Dungeon Crawl Stone Soup version 0.23-a0-393-g6e9e0f2070 (webtiles) character file. 0 glosham the Skirmisher (level 1, -1/14 HPs) Began as a Tengu Abyssal Knight on Oct 31, 2018. Was a Follower of Lugonu. Slain by an ice beast (14 damage) ... on level 1 of the Abyss. The game lasted 00:01:18 (65 turns). glosham the Skirmisher (Tengu Abyssal Knight) Turns: 65, Time: 00:01:18 Health: -1/14 AC: 3 Str: 12 XL: 1 Next: 0% Magic: 3/3 EV: 11 Int: 12 God: Lugonu [*.....] Gold: 0 SH: 0 Dex: 13 Spells: 0/0 levels left rFire . . . SeeInvis . a - +1 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: about to teleport A: beak, talons 3 a: Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. Inventory: Hand Weapons a - a +1 hand axe (weapon) Armour b - a +0 leather armour (worn) Comestibles c - a ration Skills: - Level 3.0 Fighting - Level 2.1 Axes - Level 2.1 Armour - Level 1.1 Dodging * Level 0.0 Stealth - Level 1.5 Invocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History Welcome, glosham the Tengu Abyssal Knight. You hear a witch cackle, and suddenly arrive in the dungeon. If you don't find Lugonu says: Depart the Abyss and spread corruption, my servant! Press ? for a list of commands and other information. Found a corrupted altar of Lugonu. You are suddenly pulled into a different region of the Abyss! Found a scroll labeled EPPISI YCSAO. You see here a scroll labeled EPPISI YCSAO. d - a scroll labeled EPPISI YCSAO Found a corrupted altar of Lugonu. Found 24 stones. A quasit comes into view. A rakshasa comes into view. It is wielding a +0 trident. The rakshasa blinks! As you read the scroll labeled EPPISI YCSAO, it crumbles to dust. You feel strangely unstable. You feel the power of the Abyss delaying your translocation! It was a scroll of teleportation. You hit the ice beast. The ice beast is lightly wounded. The ice beast hits you but does no damage. An ufetubus comes into view. The ice beast hits you. The ice beast freezes you! Ouch! That really hurt! You die... .. . #...## ...# ...5.. ##.## ##.## # .......#...###...# ... ....... ...#.....#.§.. ..... .............. #..##§##Y.#...#### .#..#. #...# #. #§#### .. #..# #@##..##Y#.## #.Y..# .#### #####.### ### You could see an ice beast and an ufetubus (wandering). Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | glosham the Tengu Abyssal Knight began the quest for the | Orb. 0 | Abyss:1 | Reached XP level 1. HP: 14/14 MP: 3/3 28 | Abyss:1 | Found a corrupted altar of Lugonu. 48 | Abyss:1 | Noticed an ice beast 49 | Abyss:1 | Noticed a quasit 51 | Abyss:1 | Noticed a rakshasa 65 | Abyss:1 | Slain by an ice beast Vault maps used: Abyss:1: hangedman_abyss_or_decor_passed Action || total -------------------------++------- Melee: Hand axe || 1 Use: Scroll || 1 Armor: Leather armour || 1 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+------- Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 65.0 Abyss | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 65.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: Abyss:1: hangedman_abyss_or_decor_passed