Dungeon Crawl Stone Soup version 0.23-a0-395-gcf17ac6c65 (webtiles) character file. 5 glosham the Skirmisher (level 1, -1/14 HPs) Began as a Tengu Abyssal Knight on Nov 2, 2018. Was a Follower of Lugonu. Slain by a raiju (8 damage) ... on level 1 of the Abyss. The game lasted 00:02:29 (102 turns). glosham the Skirmisher (Tengu Abyssal Knight) Turns: 102, Time: 00:02:30 Health: -1/14 AC: 3 Str: 12 XL: 1 Next: 80% Magic: 3/3 EV: 11 Int: 12 God: Lugonu [*.....] Gold: 0 SH: 0 Dex: 13 Spells: 0/0 levels left rFire . . . SeeInvis . a - +1 falchion rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: beak, talons 3 a: Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. Inventory: Hand Weapons a - a +1 falchion (weapon) Armour b - a +0 leather armour (worn) Comestibles c - a ration Skills: - Level 3.0 Fighting - Level 2.1 Long Blades - Level 2.1 Armour - Level 1.1 Dodging * Level 1.4 Stealth - Level 1.5 Invocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History Welcome, glosham the Tengu Abyssal Knight. Will you be the one to retrieve the fabulous Orb of Zot from the depths? Lugonu says: Depart the Abyss and spread corruption, my servant! Press ? for a list of commands and other information. Found a corrupted altar of Lugonu. Found a corrupted altar of Lugonu. An iron imp comes into view. Found 14 gold pieces. An ufetubus comes into view. The ufetubus shouts! You hear a bark! You closely miss the ufetubus. Your kick misses the ufetubus. The ufetubus misses you. The ufetubus hits you. A raiju comes into view. The ufetubus closely misses you. You riposte. You hit the ufetubus. Your kick misses the ufetubus. The ufetubus is heavily wounded. The ufetubus hits you. You hit the ufetubus. You kill the ufetubus! Your Stealth skill increases to level 1! You feel yourself growing ill in the presence of the ancient zyme. A worldbinder comes into view. The worldbinder moves out of view. A starcursed mass comes into view. Found 10 gold pieces. The raiju bursts into living lightning! The living lightning misses you. The raiju blinks! A sky beast comes into view. Found a gateway leading deeper into the Abyss. There is a gateway leading deeper into the Abyss here. The raiju bites you. The raiju shocks you! Ouch! That really hurt! You die... . #..##.#...# ##. ###...# ..# #..##..#.#...# . #..#.....# # #...##.. ...# #....#..## # # .....#.##.#.###. #..#....#h.......# . ...#.#..@#..#.. ..#....#.#.#..... ...####..##...... .#. ..## ## . ..# ### You could see a raiju. Vanquished Creatures An ufetubus (Abyss:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | glosham the Tengu Abyssal Knight began the quest for the | Orb. 0 | Abyss:1 | Reached XP level 1. HP: 14/14 MP: 3/3 3 | Abyss:1 | Found a corrupted altar of Lugonu. 44 | Abyss:1 | Noticed an iron imp 63 | Abyss:1 | Noticed a raiju 64 | Abyss:1 | Reached skill level 1 in Stealth 75 | Abyss:1 | Noticed an ancient zyme 78 | Abyss:1 | Noticed a worldbinder 80 | Abyss:1 | Noticed a starcursed mass 90 | Abyss:1 | Noticed a sky beast 102 | Abyss:1 | Slain by a raiju Vault maps used: Skill XL: | 1 | ---------------+----+----- Stealth | 1 | 1.4 Fighting | | 3.0 Long Blades | | 2.1 Armour | | 2.1 Dodging | | 1.1 Invocations | | 1.5 Action || total -------------------------++------- Melee: Falchion || 2 Dodge: Dodged || 3 Rpst.: Falchion || 1 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 8 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Abyss:1 | 8 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 102.0 Abyss | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 102.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 8.0 Abyss | 100.0 | 100.0 | N/A | N/A | 100.0 | 8.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: