Dungeon Crawl Stone Soup version 0.20-a0-494-gf50ee04 (webtiles) character file. 0 glosham the Skirmisher (level 1, -6/18 HPs) Began as a Barachian Abyssal Knight on Jan 17, 2017. Was a Follower of Lugonu. Mangled by a chaos spawn (12 damage) ... on level 1 of the Abyss. The game lasted 00:01:14 (35 turns). glosham the Skirmisher (Barachian Abyssal Knight) Turns: 35, Time: 00:01:14 Health: -6/18 AC: 3 Str: 10 XL: 1 Next: 0% Magic: 0/2 EV: 11 Int: 10 God: Lugonu [*.....] Gold: 0 SH: 0 Dex: 10 Spells: 0/0 levels left rFire . . . SeeInvis . a - +1 falchion rCold . . . Gourm . b - +0 leather armour rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) Regen 0.1/turn (no ring) (no ring) @: can't hop, slow A: swims, slowness 1, strong legs 1 a: Hop, Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. Inventory: Hand Weapons a - a +1 falchion (weapon) Missiles d - 29 bolts Armour b - a +0 leather armour (worn) e - a +0 cloak Comestibles c - a bread ration Skills: - Level 3.2 Fighting - Level 2.1 Long Blades - Level 2.1 Armour - Level 1.0 Dodging * Level 0.0 Stealth - Level 2.0 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You can swim through water. You cover ground slowly. You can hop short distances. Message History Welcome, glosham the Barachian Abyssal Knight. Will you be the one to retrieve the fabulous Orb of Zot from the depths? Lugonu says: Depart the Abyss and spread corruption, my servant! (use the ability menu to exit the Abyss) Press ? for a list of commands and other information. Found a corrupted altar of Lugonu. Found a gateway leading out of the Abyss. Found 29 bolts. You see here 29 bolts. d - 29 bolts Found a cloak. A chaos spawn comes into view. The chaos spawn buzzes angrily. You see here a cloak. e - a cloak The chaos spawn closely misses you. Hop to where? Press: ? - help, Dir - move target cursor Boing! Unknown command. You hit the chaos spawn. The chaos spawn is lightly wounded. The chaos spawn gores you! Ouch! That really hurt! You feel your power leaking away. You barely miss the chaos spawn. The chaos spawn is lightly wounded. The chaos spawn gores you! Ouch! That really hurt! You die... .. .## .. .## #.### ### # # #.#.# ...## #....#.#...#.. #####4.......# #...#.##@#### .# #......#.##..# #.#.##.#....# ...#....## .###.......# # # ......### #.#.#.##.#### # #..#.#..##.... ..###.####...#.. You could see a chaos spawn. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | glosham the Barachian Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 27 | Abyss:1 | Noticed a chaos spawn 35 | Abyss:1 | Mangled by a chaos spawn Vault maps used: Action || total -------------------------++------- Melee: Falchion || 2 Abil: Hop || 1 Dodge: Dodged || 1 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 38.0 Abyss | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 38.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: