Dungeon Crawl Stone Soup version 0.21-a0-164-g4aaa757 (webtiles) character file. 13 glosham the Caller (level 2, -1/19 HPs) Began as a Gnoll Summoner on Aug 6, 2017. Splashed by a jelly's acid (9 damage) ... on level 3 of the Dungeon. The game lasted 00:11:52 (434 turns). glosham the Caller (Gnoll Summoner) Turns: 434, Time: 00:11:52 Health: -1/19 AC: -1 Str: 7 XL: 2 Next: 37% Magic: 0/6 EV: 12 Int: 7 God: Gold: 62 SH: 0 Dex: 7 Spells: 4/7 levels left rFire . . . SeeInvis . a - +0 long sword rCold . . . Gourm . (no shield) rNeg . . . Faith . h - +0 robe rPois . Spirit . l - +0 helmet rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.10/turn (no ring) @: corroded, very slightly contaminated A: unchanging attributes, fangs 1, strong nose a: no special abilities You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 62 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) b - a +0 spear w - a +0 blowgun x - a +0 short sword Missiles m - 37 stones (quivered) q - 15 poisoned needles y - 5 curare-tipped needles Armour f - a +3 ring mail g - a +0 buckler h - a +0 robe (worn) l - a +0 helmet (worn) Wands r - a wand of polymorph (15/24) Scrolls d - 2 scrolls of identify {unknown} e - a scroll of enchant weapon {unknown} k - a scroll of teleportation {unknown} o - a scroll of recharging {unknown} p - a scroll of immolation {unknown} t - a scroll of blinking {unknown} Potions i - a potion of might {unknown} j - a potion of invisibility {unknown} n - a potion of mutation {unknown} s - a potion of agility {unknown} Books u - a book of Callings Spells Type Level a - Summon Small Mammal Summoning 1 b - Call Imp Summoning 2 c - Call Canine Familiar Summoning 3 d - Summon Guardian Golem Hexes/Summoning 3 e - Summon Lightning Spire Summoning/Air 4 f - Summon Ice Beast Ice/Summoning 4 Comestibles c - 2 bread rations v - 7 chunks of flesh Skills: - Level 2.6 Dodging - Level 2.4 Stealth - Level 3.0 Spellcasting * Level 6.1 Summonings You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger i - Call Imp Summ #....... 4% 2 ###.... z - Summon Small Mammal Summ #... 2% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations Your physical attributes are unchanging. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History w - a blowgun; x - an uncursed short sword; y - 4 curare-tipped needles You feel sick. You swap places. y - 5 curare-tipped needles (gained 1) You feel yourself speed up. You feel sick. There are no items here. You swap places. Your white imp disappears in a puff of smoke! The adder hisses angrily. What are your orders? t - Bark! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target cursor, f - adder Aim: an adder Attack! You feel sick. You are no longer poisoned. The adder bites your white imp. Your white imp completely misses the adder. Your white imp disappears in a puff of smoke! The adder closely misses you. Casting: Call Imp Confirm with . or Enter, or press ? or * to list all spells. You miscast Call Imp. You are very lightly contaminated with residual magic. The world appears momentarily distorted. The adder barely misses you. You riposte. You miss the adder. Evoke which item? (* to show all) (? for menu, Esc to quit) Aiming: Polymorph (will waste charges) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (chance to defeat MR: 54%) The adder evaporates and reforms as a jelly! Evoking this partially-identified wand wasted a few charges. The jelly hits you. The acid corrodes you! You are splashed with acid! The acid burns! You die... ........#...........+ ....... ....................####....... ...............o.......#....... .....................#.#....... #####.##....##########.#....... #.##....# ≈≈≈≈≈≈≈.#.†.(... #####.##...###########.#....... .............))..J........# #..........#####@###.###...# #..........# #.# #.# .#?.# #..........# #.# #.# .. ..# #....[..[..#####.# #.. ... ... #................####. .#.. .. #..........####....# .. ..#.. . #..........# #....# #. .. #.. #..........####....# .. #..................# You could see a jelly. Vanquished Creatures An orc (D:3) A hobgoblin (D:3) A frilled lizard (D:3) A rat (D:3) 4 creatures vanquished. Vanquished Creatures (collateral kills) 2 orcs (D:3) 5 hobgoblins (D:3) A bat (D:3) A frilled lizard (D:3) 2 kobolds (D:3) 11 creatures vanquished. Grand Total: 15 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | glosham the Gnoll Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 14 | D:1 | You fall through a shaft! 15 | D:2 | Noticed Sigmund 366 | D:3 | Reached XP level 2. HP: 19/19 MP: 3/6 374 | D:3 | Learned a level 2 spell: Call Imp 386 | D:3 | Reached skill level 6 in Summonings 434 | D:3 | Splashed by a jelly's acid Vault maps used: D:1: dpeg_arrival_lava_temple_mockup, minmay_strange_pillars D:2: uniq_terence, uniq_crazy_yiuf_cottage, uniq_jessica, uniq_sigmund D:3: portal_sewer_entry_d, first_bread, minmay_misc_feat_diagonals, grunt_ministairs_6, minmay_vboxes Skill XL: | 1 2 | ---------------+-------+----- Summonings | 6 | 6.1 Dodging | | 2.6 Stealth | | 2.4 Spellcasting | | 3.0 Action || total -------------------------++------- Melee: Club || 5 Long sword || 3 Spear || 1 Cast: Summon Small Mamm || 20 Call Imp || 3 Evoke: Wand || 1 Armor: Robe || 1 Dodge: Dodged || 11 Rpst.: Long sword || 2 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 134.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 134.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | -nan | 100.0 | 6.3 Dungeon | 100.0 | 100.0 | 100.0 | -nan | 100.0 | 6.3 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: dpeg_arrival_lava_temple_mockup, minmay_strange_pillars D:2: uniq_terence, uniq_crazy_yiuf_cottage, uniq_jessica, uniq_sigmund D:3: portal_sewer_entry_d, first_bread, minmay_misc_feat_diagonals, grunt_ministairs_6, minmay_vboxes