Dungeon Crawl Stone Soup version 0.20-a0-1089-g3fde505 (webtiles) character file. 0 glosham the Skirmisher (level 1, -12/20 HPs) Began as a Gnoll Abyssal Knight on May 4, 2017. Was a Follower of Lugonu. Killed from afar by a raiju (14 damage) ... with a living lightning ... on level 2 of the Abyss. The game lasted 00:02:27 (126 turns). glosham the Skirmisher (Gnoll Abyssal Knight) Turns: 126, Time: 00:02:27 Health: -12/20 AC: 3 Str: 11 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 12 God: Lugonu [*.....] Gold: 0 SH: 0 Dex: 13 Spells: 0/0 levels left rFire . . . SeeInvis . a - +1 falchion rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: no status effects A: short attention span, fangs 1, strong nose a: Depart the Abyss, Renounce Religion You were on level 2 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. Inventory: Hand Weapons a - a +1 falchion (weapon) e - a +0 battleaxe Armour b - a +0 leather armour (worn) Comestibles c - a bread ration Skills: - Level 4.4 Fighting - Level 3.0 Long Blades - Level 3.0 Armour - Level 1.5 Dodging * Level 0.0 Stealth - Level 2.6 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You have a short attention span. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History You see here a scroll labeled VOSASHR IBRI. d - a scroll labeled VOSASHR IBRI Unknown command. Found 17 stones. There is a gateway leading deeper into the Abyss here. Okay, then. You plunge deeper into the Abyss. Found a battleaxe. You see here a battleaxe. e - a battleaxe As you read the scroll labeled VOSASHR IBRI, it crumbles to dust. It is a scroll of amnesia. You feel forgetful for a moment. Found a scroll labeled MIOFOU JULY. Found 25 stones. You see here a scroll labeled MIOFOU JULY. d - a scroll labeled MIOFOU JULY As you read the scroll labeled MIOFOU JULY, it crumbles to dust. Magic quickly surges around you. It was a scroll of vulnerability. You see here 25 stones. Found 14 gold pieces. A large abomination comes into view. A quasit comes into view. The quasit gives a chilling moan. The large abomination hits you. Found 33 gold pieces. Found a scroll labeled SACROT LUUDWO. The large abomination barely misses you. Found a bread ration. You see here a bread ration. You feel less vulnerable to hostile enchantments. Found a hand crossbow. A wretched star comes into view. The raiju bursts into living lightning! The living lightning hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The living lightning hits you! Ouch! That really hurt! You die... .. ##....# . # ## # . # ..... #. # # #. ...## #.. ....### ...#.. ... ##....#.#... #.$ #.....X5#.....## ###....# # .... #.. ..######*### #. #....#@.X5#### ###....%.####.).# ##.##.. #.#.##### ###.#.#...5....# ...#h#5#.####.... ..#. ##....# .. #. ..#.. .....# . #.........#.# ..#..#...#.### You could see a wretched star, a large abomination, a raiju and a quasit. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | glosham the Gnoll Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 20/20 MP: 2/2 89 | Abyss:2 | Noticed a large abomination 94 | Abyss:2 | Noticed a quasit 113 | Abyss:2 | Noticed a raiju 123 | Abyss:2 | Noticed a wretched star 126 | Abyss:2 | HP: 2/20 [raiju/living lightning (15)] 126 | Abyss:2 | Killed from afar by a raiju Vault maps used: Action || total -------------------------++------- Use: Scroll || 2 Dodge: Dodged || 1 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 65.5 Abyss | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 65.5 +-------+-------+-------+-------+-------+---------------------- Vault maps used: