Dungeon Crawl Stone Soup version 0.20-a0-494-gf50ee04 (webtiles) character file. 16 glosham the Vexing (level 2, -4/23 HPs) Began as a Barachian Enchanter on Jan 18, 2017. Killed by divine providence ... invoked by an orc priest (12 damage) ... on level 3 of the Dungeon. The game lasted 00:15:54 (720 turns). glosham the Vexing (Barachian Enchanter) Turns: 720, Time: 00:15:54 Health: -4/23 AC: 3 Str: 6 XL: 2 Next: 58% Magic: 3/5 EV: 12 Int: 13 God: Gold: 48 SH: 0 Dex: 11 Spells: 2/5 levels left rFire . . . SeeInvis . a - +0 trident rCold . . . Gourm . X - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . V - +0 pair of gloves MR ..... (no boots) Stlth ++........ (no amulet) Regen 0.1/turn (no ring) (no ring) @: can't hop, slow A: swims, slowness 1, strong legs 1 a: Hop You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 48 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) b - a +1 dagger c - a +0 spear Missiles e - 7 tomahawks l - 20 sling bullets o - 37 arrows q - 33 stones (quivered) Armour T - a +0 leather armour V - a +0 pair of gloves (worn) X - a +0 robe (worn) Jewellery D - an uncursed ring of fire Potions g - a potion of heal wounds {unknown} m - a potion of mutation {unknown} r - a potion of cancellation {unknown} s - a potion of cure mutation {unknown} x - a potion of haste {unknown} Books i - a book of Maledictions Spells Type Level a - Corona Hexes 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Confuse Hexes 3 d - Tukima's Dance Hexes 3 e - Dazzling Spray Conjuration/Hexes 3 Comestibles d - a bread ration f - a royal jelly h - a meat ration t - 2 chunks of flesh u - a slice of pizza Skills: * Level 2.3 Fighting - Level 1.0 Short Blades - Level 2.0 Dodging - Level 3.0 Stealth - Level 2.0 Spellcasting - Level 3.0 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger e - Ensorcelled Hibernat Hex/Ice #..... 21% 2 ###.... q - Corona Hex #...... 10% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Fedhas Annotations: D:2 exclusion: worm D:3 exclusions: hobgoblin and worm Innate Abilities, Weirdness & Mutations You can swim through water. You cover ground slowly. You can hop short distances. Message History There is a stone staircase leading up here. A worm comes into view. You enter a teleport trap! The teleport trap disappears. Your surroundings suddenly seem different. 2 orc priests come into view. The orc priest shouts! Found a pair of gloves. An orc comes into view. The orc priest shouts! Found a meat ration. You see here a pair of gloves. Hop to where? Press: ? - help, Dir - move target cursor Boing! Unknown command. You see here a meat ration. Okay, then. Some of the chunks of flesh in your inventory have rotted away. Okay, then. Memorise Ensorcelled Hibernation, consuming 2 spell levels and leaving 2? You finish memorising. Spell assigned to 'e'. Casting: Corona Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a short sword and wearing a ring mail (chance to defeat MR: 37%) The orc priest looks drowsy... Found a scroll labeled KAJUXAKHUO. An orc priest comes into view. It is wielding a flail of protection. The orc priest moves out of view. The orc priest miscasts a cantrip. Found an escape hatch in the floor. The orc priest shouts! The orc priest shouts! Found a robe. An adder comes into view. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! Ouch! That really hurt! You die... ####.#.## #.......# #.##.#..# #o# .#o.##### #.# ..>.... #.# ...? #.#####.# # #.o.o...###.##.[. #######..@....... #.###.##..S #.# # #.# #.# #.. ### You could see 2 orc priests and an adder (sleeping). Vanquished Creatures A dart slug (D:1) A leopard gecko (D:3) An orc (D:3) 3 bats (D:1) A giant cockroach (D:1) A goblin (D:1) A hobgoblin (D:1) 3 rats 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | glosham the Barachian Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 94 | D:1 | Reached skill level 1 in Fighting 323 | D:1 | Reached XP level 2. HP: 14/22 MP: 0/5 496 | D:1 | Reached skill level 2 in Fighting 624 | D:2 | Found a blossoming altar of Fedhas. 644 | D:2 | You fall through a shaft! 714 | D:3 | Learned a level 2 spell: Ensorcelled Hibernation 720 | D:3 | Killed from afar by an orc priest Vault maps used: D:1: lemuel_arrival_muddy D:2: bloody_makhleb, lemuel_doored_altar, first_bread, fedhas_altar_1 D:3: overflow_temple_1_default, nicolae_overflow_hidden_temple, serial_glass, glass_columns_a, glass_columns_a, kennysheep_jessica_study Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 2 | 2.3 Short Blades | | 1.0 Dodging | | 2.0 Stealth | | 3.0 Spellcasting | | 2.0 Hexes | | 3.0 Action || total -------------------------++------- Melee: Dagger || 64 Cast: Corona || 18 Ensorcelled Hiber || 1 Abil: Hop || 1 Use: Scroll || 4 Stab: Sleeping || 1 Armor: Robe || 12 Dodge: Dodged || 61 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.7 | 0.7 | 0.2 | 197.0 Dungeon | 100.0 | 100.0 | 0.7 | 0.7 | 0.2 | 197.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 8.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 8.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: lemuel_arrival_muddy D:2: bloody_makhleb, lemuel_doored_altar, first_bread, fedhas_altar_1 D:3: overflow_temple_1_default, nicolae_overflow_hidden_temple, serial_glass, glass_columns_a, glass_columns_a, kennysheep_jessica_study