Dungeon Crawl Stone Soup version 0.14.2 (webtiles) character file.

7 glosham the Practitioner (level 2, 0/19 HPs)
             Began as an Octopode Healer on Oct 29, 2018.
             Was a Believer of Elyvilon.
             Slain by a hobgoblin
             ... wielding a +0,+0 club
              (2 damage)
             ... on Level 2 of the Dungeon.
             The game lasted 00:01:56 (92 turns).

glosham the Practitioner (Octopode Healer)            Turns: 92, Time: 00:01:56

HP   0/19        AC  1     Str 11      XL: 2   Next:  4%
MP   3/3         EV 12     Int 14      God: Elyvilon [**....]
Gold 0           SH  0     Dex 11      Spells:  0 memorised,  1 level left

rFire  . . .     SeeInvis .     a - +0 dagger
rCold  . . .     Clarity  .     (no shield)
rNeg   + . .     Conserve .     (helmet restricted)
rPois  .         rCorr    .     z - amulet of warding {unknown}
rElec  .         rRot     .     (no ring)
SustAb . .       Spirit   .     (no ring)
rMut   .         Warding  +     (no ring)
Saprov . . .     Stasis   .     (no ring)
MR     .....                    (no ring)
                                (no ring)
                                (no ring)
                                (no ring)

@: not resistant to hostile enchantments, fairly stealthy
A: almost no armour, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous
body 1
a: Lesser Healing, Lesser Self-Healing, Divine Protection, Purification,
Renounce Religion


You were on level 2 of the Dungeon.
You worshipped Elyvilon.
Elyvilon was pleased with you.
You were not hungry.

You visited 1 branch of the dungeon, and saw 2 of its levels.

Inventory:

Hand weapons
 a - a +0,+0 dagger (weapon)
Missiles
 f - 13 sling bullets
Comestibles
 d - 2 bread rations
Jewellery
 z - an amulet of warding (around mantle) {unknown}
Potions
 b - 2 potions of curing


   Skills:
 * Level 2.0 Fighting
 - Level 2.0 Dodging
 - Level 3.0 Invocations


You had one spell level left.
You didn't know any spells.

Dungeon Overview and Level Annotations

Branches:
Dungeon (2/15)            

Altars:

Annotations:
D:2 Ijyb


Innate Abilities, Weirdness & Mutations

You cannot wear most types of armour.
You are amphibious.
You can wear up to eight rings at the same time.
You can use your tentacles to constrict many enemies at once.
Your skin changes colour to match your surroundings (Stlth).
Your rubbery body absorbs attacks (AC +1).


Message History

The jackal is heavily wounded.
You constrict the jackal. The jackal barely misses you.
The jackal barely misses you.
You hit the jackal.
You kill the jackal!
You hit the goblin. Your grab misses the goblin. You squeeze the goblin.
You kill the goblin!
Things that are here:
a dagger; a jackal corpse; a jackal corpse
Ijyb comes into view. He is wielding a club.
Things that are here:
a dagger; a jackal corpse; a jackal corpse
There is a stone staircase leading up here.
You climb upwards. The jackal barely misses you.
The hobgoblin hits you with a club. The jackal barely misses you.
There is a stone staircase leading down here.
The jackal closely misses you. The hobgoblin hits you with a club.
You climb downwards.
Level annotation: Ijyb
There is a stone staircase leading up here.
The jackal barely misses you. The jackal bites you.
* * * LOW HITPOINT WARNING * * *
Things that are here:
a jackal corpse x2
a dagger
You barely miss the jackal. Your grab misses the jackal.
Your squeeze misses the jackal. The jackal bites you.
* * * LOW HITPOINT WARNING * * *
The jackal closely misses you.
You closely miss the jackal. You grab the jackal. You squeeze the jackal.
The jackal is moderately wounded.
You constrict the jackal. The jackal closely misses you.
You hit the jackal but do no damage. You squeeze the jackal.
You kill the jackal!
Your Fighting skill increases to level 2!
You have reached level 2!
You hit the hobgoblin. You grab the hobgoblin.
The hobgoblin is moderately wounded.
You constrict the hobgoblin. The hobgoblin hits you with a club.
You die...

           .
         ...
 ######......
 #..........g
 #@####......
##g##    ...
#<..#      .
#.<.#
#...#
#%..#
#...#
#...#
....#


You could see a hobgoblin.

Vanquished Creatures
  3 jackals (D:2)
  A kobold (D:1)
  A giant newt (D:1)
  A goblin (D:2)
  A rat (D:2)
7 creatures vanquished.

Notes
Turn   | Place    | Note
--------------------------------------------------------------
     0 | D:1      | glosham, the Octopode Healer, began the quest for the Orb.
     0 | D:1      | Reached XP level 1. HP: 13/13 MP: 2/2
    67 | D:2      | HP: 1/13 [jackal (1)]
    78 | D:2      | Noticed Ijyb
    91 | D:2      | Reached skill level 2 in Fighting
    91 | D:2      | Reached XP level 2. HP: 2/19 MP: 3/3
    92 | D:2      | Slain by a hobgoblin


Action                   || total
-------------------------++-------
Melee: Dagger            ||    14
       Unarmed           ||     5
  Use: Scroll            ||     1
       Potion            ||     1

Table legend:
 A = Turns spent in this place as a percentage of turns spent in the
     entire game.
 B = Non-inter-level travel turns spent in this place as a percentage of
     non-inter-level travel turns spent in the entire game.
 C = Inter-level travel turns spent in this place as a percentage of
     turns spent in this place.
 D = Turns resting spent in this place as a percentage of non-inter-level
     travel turns spent in this place.
 E = Turns spent auto-exploring this place as a percentage of
     non-inter-level travel turns spent in this place.
 F = Non-inter-level travel turns spent in this place divided by the
     number of levels of this place that you've seen.

                   A       B       C       D       E               F
               +-------+-------+-------+-------+-------+----------------------
         Total | 100.0 | 100.0 |   0.0 |   0.0 |   0.0 |          46.5
       Dungeon | 100.0 | 100.0 |   0.0 |   0.0 |   0.0 |          46.5
               +-------+-------+-------+-------+-------+----------------------

Table legend:
 A = Kills in this place as a percentage of kills in entire the game.
 B = Kills by you in this place as a percentage of kills by you in
     the entire game.
 C = Kills by friends in this place as a percentage of kills by
     friends in the entire game.
 D = Other kills in this place as a percentage of other kills in the
     entire game.
 E = Experience gained in this place as a percentage of experience
     gained in the entire game.
 F = Experience gained in this place divided by the number of levels of
     this place that you have seen.

                   A       B       C       D       E               F
               +-------+-------+-------+-------+-------+----------------------
         Total | 100.0 | 100.0 |  -nan |  -nan | 100.0 |           5.5
       Dungeon | 100.0 | 100.0 |  -nan |  -nan | 100.0 |           5.5
               +-------+-------+-------+-------+-------+----------------------

Vault maps used:
D:1:      minmay_arrival_checkered_box
D:2:      first_bread, uniq_iyjb