Dungeon Crawl Stone Soup version 0.21-a0-267-ga5fc350 (webtiles) character file. 11 glosham the Magician (level 2, -1/19 HPs) Began as a Gnoll Wizard on Sept 13, 2017. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:10:26 (391 turns). glosham the Magician (Gnoll Wizard) Turns: 391, Time: 00:10:27 Health: -1/19 AC: 2 Str: 7 XL: 2 Next: 25% Magic: 1/7 EV: 12 Int: 7 God: Gold: 13 SH: 0 Dex: 7 Spells: 5/10 levels left rFire . . . SeeInvis . a - +0 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . f - +0 robe rPois . Spirit . b - +0 hat rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.10/turn (no ring) @: very slightly contaminated A: unchanging attributes, fangs 1, strong nose a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 13 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) h - a +0 dagger Missiles e - 19 sling bullets Armour b - a +0 hat (worn) f - a +0 robe (worn) Books c - a book of Minor Magic Spells Type Level a - Magic Dart Conjuration 1 b - Blink Translocation 2 c - Call Imp Summoning 2 d - Slow Hexes 2 e - Conjure Flame Conjuration/Fire 3 f - Mephitic Cloud Conjuration/Poison/Air 3 Comestibles d - a bread ration g - 5 chunks of flesh Skills: - Level 2.6 Dodging - Level 2.4 Stealth * Level 4.8 Spellcasting * Level 2.3 Conjurations - Level 1.3 Summonings - Level 1.3 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger b - Blink Tloc N/A 26% 2 ###.... i - Call Imp Summ #....... 26% 2 ###.... x - Magic Dart Conj #... 11% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your physical attributes are unchanging. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History The jackal is severely wounded. The jackal bites you. x2 You closely miss the jackal. The jackal is severely wounded. The jackal closely misses you. The jackal barely misses you. x2 You aren't carrying any potions. Unknown command. You closely miss the jackal. The jackal is severely wounded. You hit the jackal. The jackal bites you but does no damage. The jackal barely misses you. x2 You barely miss the jackal. The jackal is severely wounded. You hit the jackal but do no damage. The jackal barely misses you. x2 The jackal bites you but does no damage. You hit the jackal but do no damage. The jackal is severely wounded. You hit the jackal but do no damage. The jackal closely misses you. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (severely wounded) The magic dart hits the jackal. The jackal is almost dead. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. You hit the jackal. You kill the jackal! You hit the jackal. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. You see here a jackal corpse. The jackal bites you. You die... #..##.###.### #............ #.#######.##. #..........#. ##############.#######..## #....[....†.......####..## #########.####.##.#....... #h# ##.##.#....... #@# #.....#....... #.# #.....#.###### #.###h....#.# ###.#.......#.# #........####.# #........# #.# #........# #.# #.......#...... ###.###.# ### You could see a jackal. Vanquished Creatures A goblin (D:1) 3 hobgoblins (D:1) 3 jackals (D:1) A kobold (D:1) A rat (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | glosham the Gnoll Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 5/5 260 | D:1 | Reached skill level 2 in Conjurations 296 | D:1 | Reached XP level 2. HP: 14/19 MP: 1/7 300 | D:1 | Learned a level 2 spell: Blink 303 | D:1 | Learned a level 2 spell: Call Imp 387 | D:1 | HP: 1/19 [jackal (2)] 391 | D:1 | Slain by a jackal Vault maps used: D:1: dpeg_arrival_rooms_with_view Skill XL: | 1 | ---------------+----+----- Conjurations | 2 | 2.3 Dodging | | 2.6 Stealth | | 2.4 Spellcasting | | 4.8 Summonings | | 1.3 Translocations | | 1.3 Action || total -------------------------++------- Melee: Hand axe || 25 Bite || 1 Cast: Magic Dart || 29 Armor: Robe || 11 Dodge: Dodged || 47 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 16 | 0.0 | 0 | 9 | 0.0 | 391 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 16 | 0.0 | 0 | 9 | 0.0 | 391 +---------+---------+-------+---------+---------+-------+--------- Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 391.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 391.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 16.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 16.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: dpeg_arrival_rooms_with_view