Dungeon Crawl Stone Soup version 0.23-a0-393-g6e9e0f2070 (webtiles) character file. 0 glosham the Skirmisher (level 1, -2/14 HPs) Began as a Tengu Abyssal Knight on Oct 31, 2018. Was a Follower of Lugonu. Slain by a large abomination (16 damage) ... on level 1 of the Abyss. The game lasted 00:01:25 (85 turns). glosham the Skirmisher (Tengu Abyssal Knight) Turns: 85, Time: 00:01:26 Health: -2/14 AC: 3 Str: 12 XL: 1 Next: 0% Magic: 3/3 EV: 11 Int: 12 God: Lugonu [*.....] Gold: 9 SH: 0 Dex: 13 Spells: 0/0 levels left rFire . . . SeeInvis . a - +1 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: beak, talons 3 a: Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. You collected 9 gold pieces. Inventory: Hand Weapons a - a +1 hand axe (weapon) Armour b - a +0 leather armour (worn) Comestibles c - 2 rations Skills: - Level 3.0 Fighting - Level 2.1 Axes - Level 2.1 Armour - Level 1.1 Dodging * Level 0.0 Stealth - Level 1.5 Invocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History Welcome, glosham the Tengu Abyssal Knight. As you descend in search of the Orb, ghosts and spectres flock about you. This Lugonu says: Depart the Abyss and spread corruption, my servant! Press ? for a list of commands and other information. Found a corrupted altar of Lugonu. Found 9 gold pieces. You see here 9 gold pieces. You now have 9 gold pieces. A bone dragon comes into view. An iron imp comes into view. The iron imp moves out of view. You enter the shallow water. Moving in this stuff is going to be slow. Found a ration. A small abomination comes into view. You see here a ration. c - 2 rations (gained 1) Found 21 stones. Found 20 stones. A spatial vortex comes into view. x2 The spatial vortex moves out of view. A spatial vortex comes into view. A spatial vortex and a large abomination come into view. The large abomination barely misses you. The spatial vortex moves out of view. The large abomination hits you! Ouch! That really hurt! You die... # ..§ #.#...#.### .##§ ...#.#.#...# .. .# ..#..##...# .... . ##. #(.#.# #.. . .###.##. #.# ...#.##.### ## . #..##. .#..## .. #. #. .###.#..#.##.# . # .. .....#X@.# #..# .#..#.##...## ..#..#.##..#..##.# ....#.###v.#.#.### ..##.. v...... ..#### .v..### #. # .#.. . # # # . You could see a large abomination. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | glosham the Tengu Abyssal Knight began the quest for the | Orb. 0 | Abyss:1 | Reached XP level 1. HP: 14/14 MP: 3/3 29 | Abyss:1 | Noticed a bone dragon 30 | Abyss:1 | Noticed an iron imp 38 | Abyss:1 | Noticed a small abomination 56 | Abyss:1 | Noticed a large abomination 82 | Abyss:1 | Noticed a spatial vortex 82 | Abyss:1 | Noticed a spatial vortex 83 | Abyss:1 | Noticed a spatial vortex 84 | Abyss:1 | Noticed a large abomination 84 | Abyss:1 | Noticed a spatial vortex 85 | Abyss:1 | Slain by a large abomination Vault maps used: Abyss:1: serial_sigils_hangedman_shear Action || total -------------------------++------- Dodge: Dodged || 1 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+------- Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 85.0 Abyss | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 85.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: Abyss:1: serial_sigils_hangedman_shear