Dungeon Crawl Stone Soup version 0.20-a0-494-gf50ee04 (webtiles) character file. 0 glosham the Skirmisher (level 1, -4/27 HPs) Began as a Barachian Abyssal Knight on Jan 17, 2017. Was a Follower of Lugonu. Slain by a shadow (19 damage) ... on level 2 of the Abyss. The game lasted 00:02:01 (73 turns). glosham the Skirmisher (Barachian Abyssal Knight) Turns: 73, Time: 00:02:02 Health: -4/27 AC: 3 Str: 15 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 10 God: Lugonu [*.....] Gold: 84 SH: 0 Dex: 10 Spells: 0/0 levels left rFire . . . SeeInvis . a - +1 falchion rCold . . . Gourm . b - +0 leather armour rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... d - amulet of rage Regen 0.1/turn (no ring) (no ring) @: berserking, can't hop, quick A: swims, slowness 1, strong legs 1 a: Hop, Depart the Abyss, Renounce Religion, Evoke Berserk Rage You were on level 2 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. You collected 84 gold pieces. Inventory: Hand Weapons a - a +1 falchion (weapon) Armour b - a +0 leather armour (worn) Jewellery d - an amulet of rage (around neck) Comestibles c - a bread ration Skills: - Level 3.2 Fighting - Level 2.1 Long Blades - Level 2.1 Armour - Level 1.0 Dodging * Level 0.0 Stealth - Level 2.0 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You can swim through water. You cover ground slowly. You can hop short distances. Message History Press ? for a list of commands and other information. Found a corrupted altar of Lugonu. Found 11 gold pieces. You see here 11 gold pieces. You now have 11 gold pieces. Found a gateway leading deeper into the Abyss. There is a gateway leading deeper into the Abyss here. You plunge deeper into the Abyss. Found 25 gold pieces. You see here a runed platinum amulet. d - a runed platinum amulet Put on which piece of jewellery? (? for menu, Esc to quit) d - an amulet of rage (around neck) You see here 25 gold pieces. You now have 36 gold pieces (gained 25). Found a beef jerky. Found 48 gold pieces. You see here 48 gold pieces. You now have 84 gold pieces (gained 48). Found 17 gold pieces. A large abomination comes into view. Hop to where? Press: ? - help, Dir - move target cursor Boing! Unknown command. A shadow comes into view. The shadow slips into darkness. The shadow flickers and vanishes! Found 25 gold pieces. A lurking horror comes into view. You fail to use your ability. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! You feel quite a bit more hungry. The lurking horror explodes! Your body is wracked with pain! You feel a strong urge to attack something. The shadow strikes at you from the darkness! Ouch! That really hurt! You die... ≈≈≈≈≈≈ ## .#.#≈ .###..$. ###..#...## .## ... ..#...#..# #....#.. #......# #...#.# #..#..# ........ #..# #.. . # #@.# ### ..####.## # #. .........# ..## .###...#........ #. .# # ###......## .W..# #...##...##.. ## . .###...##....# . . .. .#....#....###. #... . ...#.#. . There were no monsters in sight! Vanquished Creatures (others) A lurking horror (Abyss:2) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | glosham the Barachian Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 44 | Abyss:2 | Noticed a large abomination 59 | Abyss:2 | Noticed a shadow 73 | Abyss:2 | Slain by a shadow Vault maps used: Abyss:2: minivault_25 Action || total -------------------------++------- Abil: Hop || 1 Evoke Berserk Rag || 1 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 38.0 Abyss | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 38.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: Abyss:2: minivault_25