Dungeon Crawl Stone Soup version 0.23-a0-393-g6e9e0f2070 (webtiles) character file. 0 glosham the Skirmisher (level 1, -12/14 HPs) Began as a Tengu Abyssal Knight on Oct 31, 2018. Was a Follower of Lugonu. Mangled by a thrashing horror (15 damage) ... on level 1 of the Abyss. The game lasted 00:01:04 (65 turns). glosham the Skirmisher (Tengu Abyssal Knight) Turns: 65, Time: 00:01:05 Health: -12/14 AC: 3 Str: 12 XL: 1 Next: 0% Magic: 3/3 EV: 16 Int: 12 God: Lugonu [*.....] Gold: 0 SH: 0 Dex: 18 Spells: 0/0 levels left rFire . . . SeeInvis . a - +1 falchion rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.08/turn (no ring) @: agile, non-regenerating, badly diseased A: beak, talons 3 a: Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. Inventory: Hand Weapons a - a +1 falchion (weapon) Armour b - a +0 leather armour (worn) Comestibles c - a ration Skills: - Level 3.0 Fighting - Level 2.1 Long Blades - Level 2.1 Armour - Level 1.1 Dodging * Level 0.0 Stealth - Level 1.5 Invocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History Lugonu says: Depart the Abyss and spread corruption, my servant! Press ? for a list of commands and other information. Found a corrupted altar of Lugonu. You enter the shallow water. Moving in this stuff is going to be slow. Found a gateway leading out of the Abyss. Found a viscous puce potion. You see here a viscous puce potion. d - a viscous puce potion A tentacled starspawn comes into view. An ancient zyme comes into view. You feel yourself growing ill in the presence of the ancient zyme. It was a potion of agility. You feel agile all of a sudden. You feel ill. Tentacles burst from the starspawn's body! 2 starspawn tentacles come into view. You feel ill. The spatial vortex moves out of view. A tentacle flies out from the starspawn's body! A starspawn tentacle comes into view. Tentacles burst from the starspawn's body! You feel ill. 2 starspawn tentacles come into view. A thrashing horror comes into view. The starspawn tentacle misses you. You riposte. The thrashing horror roars! You hit the starspawn tentacle but do no damage. You peck the starspawn tentacle, but do no damage. You feel ill. The starspawn tentacle grabs you. The starspawn tentacle constricts you. You escape the starspawn tentacle's grasp. The thrashing horror tramples you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You hold your ground! The thrashing horror closely misses you. Unknown command. The thrashing horror tramples you! Ouch! That really hurt! You die... #....#X..### X.# ###...##.#... #..#x..#..#.# #.#..#..# .# .#...#.####.# # #.#x#..#..# ..##.......# . # ###...X#...# .. ##..@# #.. #.#.#...# #.#.#.#.# .#.#### # #..# ##. . ## You could see an ancient zyme and a thrashing horror. Vanquished Creatures (others) 6 starspawn tentacles (Abyss:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | glosham the Tengu Abyssal Knight began the quest for the | Orb. 0 | Abyss:1 | Reached XP level 1. HP: 14/14 MP: 3/3 30 | Abyss:1 | Noticed a tentacled starspawn 46 | Abyss:1 | Noticed an ancient zyme 53 | Abyss:1 | Noticed a tentacled starspawn 60 | Abyss:1 | Noticed a thrashing horror 65 | Abyss:1 | Mangled by a thrashing horror Vault maps used: Action || total -------------------------++------- Melee: Peck || 1 Use: Potion || 1 Dodge: Dodged || 2 Rpst.: Falchion || 1 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+------- Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 65.0 Abyss | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 65.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: