Dungeon Crawl Stone Soup version 0.21-a0-311-g9ae2175 (webtiles) character file. 37 glosham the Skirmisher (level 3, -1/28 HPs) Began as a Mummy Enchanter on Sept 29, 2017. Slain by an adder (3 damage) ... on level 2 of the Dungeon. The game lasted 00:19:10 (1505 turns). glosham the Skirmisher (Mummy Enchanter) Turns: 1505, Time: 00:19:11 Health: -1/28 AC: 3 Str: 12 XL: 3 Next: 23% Magic: 6/7 EV: 11 Int: 14 God: Gold: 46 SH: 0 Dex: 12 Spells: 6/7 levels left rFire x . . SeeInvis . a - +1 dagger rCold + . . Gourm . (no shield) rNeg + + + Faith . X - +0 leather armour rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm + (no gloves) MR ..... (no boots) Stlth ++........ z - amulet of harm HPRegen 0.09/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 46 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) b - a +0 mace e - a +0 hunting sling Missiles g - 23 stones (quivered) i - 11 arrows Armour X - a +0 leather armour (worn) Jewellery z - an amulet of harm (around neck) Scrolls d - 3 scrolls of recharging f - a scroll of teleportation h - 2 scrolls of identify Books c - a book of Maledictions Spells Type Level a - Corona Hexes 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Confuse Hexes 3 d - Tukima's Dance Hexes 3 e - Dazzling Spray Conjuration/Hexes 3 Skills: * Level 2.9 Fighting - Level 0.7 Short Blades - Level 1.5 Dodging - Level 2.4 Stealth - Level 2.6 Spellcasting - Level 2.6 Hexes You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger z - Corona Hex #...... 10% 1 N/A Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: The Shining One Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History The adder barely misses you. You barely miss the adder. The adder is lightly wounded. The adder barely misses you. You hit the adder. The adder is lightly wounded. The adder barely misses you. You hit the adder. The adder is moderately wounded. The adder bites you. You completely miss the adder. The adder is moderately wounded. The adder stops glowing. The adder bites you. x2 Casting: Corona Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (moderately wounded, chance to defeat MR: 52%) The adder is outlined in light. The adder bites you. You barely miss the adder. The adder is moderately wounded. The adder bites you. You hit the adder but do no damage. The adder is moderately wounded. The adder bites you. You hit the adder. The adder is heavily wounded. The adder bites you. x2 You hit the adder. The adder is severely wounded. The adder bites you. * * * LOW HITPOINT WARNING * * * You barely miss the adder. The adder is severely wounded. The adder bites you. * * * LOW HITPOINT WARNING * * * You barely miss the adder. The adder is severely wounded. The adder bites you. You die... #.# ##.##.# #.# #..##.# #.# #####.# #.#+## #.# #....## #.####### #.....## #.......# .......######.###.# ........##>.......##.##. ........'.......@S...... ........##.#......##.### .......###.##..##.# #.....## #.###.##.# ##...## #........# ##+## #####.#### #.# #.# ###.#### #.# .......# #.# You could see an adder. Vanquished Creatures An ooze (D:1) A dart slug (D:1) 2 leopard geckos 6 bats A giant cockroach (D:1) 2 hobgoblins (D:1) 4 jackals (D:1) 4 frilled lizards 2 goblins (D:1) 5 kobolds A rat (D:1) 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | glosham the Mummy Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 137 | D:1 | Reached skill level 1 in Fighting 349 | D:1 | Reached XP level 2. HP: 17/21 MP: 3/5 509 | D:1 | Reached skill level 2 in Fighting 1162 | D:1 | Reached XP level 3. HP: 28/28 MP: 5/7 1341 | D:2 | Found a glowing golden altar of the Shining One. 1504 | D:2 | HP: 2/28 [adder (4)] 1505 | D:2 | Slain by an adder Vault maps used: D:1: giann_horns, serial_forest, infiniplex_forest_straight_4, infiniplex_forest_clump_cross, infiniplex_forest_lined_2, infiniplex_forest_clump_large, infiniplex_forest_end_2, infiniplex_forest_end_1, serial_bayou_pond_b D:2: nicolae_overflow_crystal_walls, chequers_ecumenical_altar_island, nemelex_dance_club_becter Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 2 | 2.9 Short Blades | | 0.7 Dodging | | 1.5 Stealth | | 2.4 Spellcasting | | 2.6 Hexes | | 2.6 Action || total -------------------------++------- Melee: Dagger || 127 Cast: Corona || 38 Use: Scroll || 3 Stab: Sleeping || 2 Armor: Leather armour || 28 Dodge: Dodged || 67 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 54 | 0.0 | 0 | 29 | 0.0 | 1505 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 46 | 0.0 | 0 | 24 | 0.0 | 1209 D:2 | 0 | 8 | 0.0 | 0 | 5 | 0.0 | 296 +---------+---------+-------+---------+---------+-------+--------- Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 5.7 | 23.1 | 0.0 | 709.5 Dungeon | 100.0 | 100.0 | 5.7 | 23.1 | 0.0 | 709.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 27.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 27.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: giann_horns, serial_forest, infiniplex_forest_straight_4, infiniplex_forest_clump_cross, infiniplex_forest_lined_2, infiniplex_forest_clump_large, infiniplex_forest_end_2, infiniplex_forest_end_1, serial_bayou_pond_b D:2: nicolae_overflow_crystal_walls, chequers_ecumenical_altar_island, nemelex_dance_club_becter