Dungeon Crawl Stone Soup version 0.21-a0-221-gfe971b9 (webtiles) character file. 0 glosham the Skirmisher (level 1, -10/19 HPs) Began as a Gnoll Abyssal Knight on Aug 24, 2017. Was a Follower of Lugonu. Mangled by an orange demon (13 damage) ... on level 1 of the Abyss. The game lasted 00:01:03 (60 turns). glosham the Skirmisher (Gnoll Abyssal Knight) Turns: 60, Time: 00:01:04 Health: -10/19 AC: 3 Str: 7 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 7 God: Lugonu [*.....] Gold: 0 SH: 0 Dex: 7 Spells: 0/0 levels left rFire . . . SeeInvis . a - +1 short sword rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: unchanging attributes, fangs 1, strong nose a: Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. Inventory: Hand Weapons a - a +1 short sword (weapon) Missiles e - 8 needles of sleeping Armour b - a +0 leather armour (worn) Comestibles c - a bread ration Skills: - Level 4.0 Fighting - Level 2.6 Short Blades - Level 2.6 Armour - Level 1.3 Dodging * Level 0.0 Stealth - Level 2.4 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations Your physical attributes are unchanging. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History Welcome, glosham the Gnoll Abyssal Knight. It is said that the Orb of Zot exists deep within this dungeon. Lugonu says: Depart the Abyss and spread corruption, my servant! (use the ability menu to exit the Abyss) Press ? for a list of commands and other information. Found a corrupted altar of Lugonu. Found a scroll labeled XALETT PICE. Found a gateway leading out of the Abyss. You see here a scroll labeled XALETT PICE. d - a scroll labeled XALETT PICE Found 8 needles of sleeping. You see here 8 needles of sleeping. e - 8 needles of sleeping An orange demon comes into view. The orange demon screeches! As you read the scroll labeled XALETT PICE, it crumbles to dust. It is a scroll of identify. You don't have any unidentified items. The orange demon stings you from afar. The orange demon stings you from afar! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The orange demon stings you from afar! Ouch! That really hurt! You die... ..# ...# #### #... #...#..# ## ..#..# #.###.#....# ##...##....# ##......@## #.##.#...#.## #####. #..4#...# #.# . ###.#....## #...####.....##.## # ##..#.....####.# ..##.#......# # ### ## . .........# ..##..#.. ..# You could see an orange demon. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | glosham the Gnoll Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 19/19 MP: 2/2 51 | Abyss:1 | Noticed an orange demon 60 | Abyss:1 | Mangled by an orange demon Vault maps used: Action || total -------------------------++------- Use: Scroll || 1 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 0 | N/A | 0 | 0 | N/A | 60 +---------+---------+-------+---------+---------+-------+--------- +---------+---------+-------+---------+---------+-------+--------- Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 60.0 Abyss | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 60.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: