Dungeon Crawl Stone Soup version 0.20-a0-631-g6870b83 (webtiles) character file. 12 glosham the Skirmisher (level 2, -2/25 HPs) Began as a Mummy Abyssal Knight on Feb 11, 2017. Was a Follower of Lugonu. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:04:56 (318 turns). glosham the Skirmisher (Mummy Abyssal Knight) Turns: 318, Time: 00:04:56 Health: -2/25 AC: 3 Str: 15 XL: 2 Next: 20% Magic: 3/3 EV: 11 Int: 11 God: Lugonu [*.....] Gold: 16 SH: 0 Dex: 11 Spells: 1/1 levels left rFire x . . SeeInvis . d - +1 short sword (venom) rCold + . . Gourm . b - +0 leather armour rNeg + + + Faith . (no shield) rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr + Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) Regen 0.1/turn (no ring) c - ring of resist corrosion @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: Depart the Abyss, Renounce Religion You were on level 1 of the Dungeon. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You visited the Abyss 1 time. You collected 16 gold pieces. Inventory: Hand Weapons a - a +1 mace d - a +1 short sword of venom (weapon) Armour b - a +0 leather armour (worn) Jewellery c - a ring of resist corrosion (left hand) Skills: * Level 3.7 Fighting - Level 1.5 Maces & Flails - Level 1.5 Armour - Level 0.7 Dodging - Level 1.5 Invocations You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History The jackal bites you but does no damage. A frilled lizard and a jackal come into view. You hit the jackal but do no damage. The jackal is poisoned. The jackal bites you. The jackal bites you but does no damage. The frilled lizard moves out of view. The jackal bites you but does no damage. A kobold comes into view. It is wielding a short sword. You closely miss the jackal. The jackal is moderately wounded. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. The kobold moves out of view. You closely miss the jackal. The jackal is moderately wounded. The jackal barely misses you. The jackal closely misses you. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You closely miss the jackal. The jackal is moderately wounded. The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. You hit the jackal but do no damage. The jackal looks as sick as possible! The jackal is heavily wounded. The jackal barely misses you. The jackal closely misses you. The jackal bites you but does no damage. Unknown command. You closely miss the jackal. The jackal is severely wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. x2 You barely miss the jackal. The jackal is almost dead. You kill the jackal! Lugonu accepts your kill. The jackal bites you. You die... ...... ..... ##.... #.... ##... ... #h# #.# #@# #h# #h# .rK #.# #.# #.# ... You could see 3 jackals, a kobold and a rat. Vanquished Creatures A dart slug (D:1) 2 giant cockroaches (D:1) 2 hobgoblins (D:1) 2 jackals (D:1) A bat (D:1) A rat (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | glosham the Mummy Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 22 | Abyss:1 | Found a corrupted altar of Lugonu. 52 | Abyss:1 | Noticed a large abomination 64 | Abyss:1 | Noticed a neqoxec 75 | Abyss:1 | Noticed a wraith 83 | Abyss:1 | Noticed a bone dragon 84 | Abyss:1 | Noticed an ancient zyme 88 | D:1 | Escaped the Abyss 208 | D:1 | Reached * piety under Lugonu 279 | D:1 | Reached XP level 2. HP: 13/24 MP: 3/3 315 | D:1 | HP: 2/24 [jackal (3)] 318 | D:1 | Slain by a jackal Vault maps used: D:1: erik_arrival_triangle_small Action || total -------------------------++------- Melee: Short sword || 28 Invok: Depart the Abyss || 1 Use: Scroll || 3 Armor: Leather armour || 11 Dodge: Dodged || 24 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.7 | 0.0 | 144.5 Dungeon | 69.2 | 69.2 | 0.0 | 1.0 | 0.0 | 200.0 Abyss | 30.8 | 30.8 | 0.0 | 0.0 | 0.0 | 89.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 9.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 18.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: erik_arrival_triangle_small