Dungeon Crawl Stone Soup version 0.23-a0-393-g6e9e0f2070 (webtiles) character file. 0 glosham the Skirmisher (level 1, -1/14 HPs) Began as a Tengu Abyssal Knight on Oct 31, 2018. Was a Follower of Lugonu. Slain by a thrashing horror (2 damage) ... on level 2 of the Abyss. The game lasted 00:00:53 (33 turns). glosham the Skirmisher (Tengu Abyssal Knight) Turns: 33, Time: 00:00:54 Health: -1/14 AC: 3 Str: 12 XL: 1 Next: 0% Magic: 3/3 EV: 11 Int: 12 God: Lugonu [*.....] Gold: 0 SH: 0 Dex: 13 Spells: 0/0 levels left rFire . . . SeeInvis . a - +1 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: beak, talons 3 a: Depart the Abyss, Renounce Religion You were on level 2 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. Inventory: Hand Weapons a - a +1 hand axe (weapon) Armour b - a +0 leather armour (worn) Comestibles c - a ration Skills: - Level 3.0 Fighting - Level 2.1 Axes - Level 2.1 Armour - Level 1.1 Dodging * Level 0.0 Stealth - Level 1.5 Invocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History Welcome, glosham the Tengu Abyssal Knight. A terrible geas has sent you after the Orb of Zot. What a horrible night to Lugonu says: Depart the Abyss and spread corruption, my servant! Press ? for a list of commands and other information. Found a corrupted altar of Lugonu. Found a gateway leading deeper into the Abyss. Found a gateway leading out of the Abyss. There is a gateway leading deeper into the Abyss here. You plunge deeper into the Abyss. Found a scroll labeled RABESOBESM. You see here a scroll labeled RABESOBESM. As you read the scroll labeled RABESOBESM, it crumbles to dust. It is a scroll of identify. You don't have any unidentified items. Found a sedimented white potion. Found a metallic emerald potion. Found 28 gold pieces. A thrashing horror comes into view. You see here a sedimented white potion. A quasit comes into view. The quasit gives a chilling moan. The thrashing horror tramples you! Ouch! That really hurt! You hold your ground! The thrashing horror tramples you. * * * LOW HITPOINT WARNING * * * You stumble backwards! The quasit moves out of view. The thrashing horror roars! The thrashing horror tramples you. You die... #. ##......#.# ... ##....... .. ..# #.#.....### #.##....##. ... ###........# #.. #...#....##### # #.#..#.....!..$ .# .#...5####.###.... ##.#..#..@...# ######X#.#X.###.... ....x..!.#.#.# . #...#.###..##.# .. ..# #.#.##.. #. ##.5# #.# #. ##. .# # .# # .# You could see a thrashing horror. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | glosham the Tengu Abyssal Knight began the quest for the | Orb. 0 | Abyss:1 | Reached XP level 1. HP: 14/14 MP: 3/3 26 | Abyss:2 | Noticed an iron imp 27 | Abyss:2 | Noticed a small abomination 28 | Abyss:2 | Noticed a thrashing horror 32 | Abyss:2 | Noticed a quasit 32 | Abyss:2 | HP: 1/14 [thrashing horror (5)] 33 | Abyss:2 | Slain by a thrashing horror Vault maps used: Abyss:1: hangedman_abyss_monster_moat Action || total -------------------------++------- Use: Scroll || 1 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+------- Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 16.5 Abyss | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 16.5 +-------+-------+-------+-------+-------+---------------------- Vault maps used: Abyss:1: hangedman_abyss_monster_moat