Dungeon Crawl Stone Soup version 0.22-a0-15-g4f60a598d5 (webtiles) character file. 93 glosham the Ducker (level 4, -1/38 HPs) Began as a Gnoll Gladiator on Jan 2, 2018. Slain by a hound (3 damage) ... on level 4 of the Dungeon. The game lasted 00:05:57 (289 turns). glosham the Ducker (Gnoll Gladiator) Turns: 289, Time: 00:05:57 Health: -1/38 AC: 4 Str: 17 XL: 4 Next: 62% Magic: 5/5 EV: 16 Int: 11 God: Gold: 40 SH: 0 Dex: 16 Spells: 5/5 levels left rFire . . . SeeInvis . a - +0 war axe rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . c - +0 helmet rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.12/turn (no ring) MPRegen 0.09/turn (no ring) @: very slightly contaminated, hasted, invisible, very quick A: distributed training, fangs 1, strong nose a: no special abilities You were on level 4 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 40 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Missiles d - 2 throwing nets (quivered) g - 21 arrows Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls j - a scroll of remove curse Potions e - a potion of invisibility i - a potion of curing {unknown} k - a potion of flight {unknown} Comestibles f - 2 rations Skills: + Level 4.6 Fighting + Level 1.2 Short Blades + Level 1.2 Long Blades + Level 6.6 Axes + Level 1.2 Maces & Flails + Level 1.2 Polearms + Level 1.2 Staves + Level 1.2 Slings + Level 1.2 Bows + Level 1.2 Crossbows + Level 4.6 Throwing + Level 1.2 Armour + Level 6.6 Dodging + Level 1.2 Stealth + Level 1.2 Shields + Level 1.2 Unarmed Combat + Level 1.2 Spellcasting + Level 1.0 Conjurations + Level 1.0 Hexes + Level 1.0 Charms + Level 1.0 Summonings + Level 1.0 Necromancy + Level 1.0 Translocations + Level 1.0 Transmutations + Level 1.0 Fire Magic + Level 1.0 Ice Magic + Level 1.0 Air Magic + Level 1.0 Earth Magic + Level 1.0 Poison Magic + Level 1.3 Invocations + Level 1.2 Evocations You had 5 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History Your Conjurations skill increases to level 1! Your Hexes skill increases to level 1! Your Charms skill increases to level 1! Your Summonings skill increases to level 1! Your Necromancy skill increases to level 1! Your Translocations skill increases to level 1! Your Transmutations skill increases to level 1! Your Fire Magic skill increases to level 1! Your Ice Magic skill increases to level 1! Your Air Magic skill increases to level 1! Your Earth Magic skill increases to level 1! Your Poison Magic skill increases to level 1! The centaur skeleton hits you. You slash the centaur skeleton! The centaur skeleton is moderately damaged. The centaur skeleton hits you. You hit the centaur skeleton. The centaur skeleton is heavily damaged. The centaur skeleton hits you. The centaur skeleton completely misses you. You hit the centaur skeleton. The centaur skeleton is heavily damaged. The centaur skeleton misses you. You hit the centaur skeleton. The centaur skeleton is severely damaged. The centaur skeleton hits you. The centaur skeleton barely misses you. A hound comes into view. The hound barks! You closely miss the hound. The hound bites you. * * * LOW HITPOINT WARNING * * * The hound bites you. * * * LOW HITPOINT WARNING * * * It was a potion of invisibility. You fade into invisibility! The hound barely misses you. You are very lightly contaminated with residual magic. It was a potion of haste. You feel yourself speed up. The hound bites you. * * * LOW HITPOINT WARNING * * * The hound bites you but does no damage. You closely miss the hound. Your bite misses the hound. The hound bites you. You die... .#.# #.# #.#Z# #.# #.#.# #.# #.#.# #.# #.#.# #.# #.#.#.# #Z#.# #####h## #...#@# #.#.#.# #.#<#.# #.###.# #.###.# #.....# ####### ∆ You could see a hound and a centaur skeleton. Vanquished Creatures Ijyb (D:4) 2 gnolls (D:3) 2 adders (D:2) 2 dart slugs (D:1) A leopard gecko (D:1) 2 bats 2 giant cockroaches (D:1) 5 goblins 5 hobgoblins 2 kobolds (D:1) A rat (D:2) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | glosham the Gnoll Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 1/1 38 | D:1 | Reached XP level 2. HP: 17/26 MP: 2/2 167 | D:2 | Reached XP level 3. HP: 15/31 MP: 3/3 192 | D:2 | Reached skill level 1 in Invocations 242 | D:3 | Reached skill level 1 in Short Blades 242 | D:3 | Reached skill level 1 in Long Blades 242 | D:3 | Reached skill level 1 in Maces & Flails 242 | D:3 | Reached skill level 1 in Polearms 242 | D:3 | Reached skill level 1 in Staves 242 | D:3 | Reached skill level 1 in Slings 242 | D:3 | Reached skill level 1 in Bows 242 | D:3 | Reached skill level 1 in Crossbows 242 | D:3 | Reached skill level 1 in Armour 242 | D:3 | Reached skill level 1 in Stealth 242 | D:3 | Reached skill level 1 in Shields 242 | D:3 | Reached skill level 1 in Unarmed Combat 242 | D:3 | Reached skill level 1 in Spellcasting 242 | D:3 | Reached skill level 1 in Evocations 242 | D:3 | Reached XP level 4. HP: 20/38 MP: 5/5 270 | D:4 | Noticed Ijyb 280 | D:4 | Killed Ijyb 280 | D:4 | Reached skill level 1 in Conjurations 280 | D:4 | Reached skill level 1 in Hexes 280 | D:4 | Reached skill level 1 in Charms 280 | D:4 | Reached skill level 1 in Summonings 280 | D:4 | Reached skill level 1 in Necromancy 280 | D:4 | Reached skill level 1 in Translocations 280 | D:4 | Reached skill level 1 in Transmutations 280 | D:4 | Reached skill level 1 in Fire Magic 280 | D:4 | Reached skill level 1 in Ice Magic 280 | D:4 | Reached skill level 1 in Air Magic 280 | D:4 | Reached skill level 1 in Earth Magic 280 | D:4 | Reached skill level 1 in Poison Magic 288 | D:4 | HP: 2/38 [hound (2)] 289 | D:4 | Slain by a hound Vault maps used: D:1: lightli_arrival_maybe_door_vault D:2: minmay_overflow_temple_hex D:3: first_ration, wad_rectangle_vault D:4: uniq_duvessa, uniq_ijyb Skill XL: | 1 2 3 4 | ---------------+-------------+----- Invocations | 1 | 1.3 Short Blades | 1 | 1.2 Long Blades | 1 | 1.2 Maces & Flails | 1 | 1.2 Polearms | 1 | 1.2 Staves | 1 | 1.2 Slings | 1 | 1.2 Bows | 1 | 1.2 Crossbows | 1 | 1.2 Armour | 1 | 1.2 Stealth | 1 | 1.2 Shields | 1 | 1.2 Unarmed Combat | 1 | 1.2 Spellcasting | 1 | 1.2 Evocations | 1 | 1.2 Conjurations | 1 | 1.0 Hexes | 1 | 1.0 Charms | 1 | 1.0 Summonings | 1 | 1.0 Necromancy | 1 | 1.0 Translocations | 1 | 1.0 Transmutations | 1 | 1.0 Fire Magic | 1 | 1.0 Ice Magic | 1 | 1.0 Air Magic | 1 | 1.0 Earth Magic | 1 | 1.0 Poison Magic | 1 | 1.0 Fighting | | 4.6 Axes | | 6.6 Throwing | | 4.6 Dodging | | 6.6 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: War axe | 54 | 14 || 68 Bite | 3 | 1 || 4 Punch | 1 | || 1 Throw: Throwing net | | 1 || 1 Use: Scroll | 2 | || 2 Potion | | 2 || 2 Stab: Sleeping | 2 | || 2 Armor: Leather armour | 9 | 1 || 10 Dodge: Dodged | 35 | 6 || 41 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 134 | 0.0 | 0 | 25 | 0.0 | 289 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 26 | 0.0 | 0 | 11 | 0.0 | 154 D:2 | 0 | 38 | 0.0 | 0 | 9 | 0.0 | 70 D:3 | 0 | 34 | 0.0 | 0 | 4 | 0.0 | 32 D:4 | 0 | 36 | 0.0 | 0 | 1 | 0.0 | 33 +---------+---------+-------+---------+---------+-------+--------- Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 12.5 | 0.0 | 0.0 | 63.2 Dungeon | 100.0 | 100.0 | 12.5 | 0.0 | 0.0 | 63.2 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 33.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 33.5 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: lightli_arrival_maybe_door_vault D:2: minmay_overflow_temple_hex D:3: first_ration, wad_rectangle_vault D:4: uniq_duvessa, uniq_ijyb