Dungeon Sprint DCSS version 0.21-a0-401-g0b6bec4 (webtiles) character file. 7 glosham the Ruffian (level 1, -3/19 HPs) Began as a Minotaur Monk on Oct 24, 2017. Slain by a centaur (8 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:47 (26 turns). glosham the Ruffian (Minotaur Monk) Turns: 26, Time: 00:00:47 Health: -3/19 AC: 2 Str: 15 XL: 1 Next: 83% Magic: 0/0 EV: 13 Int: 7 God: Gold: 0 SH: 0 Dex: 12 Spells: 0/0 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: retaliatory headbutt, horns 2 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Missiles j - 2 stones (quivered) Armour a - a +0 robe (worn) Scrolls h - a scroll of blinking Potions c - a potion of curing d - a potion of heal wounds e - a potion of haste f - 2 potions of magic g - a potion of berserk rage {!q} Comestibles b - a bread ration i - 3 chunks of flesh Skills: - Level 3.6 Fighting - Level 2.0 Armour - Level 3.2 Dodging - Level 1.5 Stealth * Level 4.9 Unarmed Combat You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You reflexively headbutt those who attack you in melee. You have a pair of horns on your head. Message History Your Unarmed Combat skill increases to level 4! The kobold closely misses you. There is an open door to the Dungeon here. You see here a giant cockroach corpse. You closely miss the kobold. You headbutt the kobold. The kobold is moderately wounded. The kobold barely misses you. You hit the kobold. You kill the kobold! You closely miss the frilled lizard. The frilled lizard barely misses you. You hit the frilled lizard. You kill the frilled lizard! The bat hits you but does no damage. You butcher the giant cockroach corpse. The bat barely misses you. x2 There is an open door to the Dungeon here. You see here 2 chunks of flesh. You closely miss the bat. You headbutt the bat. You kill the bat! Your Armour skill increases to level 2! i - 2 chunks of flesh Things that are here: 2 stones; a bat corpse You butcher the bat corpse. i - 3 chunks of flesh (gained 1) You see here 2 stones. j - 2 stones You open the door. A leopard gecko, an adder, a worker ant, an orc and a centaur come into view. The leopard gecko hisses angrily. The centaur shouts! The orc shouts! You hit the orc. You headbutt the orc. You kill the orc! The centaur wields a shortbow. The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow. The arrow hits you! Ouch! That really hurt! There is an open door, spattered with blood here. Things that are here: a hand axe; a leather armour; an orc corpse The centaur unwields an uncursed shortbow. The centaur hits you! You die... ▓+▓ ▓a▓ ▓l▓ ▓S▓ ▓c▓ ▓@▓ ▓)▓ ▓(▓ ▓.▓ ▓.▓ ▓.▓ ▓.▓ ▓'▓ ▓.▓ You could see a centaur, a worker ant, an adder and a leopard gecko. Vanquished Creatures An orc (D) A giant cockroach (D) A kobold (D) A ball python (D) A bat (D) A frilled lizard (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | glosham the Minotaur Monk began the quest for the Orb. 0 | D | Reached XP level 1. HP: 19/19 MP: 0/0 5 | D | Reached skill level 1 in Armour 6 | D | Reached skill level 4 in Unarmed Combat 13 | D | Reached skill level 2 in Armour 23 | D | Noticed a worker ant 23 | D | Noticed a centaur 26 | D | Slain by a centaur Vault maps used: D: linesprint Skill XL: | 1 | ---------------+----+----- Armour | 2 | 2.0 Unarmed Combat | 4 | 4.9 Fighting | | 3.6 Dodging | | 3.2 Stealth | | 1.5 Action || total -------------------------++------- Melee: Unarmed || 9 Headbutt || 3 Armor: Robe || 2 Dodge: Dodged || 8 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 10 | 0.0 | 0 | 6 | 0.0 | 26 +---------+---------+-------+---------+---------+-------+--------- D | 0 | 10 | 0.0 | 0 | 6 | 0.0 | 26 +---------+---------+-------+---------+---------+-------+--------- Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 26.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 26.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 10.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 10.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D: linesprint