Dungeon Crawl Stone Soup version 0.21-a0-201-g8501b10 (webtiles) character file. 0 glosham the Skirmisher (level 1, -5/19 HPs) Began as a Gnoll Abyssal Knight on Aug 18, 2017. Was a Follower of Lugonu. Killed from afar by a raiju (17 damage) ... with a living lightning ... on level 1 of the Abyss. The game lasted 00:02:32 (123 turns). glosham the Skirmisher (Gnoll Abyssal Knight) Turns: 123, Time: 00:02:33 Health: -5/19 AC: 3 Str: 7 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 7 God: Lugonu [*.....] Gold: 23 SH: 0 Dex: 7 Spells: 0/0 levels left rFire . . . SeeInvis . a - +1 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: very slightly contaminated A: unchanging attributes, fangs 1, strong nose a: Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. You collected 23 gold pieces. Inventory: Hand Weapons a - a +1 spear (weapon) Missiles e - 39 arrows Armour b - a +0 leather armour (worn) Comestibles c - a bread ration f - a meat ration Skills: - Level 4.0 Fighting - Level 2.6 Polearms - Level 2.6 Armour - Level 1.3 Dodging * Level 0.0 Stealth - Level 2.4 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations Your physical attributes are unchanging. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History You aren't carrying any rechargeable items. Found a meat ration. You see here a meat ration. f - a meat ration Found 23 arrows. You see here 23 arrows. e - 23 arrows Found 16 arrows. You see here 16 arrows. e - 39 arrows (gained 16) Found 11 gold pieces. Found 12 gold pieces. Found a scroll labeled CUVUYS RITYOSK. You see here 11 gold pieces. You now have 11 gold pieces. You see here 12 gold pieces. You now have 23 gold pieces (gained 12). You see here a scroll labeled CUVUYS RITYOSK. g - a scroll labeled CUVUYS RITYOSK Found 17 gold pieces. A large abomination comes into view. A large abomination comes into view. A snapping turtle skeleton comes into view. Blink to where? Press: ? - help, Dir - move target cursor You are very lightly contaminated with residual magic. As you read the scroll labeled CUVUYS RITYOSK, it crumbles to dust. It was a scroll of blinking. A raiju comes into view. A small abomination comes into view. The small abomination moves out of view. It was a potion of heal wounds. You feel much better. The raiju bursts into living lightning! The living lightning hits you! The raiju blinks! x2 Why would you want to do that? You hit the raiju but do no damage. Your bite misses the raiju. The raiju bursts into living lightning! The living lightning hits you! Ouch! That really hurt! You die... ...... .. #....## # .## . . #.#.. #.###.#### ######.. ####. ..# ## # #.. #. #. . #.####. ..X∆ ......##.#### #.#... #. #.§###....# #.##.. .....#....#...## #....≈.. .. .#.. ##..##.#..##≈.$..... #. . # .##.#..#@# # . #.#...##§....h## .###...#..#..# . #....#.###. ∆ ##...#.. .# #.#.#.# .# .. .# #. # You could see a large abomination and a raiju. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | glosham the Gnoll Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 19/19 MP: 2/2 64 | Abyss:1 | Noticed a large abomination 79 | Abyss:1 | Noticed a large abomination 119 | Abyss:1 | Noticed a raiju 121 | Abyss:1 | Noticed a small abomination 123 | Abyss:1 | Killed from afar by a raiju Vault maps used: Action || total -------------------------++------- Melee: Spear || 1 Use: Scroll || 2 Potion || 1 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 130.0 Abyss | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 130.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: