Dungeon Crawl Stone Soup version 0.21-a0-184-g9126a74 (webtiles) character file. 286 glosham the Covert (level 6, -6/48 HPs) Began as a Gnoll Abyssal Knight on Aug 11, 2017. Was a Follower of Lugonu. Mangled by a small abomination (11 damage) ... on level 3 of the Abyss. The game lasted 00:07:43 (353 turns). glosham the Covert (Gnoll Abyssal Knight) Turns: 353, Time: 00:07:44 Health: -6/48 AC: 4 Str: 7 XL: 6 Next: 30% Magic: 7/7 EV: 11 Int: 7 God: Lugonu [*.....] Gold: 44 SH: 0 Dex: 7 Spells: 5/5 levels left rFire . . . SeeInvis + a - +1 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . i - +0 pair of gloves "Tateawent" {rC- Str+4 SInv} MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.16/turn d - ring of wizardry MPRegen 0.10/turn j - ring of protection from cold @: no status effects A: unchanging attributes, fangs 1, strong nose a: Depart the Abyss, Renounce Religion You were on level 3 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. You collected 44 gold pieces. Inventory: Hand Weapons a - a +1 spear (weapon) h - a +0 trident Missiles g - 21 sling bullets Armour b - a +0 leather armour (worn) e - a +0 ring mail i - the +0 pair of gloves "Tateawent" (worn) {rC- Str+4 SInv} (You found it on level 2 of the Abyss) It affects your strength (+4). It makes you vulnerable to cold. It lets you see invisible. Jewellery d - a ring of wizardry (left hand) j - a ring of protection from cold (right hand) Wands f - a wand of lightning (8/15) Comestibles c - a bread ration Skills: - Level 4.0 Fighting - Level 2.6 Polearms - Level 2.6 Armour - Level 1.3 Dodging * Level 8.0 Stealth - Level 2.4 Invocations You had 5 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations Your physical attributes are unchanging. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History There is a gateway leading deeper into the Abyss here. You start resting. You plunge deeper into the Abyss. The abyssal rune of Zot can be found at this depth. Found a glowing yellow potion. Found a glowing glass ring. Found a trident. You see here a glowing glass ring. j - a glowing glass ring Put on which piece of jewellery? (? for menu, Esc to quit) j - a ring of protection from cold (right hand) Found a scroll labeled UJOUTY OK XIS. You see here a scroll labeled UJOUTY OK XIS. k - a scroll labeled UJOUTY OK XIS Found a scroll labeled IBRIEMADDE. You see here a scroll labeled IBRIEMADDE. l - a scroll labeled IBRIEMADDE As you read the scroll labeled UJOUTY OK XIS, it crumbles to dust. It is a scroll of identify. f - a wand of lightning (2/15) As you read the scroll labeled IBRIEMADDE, it crumbles to dust. It is a scroll of amnesia. You feel forgetful for a moment. Found a scroll labeled ROXTID NUOWE. Found a great sword and 29 gold pieces. You see here a scroll labeled ROXTID NUOWE. k - a scroll labeled ROXTID NUOWE A rakshasa comes into view. It is wielding a trident. A small abomination comes into view. The small abomination hits you! You see here 29 gold pieces. The small abomination hits you! As you read the scroll labeled ROXTID NUOWE, it crumbles to dust. It is a scroll of recharging. Charge which item? (? for menu, Esc to quit) Your wand of lightning (2/15) glows for a moment and now has 8 charges. The small abomination hits you! * * * LOW HITPOINT WARNING * * * The small abomination hits you! You die... .#....R #.##..# ≈.#.##..#$#.#.##..# ≈......#.##.....# .. ...# #.#####. # # . ....###..##. #..# #.....##R.#. #.# ..# ##..#.#. ... .....#.x###.# .. .......@# #.. .#. .......#.# #.. ..####. ..# #..# # ## #... ... #..# .. ### You could see a rakshasa and a small abomination. Vanquished Creatures A smoke demon (Abyss:2) 1 creature vanquished. Vanquished Creatures (others) A lurking horror (Abyss:2) 1 creature vanquished. Grand Total: 2 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | glosham the Gnoll Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 19/19 MP: 2/2 106 | Abyss:2 | Noticed a smoke demon 112 | Abyss:2 | Killed a smoke demon 112 | Abyss:2 | Reached skill level 8 in Stealth 112 | Abyss:2 | Reached XP level 2. HP: 8/25 MP: 3/3 112 | Abyss:2 | Reached XP level 3. HP: 10/30 MP: 4/4 112 | Abyss:2 | Reached XP level 4. HP: 12/37 MP: 5/5 112 | Abyss:2 | Reached XP level 5. HP: 14/42 MP: 6/6 112 | Abyss:2 | Reached XP level 6. HP: 16/48 MP: 7/7 125 | Abyss:2 | Noticed a small abomination 133 | Abyss:2 | Noticed a thrashing horror 136 | Abyss:2 | Noticed a raiju 148 | Abyss:2 | Got a pair of slimy gloves 166 | Abyss:2 | Identified the +0 pair of gloves "Tateawent" {rC- Str+4 SInv} (You found it on level 2 of the Abyss) 176 | Abyss:2 | Noticed a starcursed mass 281 | Abyss:2 | Noticed a ynoxinul 288 | Abyss:2 | Noticed an orange demon 335 | Abyss:3 | Noticed a small abomination 339 | Abyss:3 | Noticed a rakshasa 341 | Abyss:3 | Noticed a small abomination 353 | Abyss:3 | Mangled by a small abomination Vault maps used: Abyss:1: hangedman_cross_veins Abyss:3: evilmike_abyss_exit_14, hangedman_abyss_shoalhut, lemuel_flamethrower_2 Skill XL: | 1 | ---------------+----+----- Stealth | 8 | 8.0 Fighting | | 4.0 Polearms | | 2.6 Armour | | 2.6 Dodging | | 1.3 Invocations | | 2.4 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Evoke: Wand | 2 | 1 || 3 Use: Scroll | | 3 || 3 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 2.3 | 0.0 | 87.7 Abyss | 100.0 | 100.0 | 0.0 | 2.3 | 0.0 | 87.7 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 136.3 Abyss | 100.0 | 100.0 | -nan | -nan | 100.0 | 136.3 +-------+-------+-------+-------+-------+---------------------- Vault maps used: Abyss:1: hangedman_cross_veins Abyss:3: evilmike_abyss_exit_14, hangedman_abyss_shoalhut, lemuel_flamethrower_2