Dungeon Crawl Stone Soup version 0.21-a0-320-gefad53e (webtiles) character file. 0 glosham the Ducker (level 1, -13/13 HPs) Began as a Deep Elf Abyssal Knight on Sept 30, 2017. Was a Follower of Lugonu. Mangled by a frost giant simulacrum (16 damage) ... on level 1 of the Abyss. The game lasted 00:01:27 (89 turns). glosham the Ducker (Deep Elf Abyssal Knight) Turns: 89, Time: 00:01:28 Health: -13/13 AC: 3 Str: 9 XL: 1 Next: 0% Magic: 4/4 EV: 12 Int: 16 God: Lugonu [*.....] Gold: 0 SH: 0 Dex: 14 Spells: 0/0 levels left rFire . . . SeeInvis . a - +1 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: no striking features a: Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. Inventory: Hand Weapons a - a +1 spear (weapon) Armour b - a +0 leather armour (worn) Comestibles c - a bread ration Skills: - Level 2.4 Fighting - Level 1.3 Polearms - Level 0.7 Armour - Level 2.4 Dodging * Level 0.0 Stealth - Level 2.0 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Message History Welcome, glosham the Deep Elf Abyssal Knight. It is said that the Orb of Zot exists deep within this dungeon. Lugonu says: Depart the Abyss and spread corruption, my servant! (use the ability menu to exit the Abyss) Press ? for a list of commands and other information. Found a corrupted altar of Lugonu. Unknown command. Press < or > to pray at altars. Found a gateway leading out of the Abyss. There is a gateway leading out of the Abyss here. Found a leather armour. A lurking horror comes into view. A starcursed mass and a zombie come into view. A starcursed mass splits. A starcursed mass splits. A large abomination comes into view. Found a viscous inky potion. The starcursed mass shrieks in your mind. Ouch! That really hurt! A frost giant simulacrum comes into view. A ynoxinul comes into view. The ynoxinul bellows! An ancient lich comes into view. The starcursed mass shrieks in your mind. * * * LOW HITPOINT WARNING * * * The frost giant simulacrum hits you! Ouch! That really hurt! You die... ... .. ..# # .. .##. ####..## #..#...# ## # #..#@#.#..#. #...#Z.....# #.#..#..#.#.# ###X#.##.# ##.L##...# ##.#.#.### #.!XL## # ##3# # ≈.## # #X# You could see an ancient lich, a large abomination and a frost giant simulacrum. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | glosham the Deep Elf Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 13/13 MP: 4/4 47 | Abyss:1 | Noticed a starcursed mass 47 | Abyss:1 | Noticed a storm dragon zombie 66 | Abyss:1 | Noticed a large abomination 77 | Abyss:1 | Noticed a frost giant simulacrum 80 | Abyss:1 | Noticed a ynoxinul 81 | Abyss:1 | Noticed an ancient lich 89 | Abyss:1 | Mangled by a frost giant simulacrum Vault maps used: Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 0 | N/A | 0 | 0 | N/A | 89 +---------+---------+-------+---------+---------+-------+--------- +---------+---------+-------+---------+---------+-------+--------- Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 89.0 Abyss | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 89.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: