Dungeon Crawl Stone Soup version 0.19.5 (webtiles) character file. 0 glosham the Ducker (level 1, -24/11 HPs) Began as a Spriggan Abyssal Knight on Aug 2, 2017. Was a Follower of Lugonu. Blown up by an eye of devastation (35 damage) ... with a bolt of energy ... on level 1 of the Abyss. The game lasted 00:01:21 (93 turns). glosham the Ducker (Spriggan Abyssal Knight) Turns: 93, Time: 00:01:22 Health: -24/11 AC: 3 Str: 8 XL: 1 Next: 0% Magic: 3/3 EV: 18 Int: 13 God: Lugonu [*.....] Gold: 4 SH: 0 Dex: 15 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis + a - +1 short sword rCold . . . Gourm . b - +0 robe rNeg . . . Faith . (shield restricted) rPois . Spirit . d - +1 hat rElec . Reflect . (no cloak) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth +......... (no amulet) (no ring) (no ring) @: very quick A: unfitting armour, see invisible, herbivore 3, speed 3, slow metabolism 2 a: Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. You collected 4 gold pieces. Inventory: Hand Weapons a - a +1 short sword (weapon) Armour b - a +0 robe (worn) d - a +1 hat (worn) Scrolls e - a scroll of identify {unknown} Comestibles c - a bread ration Skills: - Level 2.4 Fighting - Level 2.1 Short Blades - Level 3.5 Dodging * Level 0.0 Stealth - Level 1.7 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute eyesight. (SInv) You are a herbivore. You cover ground extremely quickly. You need consume almost no food. Message History Welcome, glosham the Spriggan Abyssal Knight. Will you prevail where others failed? Will you find the Orb of Zot? Lugonu says: Depart the Abyss and spread corruption, my servant! (use the ability menu to exit the Abyss) Press ? for a list of commands and other information. Found a scroll labeled AMESOEDUQEST and a scroll labeled WIPEIMP EDGHA. Found a corrupted altar of Lugonu. You see here a scroll labeled AMESOEDUQEST. d - a scroll labeled AMESOEDUQEST You see here a scroll labeled WIPEIMP EDGHA. e - a scroll labeled WIPEIMP EDGHA As you read the scroll labeled AMESOEDUQEST, it crumbles to dust. You hear a loud clanging noise! It was a scroll of noise. Found a glowing hat. Found 3 gold pieces. You see here a glowing hat. d - a glowing hat Wear which item? (? for menu, Esc to quit) You finish putting on your +1 hat. You enter the shallow water. Moving in this stuff is going to be slow. You see here 3 gold pieces. You now have 3 gold pieces. Found a gold piece. You see here a gold piece. You now have 4 gold pieces (gained 1). An eye of devastation comes into view. A small abomination comes into view. The eye of devastation turns its gaze towards you. The eye of devastation gazes at you. The bolt of energy hits you! Ouch! That really hurt! You die... ...#. . .............. .. #.....#. ...# #.. #... #...# ##.# ##.## ##.## .#...###...### ..## ......#.....#.....# .......@........... ......#.....#.....# .#... ##...### ..## ##. ##.## ##.## #. #...# #...# .. #.....#..... . .............. ..#.....#G....# ...###...###G..# You could see an eye of devastation. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | glosham the Spriggan Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 11/11 MP: 3/3 72 | Abyss:1 | Noticed an eye of devastation 77 | Abyss:1 | Noticed a small abomination 93 | Abyss:1 | Blown up by an eye of devastation Action || total -------------------------++------- Use: Scroll || 1 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 90.0 Abyss | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 90.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: