Dungeon Crawl Stone Soup version 0.23-a0-372-g5ce4c07210 (webtiles) character file. 0 glosham the Skirmisher (level 1, -17/14 HPs) Began as a Tengu Abyssal Knight on Oct 25, 2018. Was a Follower of Lugonu. Demolished by a large abomination (19 damage) ... on level 1 of the Abyss. The game lasted 00:01:06 (43 turns). glosham the Skirmisher (Tengu Abyssal Knight) Turns: 43, Time: 00:01:06 Health: -17/14 AC: 3 Str: 12 XL: 1 Next: 0% Magic: 3/3 EV: 11 Int: 12 God: Lugonu [*.....] Gold: 0 SH: 0 Dex: 13 Spells: 0/0 levels left rFire . . . SeeInvis . a - +1 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: about to teleport A: beak, talons 3 a: Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. Inventory: Hand Weapons a - a +1 hand axe (weapon) Armour b - a +0 leather armour (worn) Comestibles c - a ration Skills: - Level 3.0 Fighting - Level 2.1 Axes - Level 2.1 Armour - Level 1.1 Dodging * Level 0.0 Stealth - Level 1.5 Invocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History Welcome, glosham the Tengu Abyssal Knight. It is said that the Orb of Zot exists deep within this dungeon. Lugonu says: Depart the Abyss and spread corruption, my servant! Press ? for a list of commands and other information. Found a corrupted altar of Lugonu. Found a gateway leading out of the Abyss. Found a scroll labeled MUSTRU VIMEH. You see here a scroll labeled MUSTRU VIMEH. d - a scroll labeled MUSTRU VIMEH Found a scroll labeled RUIGED FUSSY. You see here a scroll labeled RUIGED FUSSY. As you read the scroll labeled RUIGED FUSSY, it crumbles to dust. You feel blessed for a moment. It was a scroll of remove curse. A smoke demon comes into view. The smoke demon roars! The smoke demon gestures at you. Something smites you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * As you read the scroll labeled MUSTRU VIMEH, it crumbles to dust. You feel strangely unstable. You feel the power of the Abyss delaying your translocation! It was a scroll of teleportation. Found a scroll labeled ORREIN GAPUEB. A large abomination comes into view. The large abomination hits you!! Ouch! That really hurt! You die... #####..# . ## . .##....##.. .. .# .......#.. #.# ....##.####### #3. §.#.§#......3##..# #..§.§....##....## #...#...###..#.## ........##....## .#.....#@.# ### .......X..# # ...........#. ..........#### .#..?..#... ##...###... #.... .... ..... .... You could see a large abomination. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | glosham the Tengu Abyssal Knight began the quest for the | Orb. 0 | Abyss:1 | Reached XP level 1. HP: 14/14 MP: 3/3 31 | Abyss:1 | Noticed a smoke demon 41 | Abyss:1 | Noticed a large abomination 43 | Abyss:1 | Demolished by a large abomination Vault maps used: Action || total -------------------------++------- Use: Scroll || 2 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+------- Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 43.0 Abyss | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 43.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: