Dungeon Crawl Stone Soup version 0.12.3 (webtiles) character file. 30 glosham the Apologist (level 1, 0/12 HPs) Began as a Deep Elf Priest on Mar 20, 2018. Was a Follower of Zin. Slain by a jackal (1 damage) ... on Level 1 of the Dungeon. The game lasted 00:00:57 (84 turns). glosham the Apologist (Deep Elf Priest) Turns: 84, Time: 00:00:57 HP 0/12 AC 2 Str 9 XL: 1 Next: 25% MP 3/3 EV 12 Int 16 God: Zin [*.....] Gold 28 SH 0 Dex 14 Spells: 0 memorised, 2 levels left Res.Fire : . . . See Invis. : . a - +0 quarterstaff Res.Cold : . . . Warding : . b - +0 elf robe Life Prot.: . . . Conserve : . (no shield) Res.Poison: . Res.Corr. : . (no helmet) Res.Elec. : . Clarity : . (no cloak) Sust.Abil.: . . Spirit.Shd : . (no gloves) Res.Mut. : . Stasis : . (no boots) Res.Rott. : . Ctrl.Telep.: . (no amulet) Saprovore : . . . Flight : . (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: no striking features a: Recite, Renounce Religion You were on level 1 of the Dungeon. You worshipped Zin. Zin was most pleased with you. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 8 gold pieces. Inventory: Hand weapons a - a +0,+0 quarterstaff (weapon) f - a cursed -1,-3 orcish club Missiles d - a silver dart (quivered) Armour b - a +0 elven robe (worn) g - a +0 leather armour Comestibles c - a bread ration Scrolls e - a scroll of enchant armour {unknown} Skills: - Level 1.5 Fighting - Level 3.0 Staves - Level 1.2 Dodging * Level 1.0 Spellcasting - Level 5.0 Invocations You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/27) Altars: Message History The hobgoblin is heavily wounded. The hobgoblin hits you with an orcish club. You closely miss the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin closely misses you. You closely miss the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin barely misses you. You sock the hobgoblin! You kill the hobgoblin! Your Spellcasting skill increases to level 1! Things that are here: an orcish club; a hobgoblin corpse f - an orcish club You see here a leather armour. g - a leather armour 2 jackals come into view. The jackal barks! A jackal comes into view. The jackal bites you. You hit the jackal. The jackal is heavily wounded. The jackal misses you. The jackal closely misses you. You hit the jackal. The jackal is severely wounded. The jackal bites you. The jackal barely misses you. You see here a hobgoblin corpse. The jackal bites you but does no damage. You barely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * You aren't carrying any potions. Unknown command. You hit the jackal. The jackal is heavily wounded. The jackal bites you but does no damage. The jackal bites you. You die... #########.# #.# #######.########.##.## ...................... #######.########.##.# #.# #......# #.# #......# #.# #.....<# #.######h.....# #.....@hh%....# ########......# ########.## #.....h...# ...........# #.........# ########### You could see 3 jackals. Vanquished Creatures A hobgoblin (D:1) A kobold (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | glosham, the Deep Elf Priest, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 3/3 64 | D:1 | Reached skill level 1 in Spellcasting 83 | D:1 | HP: 1/12 [jackal (2)] 84 | D:1 | Slain by a jackal Action || total -------------------------++------- Melee: Quarterstaff || 11 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 2.5 | 0.0 | 80.0 Dungeon | 100.0 | 100.0 | 0.0 | 2.5 | 0.0 | 80.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 3.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 3.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: minmay_entry_doors, roderic_Roman_lattice