Dungeon Crawl Stone Soup version 0.20-a0-539-g174d061 (webtiles) character file. 3 glosham the Ducker (level 1, 0/12 HPs) Began as a Deep Elf Gladiator on Jan 29, 2017. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:02:07 (107 turns). glosham the Ducker (Deep Elf Gladiator) Turns: 107, Time: 00:02:07 Health: 0/12 AC: 4 Str: 11 XL: 1 Next: 41% Magic: 3/3 EV: 19 Int: 17 God: Gold: 0 SH: 0 Dex: 21 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 quarterstaff rCold . . . Gourm . b - +0 leather armour rNeg . . . Faith . (shield currently unavailable) rPois . Spirit . c - +0 helmet rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) Regen 0.1/turn (no ring) (no ring) @: brilliant, agile, lethally poisoned (0 -> -11) A: no striking features a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Hand Weapons a - a +0 quarterstaff (weapon) Missiles d - 2 throwing nets (quivered) Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Potions g - a potion of brilliance Comestibles f - a bread ration Skills: - Level 1.5 Fighting - Level 3.0 Staves - Level 2.0 Throwing - Level 3.6 Dodging * Level 1.3 Stealth You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History You throw a throwing net. The throwing net hits the adder. The adder is caught in the net! The adder struggles against the net. You catch the helpless adder completely off-guard! You hit the adder. The adder is lightly wounded. The adder struggles against the net. You barely miss the adder. The adder is lightly wounded. The adder struggles against the net. x2 The net rips apart, and the adder comes free! You closely miss the adder. The adder is lightly wounded. The adder barely misses you. The adder bites you. You are lethally poisoned! The adder poisons you! You hit the adder. The adder is heavily wounded. You feel sick. The adder barely misses you. You barely miss the adder. The adder is heavily wounded. You feel sick. The adder barely misses you. You miss the adder. The adder is heavily wounded. The adder closely misses you. x2 You hit the adder but do no damage. The adder is heavily wounded. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder poisons you! It was a potion of brilliance. You feel clever all of a sudden. The adder misses you. x2 It was a potion of agility. You feel agile all of a sudden. * * * LOW HITPOINT WARNING * * * You feel sick. The adder barely misses you. You miss the adder. The adder is heavily wounded. You die... ############### #######.......@S....# #.......###########.# #.......# ###..)<†..# ..........# ###.......# #.......# #.......# ######### You could see an adder. Vanquished Creatures A leopard gecko (D:2) A goblin (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | glosham the Deep Elf Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 3/3 80 | D:2 | Reached skill level 1 in Stealth 106 | D:2 | HP: 1/12 [poisoned by an adder] 107 | D:2 | Succumbed to an adder's poison Vault maps used: D:1: dpeg_arrival_yet_another_circle, kennysheep_another_room, nicolae_ashenzari_panopticon D:2: chequers_ecumenical_altar_lobes, first_bread Skill XL: | 1 | ---------------+----+----- Stealth | 1 | 1.3 Fighting | | 1.5 Staves | | 3.0 Throwing | | 2.0 Dodging | | 3.6 Action || total -------------------------++------- Melee: Quarterstaff || 12 Throw: Throwing net || 1 Use: Potion || 2 Stab: Held in net/web || 1 Sleeping || 1 Armor: Leather armour || 1 Dodge: Dodged || 9 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 52.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 52.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 2.5 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 2.5 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: dpeg_arrival_yet_another_circle, kennysheep_another_room, nicolae_ashenzari_panopticon D:2: chequers_ecumenical_altar_lobes, first_bread