Dungeon Crawl Stone Soup version 0.20-a0-1063-gb8e8b7e (webtiles) character file. 5 glosham the Skirmisher (level 1, -1/20 HPs) Began as a Gnoll Abyssal Knight on Apr 28, 2017. Was a Follower of Lugonu. Slain by a sixfirhy (10 damage) ... on level 1 of the Abyss. The game lasted 00:02:23 (131 turns). glosham the Skirmisher (Gnoll Abyssal Knight) Turns: 131, Time: 00:02:24 Health: -1/20 AC: 3 Str: 11 XL: 1 Next: 80% Magic: 2/2 EV: 17 Int: 12 God: Lugonu [*.....] Gold: 0 SH: 0 Dex: 18 Spells: 0/0 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: agile A: short attention span, fangs 1, strong nose a: Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. Inventory: Missiles c - 29 bolts Armour a - a +0 leather armour (worn) Comestibles b - a bread ration f - a royal jelly Skills: - Level 4.4 Fighting - Level 3.0 Armour - Level 1.5 Dodging * Level 2.0 Stealth - Level 3.0 Unarmed Combat - Level 2.6 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You have a short attention span. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History Found a gateway leading out of the Abyss. Found 20 bolts. You see here 20 bolts. c - 20 bolts Found 9 bolts. Found a yellow potion. You see here 9 bolts. c - 29 bolts (gained 9) You see here a yellow potion. d - a yellow potion A large abomination comes into view. Found a lumpy blue potion and a scroll labeled NASESU SOWEQ. Found a scroll labeled SYAROUHIRI. An ufetubus comes into view. The ufetubus shouts! You see here a scroll labeled NASESU SOWEQ. e - a scroll labeled NASESU SOWEQ You hit the ufetubus. Your bite misses the ufetubus. The ufetubus is heavily wounded. The ufetubus barely misses you. The ufetubus closely misses you. You hit the ufetubus. You kill the ufetubus! Your Stealth skill gained 2 levels and is now at level 2! You are suddenly pulled into a different region of the Abyss! As you read the scroll labeled NASESU SOWEQ, it crumbles to dust. It is a scroll of identify. d - a potion of agility Found a royal jelly. You see here a royal jelly. f - a royal jelly A raiju comes into view. A sixfirhy comes into view. You feel yourself growing ill in the presence of the ancient zyme. An ancient zyme comes into view. You feel agile all of a sudden. The sixfirhy hits you! Ouch! That really hurt! The sixfirhy shocks you! Ouch! That really hurt! You die... #.#. ##...#..≈ .#...#.....# ## .# .....# ##.# #...## # ##.#.#.. .. ##.....# ..♣ #..##.....# #...#..#...#.. #...# ##@#..#... .## ###3..##.# #.....# .# #.....#.# .# #x##3#.#.. # #..##... #.. #.# ##.. ..≈ .# .≈ You could see a sixfirhy. Vanquished Creatures An ufetubus (Abyss:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | glosham the Gnoll Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 20/20 MP: 2/2 70 | Abyss:1 | Noticed a large abomination 84 | Abyss:1 | Reached skill level 2 in Stealth 108 | Abyss:1 | Noticed a raiju 128 | Abyss:1 | Noticed a sixfirhy 129 | Abyss:1 | Noticed an ancient zyme 131 | Abyss:1 | Slain by a sixfirhy Vault maps used: Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.0 Fighting | | 4.4 Armour | | 3.0 Dodging | | 1.5 Unarmed Combat | | 3.0 Invocations | | 2.6 Action || total -------------------------++------- Melee: Unarmed || 2 Use: Scroll || 1 Potion || 1 Dodge: Dodged || 2 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 136.0 Abyss | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 136.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 8.0 Abyss | 100.0 | 100.0 | -nan | -nan | 100.0 | 8.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: