Dungeon Crawl Stone Soup version 0.12.3 (webtiles) character file. 45 glosham the Skirmisher (level 1, -2/14 HPs) Began as a Sludge Elf Abyssal Knight on Mar 19, 2018. Was a Follower of Lugonu. Slain by an ancient zyme (7 damage) ... on Level 1 of the Abyss. The game lasted 00:01:48 (113 turns). glosham the Skirmisher (Sludge Elf Abyssal Knight) Turns: 113, Time: 00:01:48 HP -2/14 AC 3 Str 12 XL: 1 Next: 0% MP 1/1 EV 11 Int 13 God: Lugonu [*.....] Gold 45 SH 0 Dex 13 Spells: 0 memorised, 0 levels left Res.Fire : . . . See Invis. : . a - +2 elf spear {=f} Res.Cold : . . . Warding : . b - +0 elf leather armour Life Prot.: . . . Conserve : . (no shield) Res.Poison: . Res.Corr. : . (no helmet) Res.Elec. : . Clarity : . (no cloak) Sust.Abil.: . . Spirit.Shd : . (no gloves) Res.Mut. : . Stasis : . (no boots) Res.Rott. : . Ctrl.Telep.: x (no amulet) Saprovore : . . . Flight : . (no ring) (no ring) @: non-regenerating, diseased, not resistant to hostile enchantments, unstealthy A: no striking features a: Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was pleased with you. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. You collected 25 gold pieces. Inventory: Hand weapons a - a +2,+2 elven spear (weapon) {=f} Armour b - a +0 elven leather armour (worn) Comestibles c - a bread ration Potions d - a potion of invisibility Skills: - Level 3.2 Fighting - Level 1.5 Polearms - Level 0.7 Armour - Level 2.4 Dodging - Level 2.0 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (0/27) Altars: Message History There is a gateway leading out of the Abyss here. Found a scroll labeled TIEMNE LADY. Found a bread ration. You see here a scroll labeled TIEMNE LADY. e - a scroll labeled TIEMNE LADY You are suddenly pulled into a different region of the Abyss! Found 10 gold pieces. You see here 10 gold pieces. You now have 30 gold pieces (gained 10). Read which item? (? for menu, Esc to quit) As you read the scroll labeled TIEMNE LADY, it crumbles to dust. Use on which item? (\ to view known items) (? for menu, Esc to quit) d - a potion of invisibility You don't have any unidentified items. It was a scroll of identify. Found a scroll labeled COM UFASUNG. You see here a scroll labeled COM UFASUNG. e - a scroll labeled COM UFASUNG Read which item? (? for menu, Esc to quit) As you read the scroll labeled COM UFASUNG, it crumbles to dust. Use on which item? (\ to view known items) (? for menu, Esc to quit) Nothing appears to happen. Found 26 stones. A large abomination comes into view. Found a ring mail. A large abomination comes into view. You feel yourself growing ill in the presence of the ancient zyme. An ancient zyme comes into view. Found 15 gold pieces. Found 8 gold pieces. You see here 15 gold pieces. You now have 45 gold pieces (gained 15). You feel ill. A tengu skeleton comes into view. You feel ill. The ancient zyme hits you! Ouch! That really hurt! The ancient zyme hits you! Ouch! That really hurt! You die... . .# ## #. # ##.# # # #.#.###. ### #.#....##.#..# #.#......##### #.#.#. #.x#..# #........#@#.# #.##..##$..### # .#.#.##..# ####.##.#... . #.##..... .## ..##.#### # .. # ## ## # ##. ## ... ## # ## #. .#.#.... You could see an ancient zyme. Notes Turn | Place | Note -------------------------------------------------------------- 0 | Abyss:1 | glosham, the Sludge Elf Abyssal Knight, began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 14/14 MP: 1/1 67 | Abyss:1 | Noticed a large abomination 84 | Abyss:1 | Noticed a large abomination 97 | Abyss:1 | Noticed an ancient zyme 105 | Abyss:1 | Noticed a tengu skeleton 113 | Abyss:1 | Slain by an ancient zyme Action || total -------------------------++------- Use: Scroll || 2 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 114.0 Abyss | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 114.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: