Dungeon Crawl Stone Soup version 0.12.3 (webtiles) character file. 107 glosham the Unbeliever (level 2, 28/28 HPs) Began as a Troll Priest on July 21, 2018. Quit the game on Level 2 of the Dungeon. The game lasted 00:17:42 (1048 turns). glosham the Unbeliever (Troll Priest) Turns: 1048, Time: 00:17:42 HP 28/28 AC 6 Str 19 XL: 2 Next: 68% MP 3/3 EV 9 Int 8 God: Gold 85 SH 0 Dex 9 Spells: 0 memorised, 1 level left Res.Fire : . . . See Invis. : . a - +1,+0 flail (drain) Res.Cold : . . . Warding : . e - +0 robe Life Prot.: . . . Conserve : . (shield restricted) Res.Poison: . Res.Corr. : . (helmet restricted) Res.Elec. : . Clarity : . j - +0 elf cloak Sust.Abil.: . . Spirit.Shd : . (gloves unavailable) Res.Mut. : . Stasis : . (boots unavailable) Res.Rott. : . Ctrl.Telep.: . (no amulet) Gourmand : + Flight : . (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: unfitting armour, claws 3, fast metabolism 3, gourmand, regeneration 2, saprovore 2, tough skin 2, AC +1 a: no special abilities You were on level 2 of the Dungeon. You were near starving. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 70 gold pieces. You donated 5 gold pieces. Inventory: Hand weapons a - a +1,+0 flail of draining (weapon) b - a +0,+0 quarterstaff Missiles d - 15 bolts of frost f - 16 bolts g - 49 stones (quivered) m - 14 arrows o - 21 poisoned needles q - 5 silver darts Armour e - a +0 robe (worn) j - a +0 elven cloak (worn) Comestibles c - 3 meat rations k - 2 bread rations Potions h - a potion of curing l - a potion of mutation {!q} Skills: * Level 3.1 Fighting - Level 2.4 Staves - Level 0.7 Dodging Level 4.1 Invocations You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (2/27) Altars: Portals: Abyss: D:1*** Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have claws for hands. Your metabolism is lightning-fast. You like to eat raw meat. You heal very quickly. You can eat rotten meat. You are covered in fur (AC +1). You have very tough skin (AC +2). Message History Identify which item? (? for menu, Esc to quit) As you read the scroll of identify, it crumbles to dust. a - a +1,+0 flail of draining (weapon) Found an escape hatch in the floor. You feel a little less agile now. There is an escape hatch in the floor here. You are near starving! Found a stone staircase leading down. A hobgoblin comes into view. It is wielding an orcish club. Found 28 stones. A bat comes into view. The bat hits you but does no damage. You see here 28 stones. g - 49 stones (gained 28) The bat closely misses you. You barely miss the bat. The bat closely misses you. You closely miss the bat. The bat closely misses you. The bat hits you but does no damage. You closely miss the bat. The bat closely misses you. The bat closely misses you. You closely miss the bat. The bat hits you but does no damage. You closely miss the bat. The bat hits you but does no damage. The bat closely misses you. The bat barely misses you. You barely miss the bat. The bat hits you but does no damage. The bat hits you but does no damage. You closely miss the bat. The bat barely misses you. The bat hits you but does no damage. The bat hits you but does no damage. You miss the bat. The bat barely misses you. The bat closely misses you. The bat hits you but does no damage. Found a green potion. You barely miss the bat. The bat hits you but does no damage. You barely miss the bat. The bat completely misses you. You closely miss the bat. The bat hits you but does no damage. The bat misses you. You sock the bat! You kill the bat! Eat which item? (? for menu, Esc to quit) Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ##.# *,,,,,,.,***,,* *,*** ...###* *****#.!., *.,,,*,, *,* ......*### #..##,#.., *** *,* .........# #.......,,,* *,* * ......##.# #...#..,,,,* * ,* ......##.#####...#.##,,,***,*,* ......*#.##.........,,,,,,,,*,* ......*#.##.......###.#.#****,* #.####*#.##.....@........,, ,* #.######.##.......###.#.#****** #...#....##.......# *, ,* **#>#.#####.......# *, ,* ###.#.# #.......# *,* * ....#.## #.......###,*,** .......## #..........,, ,* ........# ##.......##,*,,* ........####.#######*,*,,* There were no monsters in sight! Vanquished Creatures Terence (D:2) 7 bats 4 goblins 3 hobgoblins 2 jackals (D:1) A giant gecko (D:1) 3 giant newts (D:1) 4 kobolds 2 rats 27 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | glosham, the Troll Priest, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 2/2 27 | D:1 | Acquired Zin's second power 134 | D:1 | Reached skill level 2 in Fighting 225 | D:1 | Reached XP level 2. HP: 21/28 MP: 3/3 944 | D:2 | Noticed Terence 945 | D:2 | Paralysed by a potion of paralysis for 6 turns 974 | D:2 | Killed Terence 974 | D:2 | Reached skill level 3 in Fighting 978 | D:2 | Fell from the grace of Zin 1048 | D:2 | Quit the game Action || total -------------------------++------- Melee: Quarterstaff || 103 Flail || 12 Invok: Renounce Religion || 1 Use: Scroll || 6 Potion || 3 Stab: Sleeping || 1 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.3 | 0.3 | 0.0 | 392.5 Dungeon | 100.0 | 100.0 | 0.3 | 0.3 | 0.0 | 392.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 29.5 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 29.5 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: minmay_entry_glassed_features, hex_tiny D:2: first_bread, uniq_terence