Dungeon Crawl Stone Soup version 0.12.3 (webtiles) character file. 58 glosham the Apologist (level 3, 0/21 HPs) Began as a Deep Elf Priest on Mar 23, 2018. Was a Follower of Zin. Slain by a gnoll ... wielding a +1,+0 spear (5 damage) ... on Level 4 of the Dungeon. The game lasted 00:10:05 (1513 turns). glosham the Apologist (Deep Elf Priest) Turns: 1513, Time: 00:10:05 HP 0/21 AC 2 Str 9 XL: 3 Next: 7% MP 9/9 EV 12 Int 17 God: Zin [*.....] Gold 27 SH 0 Dex 14 Spells: 0 memorised, 9 levels left Res.Fire : . . . See Invis. : . a - +0 quarterstaff Res.Cold : . . . Warding : . b - +0 elf robe Life Prot.: + . . Conserve : . (no shield) Res.Poison: . Res.Corr. : . (no helmet) Res.Elec. : . Clarity : . (no cloak) Sust.Abil.: + . Spirit.Shd : . (no gloves) Res.Mut. : . Stasis : . (no boots) Res.Rott. : . Ctrl.Telep.: . (no amulet) Saprovore : . . . Flight : . (no ring) A - ring "Jyer" {SustAb +Blink rN+ Acc+2 Dam-1 @: slightly resistant to hostile enchantments, unstealthy A: no striking features a: Recite, Renounce Religion, Evoke Blink You were on level 4 of the Dungeon. You worshipped Zin. Zin was most pleased with you. You were not hungry. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 7 gold pieces. Inventory: Hand weapons a - a +0,+0 quarterstaff (weapon) f - a cursed +0,+0 short sword g - a +0,+0 spear (quivered) m - a +0,+0 sling n - a -1,+1 orcish dagger q - a +0,+0 short sword r - a +0,+1 orcish dagger w - a cursed -4,-3 orcish club Missiles e - 6 bolts of frost i - 25 darts p - 20 stones t - 19 poisoned needles Armour b - a +0 elven robe (worn) d - a +2 robe x - a +0 orcish ring mail Comestibles c - a bread ration l - 2 meat rations B - an apricot Scrolls h - a scroll of amnesia {unknown} j - 2 scrolls of enchant weapon I {unknown} o - a scroll of teleportation {unknown} s - a scroll of curse jewellery {unknown} y - a scroll of fear {unknown} Jewellery A - the ring "Jyer" (left hand) {SustAb +Blink rN+ Acc+2 Dam-1, unknown} (You found it on level 4 of the Dungeon) [ring of sustain abilities] It affects your accuracy (+2). It affects your damage-dealing abilities (-1). It protects you from negative energy. It lets you blink. Potions k - 2 potions of heal wounds {unknown} u - a potion of agility {unknown} v - a potion of confusion {unknown} z - a potion of flight {unknown} Skills: - Level 1.5 Fighting - Level 3.0 Staves - Level 1.2 Dodging * Level 3.6 Spellcasting - Level 5.0 Invocations You had 9 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (4/27) Temple: D:4-7 Altars: Annotations D:4 exclusion: ogre Message History f - Evoke Blink Adjust to which letter? Moving to: b - Evoke Blink Read which item? (? for menu, Esc to quit) Okay, then. Found a meat ration. l - 2 meat rations (gained 1) You are feeling hungry. Eat a chunk of bat flesh? (ye/n/q/i?) This raw flesh tastes terrible. v - a metallic silvery potion Found a shield. B - an apricot An ogre comes into view. It is wielding a giant club. You see here a shield. Press: ? - help, v - describe, . - travel Here: an ogre, wielding a giant club (resting) A floor. Placed new exclusion. Unknown command. You open the door. A gnoll comes into view. It is wielding a spear. The gnoll barely misses you. You barely miss the gnoll. The gnoll hits you with a spear! The gnoll hits you but does no damage. You hit the gnoll but do no damage. The gnoll hits you with a spear. You hit the gnoll. The gnoll is moderately wounded. The gnoll completely misses you. You hit the gnoll but do no damage. The gnoll is moderately wounded. The gnoll hits you with a spear. * * * LOW HITPOINT WARNING * * * You hit the gnoll. The gnoll is moderately wounded. The gnoll completely misses you. You hit the gnoll but do no damage. The gnoll is moderately wounded. The gnoll hits you with a spear. You die... #............ ##........... ### #........... #.# ##.......#### #.# #.......## #.# #...###.##### #.# ##............ #.######........##### #..g@..#..<..#### #.##.#.......# #.##.#.......# ## #.##.#.....#.## #.. #.##.#.....#..# #...#####.##.#........# #...'.g......#....##..# #...#####.##.#....^#..# #.# #.####.[...#.. You could see a gnoll. Vanquished Creatures An adder (D:2) A giant gecko (D:3) A giant cockroach (D:3) A hobgoblin (D:3) 3 jackals (D:2) 2 kobolds A quokka (D:2) 4 bats A giant newt (D:2) 4 goblins 2 rats (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | glosham, the Deep Elf Priest, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 3/3 82 | D:1 | Reached skill level 1 in Spellcasting 123 | D:2 | Reached skill level 2 in Spellcasting 123 | D:2 | Reached XP level 2. HP: 7/17 MP: 6/6 414 | D:2 | Reached skill level 3 in Spellcasting 1305 | D:3 | Reached XP level 3. HP: 21/21 MP: 9/9 1392 | D:4 | Got a vibrating tin ring 1424 | D:4 | Noticed an ogre 1513 | D:4 | Slain by a gnoll Action || total -------------------------++------- Melee: Quarterstaff || 60 Stab: Sleeping || 2 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.9 | 3.6 | 0.0 | 132.0 Dungeon | 100.0 | 100.0 | 0.9 | 3.6 | 0.0 | 132.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 11.2 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 11.2 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: minmay_entry_wavy_path, minmay_tree_intersection, hex_tiny, serial_bayou_pond_b D:2: minmay_misc_feat_cross D:3: hangedman_feature_mirror D:4: okawaru_altar_gauntlet_db, uniq_duvessa, uniq_crazy_yiuf_cottage, uniq_pikel