Dungeon Crawl Stone Soup version 0.23-a0-393-g6e9e0f2070 (webtiles) character file. 0 glosham the Skirmisher (level 1, -18/14 HPs) Began as a Tengu Abyssal Knight on Oct 31, 2018. Was a Follower of Lugonu. Demolished by a large abomination (23 damage) ... on level 1 of the Abyss. The game lasted 00:01:27 (101 turns). glosham the Skirmisher (Tengu Abyssal Knight) Turns: 101, Time: 00:01:28 Health: -18/14 AC: 3 Str: 12 XL: 1 Next: 0% Magic: 3/3 EV: 11 Int: 12 God: Lugonu [*.....] Gold: 14 SH: 0 Dex: 13 Spells: 0/0 levels left rFire . . . SeeInvis . a - +1 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.08/turn (no ring) @: non-regenerating, badly diseased A: beak, talons 3 a: Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. You collected 14 gold pieces. Inventory: Hand Weapons a - a +1 hand axe (weapon) Armour b - a +0 leather armour (worn) Comestibles c - 2 rations Skills: - Level 3.0 Fighting - Level 2.1 Axes - Level 2.1 Armour - Level 1.1 Dodging * Level 0.0 Stealth - Level 1.5 Invocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History Welcome, glosham the Tengu Abyssal Knight. The bosom of this dungeon contains the fabled artefact, the Orb of Zot. Be Lugonu says: Depart the Abyss and spread corruption, my servant! Press ? for a list of commands and other information. Found a corrupted altar of Lugonu. Found 14 gold pieces. Found a corrupted altar of Lugonu. Found a ration. You see here a ration. c - 2 rations (gained 1) You see here 14 gold pieces. You now have 14 gold pieces. Found a corrupted altar of Lugonu. Found a ration. An ancient zyme comes into view. You feel yourself growing ill in the presence of the ancient zyme. You feel ill. You feel ill. A large abomination comes into view. You feel ill. You feel ill. You feel ill. You feel ill. You feel ill. The ancient zyme barely misses you. The ancient zyme hits you! Ouch! That really hurt! The large abomination hits you!! Ouch! That really hurt! You die... # ### #.. #.### ..##.#.. ### .. #.##### ##. #.##....#.###.## ##..#.......Xx..# .# #.# ##....#.#@### #.###. ... .##....# . ..#.#..#..#....# ##..# #.......#..# ...###.#.#.....##.# ..# ..#....##.##. ..## ## .#.#. #. #. ....# .#.. # #. .#.# .. ... You could see an ancient zyme and a large abomination. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | glosham the Tengu Abyssal Knight began the quest for the | Orb. 0 | Abyss:1 | Reached XP level 1. HP: 14/14 MP: 3/3 9 | Abyss:1 | Found a corrupted altar of Lugonu. 21 | Abyss:1 | Found a corrupted altar of Lugonu. 65 | Abyss:1 | Noticed an ancient zyme 78 | Abyss:1 | Noticed a large abomination 101 | Abyss:1 | Demolished by a large abomination Vault maps used: Abyss:1: hangedman_abyss_or_decor_jellyfish_corner Action || total -------------------------++------- Dodge: Dodged || 1 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+------- Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 101.0 Abyss | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 101.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: Abyss:1: hangedman_abyss_or_decor_jellyfish_corner