on the cursed +1 ring mail "Juffidd" {rElec}. Oops, that feels deathly cold. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ##### ###...### ##.......## #...%.....# #....@....# #..........# ##.......##.. ###...### ##### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | glosham the Barachian Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 14 | Abyss:2 | Noticed a smoke demon 101 | Abyss:2 | Noticed an orb spider 102 | Abyss:2 | Got a transparent ring mail 107 | Abyss:2 | Noticed a hell hound 110 | D:1 | Escaped the Abyss 121 | D:1 | Identified the cursed +1 ring mail "Juffidd" {rElec} (You found it on level 2 of the Abyss) 121 | D:1 | Quit the game Vault maps used: D:1: dpeg_arrival_three_same_balls, grunt_decor_resistance Abyss:2: evilmike_abyss_exit_7 Action || total -------------------------++------- Invok: Depart the Abyss || 1 Abil: Hop || 2 Evoke: Wand || 1 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 1.8 | 0.0 | 36.7 Dungeon | 2.7 | 2.7 | 0.0 | 0.0 | 0.0 | 3.0 Abyss | 97.3 | 97.3 | 0.0 | 1.9 | 0.0 | 53.5 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: dpeg_arrival_three_same_balls, grunt_decor_resistance Abyss:2: evilmike_abyss_exit_7