Dungeon Crawl Stone Soup version 0.14.2 (webtiles) character file. 49 glosham the Practitioner (level 2, -1/20 HPs) Began as an Octopode Healer on Oct 29, 2018. Was a Believer of Elyvilon. Slain by a goblin ... wielding a +0,+0 dagger (4 damage) ... on Level 4 of the Dungeon. The game lasted 00:04:23 (204 turns). glosham the Practitioner (Octopode Healer) Turns: 204, Time: 00:04:23 HP -1/20 AC 1 Str 11 XL: 2 Next: 54% MP 3/3 EV 12 Int 14 God: Elyvilon [**....] Gold 33 SH 0 Dex 11 Spells: 0 memorised, 1 level left rFire . . . SeeInvis . a - +0 mace rCold . . . Clarity . (no shield) rNeg . . . Conserve . (helmet restricted) rPois . rCorr . (no amulet) rElec . rRot . A - ring of wizardry SustAb . . Spirit . (no ring) rMut . Warding . (no ring) Saprov . . . Stasis . (no ring) MR ..... (no ring) (no ring) (no ring) (no ring) @: not resistant to hostile enchantments, fairly stealthy A: almost no armour, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: Lesser Healing, Lesser Self-Healing, Divine Protection, Purification, Renounce Religion You were on level 4 of the Dungeon. You worshipped Elyvilon. Elyvilon was pleased with you. You were not hungry. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 33 gold pieces. Inventory: Hand weapons a - a +0,+0 mace (weapon) Missiles c - 18 sling bullets e - 3 tomahawks (quivered) Comestibles d - 2 bread rations Jewellery A - a ring of wizardry (left tentacle) Potions b - 2 potions of curing Skills: * Level 2.4 Fighting - Level 2.0 Dodging - Level 3.0 Invocations You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:4 sophiamann's ghost, weakling DsCK Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict many enemies at once. Your skin changes colour to match your surroundings (Stlth). Your rubbery body absorbs attacks (AC +1). Message History The goblin is heavily wounded. The goblin hits you with a dagger. * * * LOW HITPOINT WARNING * * * You hit the goblin. You grab the goblin. Your squeeze misses the goblin. The goblin is severely wounded. You constrict the goblin. You kill the goblin! Things that are here: a dagger; a goblin corpse Found a stone staircase leading down. Found a potion of curing. Found a stone staircase leading down. Found a potion of curing. A goblin comes into view. It is wielding a dagger. The goblin shouts! A hound comes into view. A goblin comes into view. It is wielding a dagger. There is a stone staircase leading down here. You hit the goblin. You grab the goblin. The goblin is heavily wounded. You constrict the goblin. The goblin barely misses you. The goblin barely misses you. You sock the goblin! You kill the goblin! You see here a dagger. You see here a potion of curing. b - 2 potions of curing (gained 1) The goblin shouts! There is a stone staircase leading down here. You closely miss the goblin. Your grab misses the goblin. The goblin hits you but does no damage. You closely miss the goblin. Your grab misses the goblin. The goblin hits you but does no damage. The goblin hits you with a dagger. You closely miss the goblin. Your grab misses the goblin. The goblin hits you but does no damage. You hit the goblin. Your grab misses the goblin. Your squeeze misses the goblin. The goblin is heavily wounded. The goblin hits you with a dagger. * * * LOW HITPOINT WARNING * * * The goblin hits you with a dagger. You die... ..........#..# .h........#..# ..........#.g# ............### ......#####...# ...##.#####.### ...........# >...###g### .#..###@###### .........)....# ....###.###.## ............# ......###.# .....#.###.# ....#.....# .#.#.###.# #)###.# You could see a goblin. Vanquished Creatures A giant mite (D:2) A bat (D:2) 2 jackals (D:2) 3 goblins A rat (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | glosham, the Octopode Healer, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 30 | D:1 | You fall through a shaft! 95 | D:2 | Reached skill level 2 in Fighting 95 | D:2 | Reached XP level 2. HP: 5/19 MP: 3/3 143 | D:4 | Noticed sophiamann's ghost (weakling DsCK) 204 | D:4 | Slain by a goblin Action || total -------------------------++------- Melee: Unarmed || 22 Mace || 17 Use: Potion || 1 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 52.5 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 52.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 5.8 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 5.8 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: minmay_arrival_three_doors, kennysheep_decorative_pillar D:2: evilmike_ruin_ashenzari, uniq_sigmund D:4: first_bread, minivault_14