Dungeon Crawl Stone Soup version 0.21-a0-320-gefad53e (webtiles) character file. 0 glosham the Ducker (level 1, -19/13 HPs) Began as a Deep Elf Abyssal Knight on Sept 30, 2017. Was a Follower of Lugonu. Killed from afar by a wretched star (28 damage) ... with an orb of energy ... on level 1 of the Abyss. The game lasted 00:00:27 (32 turns). glosham the Ducker (Deep Elf Abyssal Knight) Turns: 32, Time: 00:00:28 Health: -19/13 AC: 3 Str: 9 XL: 1 Next: 0% Magic: 4/4 EV: 12 Int: 16 God: Lugonu [*.....] Gold: 0 SH: 0 Dex: 14 Spells: 0/0 levels left rFire . . . SeeInvis . a - +1 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: no striking features a: Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. Inventory: Hand Weapons a - a +1 spear (weapon) Armour b - a +0 leather armour (worn) Potions d - a potion of agility {unknown} Comestibles c - a bread ration Skills: - Level 2.4 Fighting - Level 1.3 Polearms - Level 0.7 Armour - Level 2.4 Dodging * Level 0.0 Stealth - Level 2.0 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Message History Welcome, glosham the Deep Elf Abyssal Knight. Will you prevail where others failed? Will you find the Orb of Zot? Lugonu says: Depart the Abyss and spread corruption, my servant! (use the ability menu to exit the Abyss) Press ? for a list of commands and other information. Found a corrupted altar of Lugonu. Found a lumpy inky potion. You see here a lumpy inky potion. d - a lumpy inky potion A wretched star comes into view. The wretched star glows turbulently. The orb of energy hits you! The wretched star glows turbulently. The orb of energy hits you! Ouch! That really hurt! You die... ...#. ....... ..... . ###...#. ## #.. ...## . ###.##.##..#. #...#...*.. ### #...#.###.#.# #@.#....#. . #.#...#...#. ## #.......###..#.# # ##.#.#.##..##.##.# #.#...##### ..# .#.#.#... #...#.# .....##.#... .#.##. ..###.#..##...#. #.. ... #..#. ##.#.. You could see a wretched star. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | glosham the Deep Elf Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 13/13 MP: 4/4 28 | Abyss:1 | Noticed a wretched star 32 | Abyss:1 | Killed from afar by a wretched star Vault maps used: Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 0 | N/A | 0 | 0 | N/A | 32 +---------+---------+-------+---------+---------+-------+--------- +---------+---------+-------+---------+---------+-------+--------- Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 32.0 Abyss | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 32.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: