Dungeon Crawl Stone Soup version 0.21-a0-184-g9126a74 (webtiles) character file. 0 glosham the Skirmisher (level 1, -9/19 HPs) Began as a Gnoll Abyssal Knight on Aug 11, 2017. Was a Follower of Lugonu. Mangled by a sixfirhy (12 damage) ... on level 2 of the Abyss. The game lasted 00:01:01 (44 turns). glosham the Skirmisher (Gnoll Abyssal Knight) Turns: 44, Time: 00:01:02 Health: -9/19 AC: 3 Str: 7 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 7 God: Lugonu [*.....] Gold: 0 SH: 0 Dex: 7 Spells: 0/0 levels left rFire . . . SeeInvis . a - +1 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: unchanging attributes, fangs 1, strong nose a: Depart the Abyss, Renounce Religion You were on level 2 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. Inventory: Hand Weapons a - a +1 spear (weapon) Armour b - a +0 leather armour (worn) Comestibles c - a bread ration Skills: - Level 4.0 Fighting - Level 2.6 Polearms - Level 2.6 Armour - Level 1.3 Dodging * Level 0.0 Stealth - Level 2.4 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations Your physical attributes are unchanging. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History Welcome, glosham the Gnoll Abyssal Knight. Will you prevail where others failed? Will you find the Orb of Zot? Lugonu says: Depart the Abyss and spread corruption, my servant! (use the ability menu to exit the Abyss) Press ? for a list of commands and other information. Found a corrupted altar of Lugonu. Found a gateway leading deeper into the Abyss. There is a gateway leading deeper into the Abyss here. You plunge deeper into the Abyss. Found a gateway leading deeper into the Abyss. There is a gateway leading deeper into the Abyss here. A sixfirhy comes into view. A thrashing horror comes into view. The sixfirhy misses you. The sixfirhy hits you. The sixfirhy shocks you! Ouch! That really hurt! The sixfirhy hits you. * * * LOW HITPOINT WARNING * * * The sixfirhy shocks you! Ouch! That really hurt! You die... ## .#.... .##.#..# ..#.... . ....# .. ####...#.# #.. ∆#.##.....# . #..#####..#.#.#..#. #.......#.#@....... .#..#...##3.##.#... ##.3.#.#....# # #>..####.#.# ##. ###.#.#§##.. #. .##...X.# ..## ..#.. .......# # #. #.##..#.#### ##. ....##.# You could see a sixfirhy. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | glosham the Gnoll Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 19/19 MP: 2/2 40 | Abyss:2 | Noticed a sixfirhy 41 | Abyss:2 | Noticed a thrashing horror 44 | Abyss:2 | Mangled by a sixfirhy Vault maps used: Action || total -------------------------++------- Dodge: Dodged || 1 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 22.0 Abyss | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 22.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: