Dungeon Crawl Stone Soup version 0.23-a0-393-g6e9e0f2070 (webtiles) character file. 0 glosham the Skirmisher (level 1, -7/14 HPs) Began as a Tengu Abyssal Knight on Oct 31, 2018. Was a Follower of Lugonu. Mangled by an apocalypse crab (19 damage) ... on level 1 of the Abyss. The game lasted 00:01:26 (82 turns). glosham the Skirmisher (Tengu Abyssal Knight) Turns: 82, Time: 00:01:27 Health: -7/14 AC: 3 Str: 12 XL: 1 Next: 0% Magic: 3/3 EV: 11 Int: 12 God: Lugonu [*.....] Gold: 14 SH: 0 Dex: 13 Spells: 0/0 levels left rFire . . . SeeInvis . a - +1 falchion rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: beak, talons 3 a: Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. You collected 14 gold pieces. Inventory: Hand Weapons a - a +1 falchion (weapon) Armour b - a +0 leather armour (worn) Comestibles c - a ration Skills: - Level 3.0 Fighting - Level 2.1 Long Blades - Level 2.1 Armour - Level 1.1 Dodging * Level 0.0 Stealth - Level 1.5 Invocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History Welcome, glosham the Tengu Abyssal Knight. The monsters here aren't big trick-or-treat fans. If they won't give you the Lugonu says: Depart the Abyss and spread corruption, my servant! Press ? for a list of commands and other information. Found a corrupted altar of Lugonu. Found a gateway leading out of the Abyss. Found 19 stones. Found a fuming dark potion. Found a mace. You see here 19 stones. The great orb of eyes turns its gaze towards you. The great orb of eyes gazes at you. You suddenly lose the ability to move! A quasit comes into view. The quasit gives a chilling moan. The great orb of eyes bites you but does no damage. You are suddenly pulled into a different region of the Abyss! You can move again. Unknown command. Found 14 gold pieces. You see here 14 gold pieces. You now have 14 gold pieces. An apocalypse crab comes into view. The apocalypse crab breathes chaos at you. You are engulfed in seething chaos. You feel mildly nauseous. The apocalypse crab barely misses you. You riposte. You hit the apocalypse The apocalypse crab is lightly wounded. The apocalypse crab claws you. The apocalypse crab freezes you!! Ouch! That really hurt! You die... #.....#.##... #...# ## #... ##.###. . #.. ###...# # . #.#.. . # # .#..#. # #.#....### # ..##.#.# #.##.#.@## ##.#.##t.# ###......## ##.###.....# . ..#..#.##.# #...#.. ...##### ........#### ##...#. .#. #.. You could see an apocalypse crab. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | glosham the Tengu Abyssal Knight began the quest for the | Orb. 0 | Abyss:1 | Reached XP level 1. HP: 14/14 MP: 3/3 22 | Abyss:1 | Noticed a great orb of eyes 23 | Abyss:1 | Paralysed by a great orb of eyes for 7 turns 24 | Abyss:1 | Noticed a quasit 69 | Abyss:1 | Noticed an apocalypse crab 82 | Abyss:1 | Mangled by an apocalypse crab Vault maps used: Action || total -------------------------++------- Armor: Leather armour || 1 Dodge: Dodged || 1 Rpst.: Falchion || 1 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+------- Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 82.0 Abyss | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 82.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: