glosham Level 1 of the Dungeon (0, 0, D:1) a +0 club (28, 28, D:1) a +0 club (38, 5, D:1) a +0 hand axe (46, -16, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (18, 0, D:2) a cursed -3 hand axe (28, 25, D:2) a +0 short sword (33, 15, D:2) a +1 falchion (61, 6, D:2) a +0 dagger (63, 47, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (1, -6, D:3) a +0 helmet a +0 animal skin a +0 vampiric whip (2, -4, D:3) a cursed -3 club a +0 club a +0 club a +0 robe a +0 dagger a +0 dagger a +0 club (10, -31, D:3) a +0 dagger (11, -26, D:3) a +0 robe a +0 leather armour (12, -26, D:3) a +0 club a +0 club (12, -25, D:3) a cursed -1 whip (15, 8, D:3) a +0 mace (17, 0, D:3) a +0 spear (19, 0, D:3) a +0 club a +0 whip (23, -29, D:3) a +0 hand axe (26, -13, D:3) a +0 club (29, -30, D:3) a +0 dagger (30, -36, D:3) a +0 short sword (31, -17, D:3) a +0 leather armour a +0 club a +0 mace (31, -15, D:3) a +0 whip a +0 hand axe (38, -13, D:3) a +0 trident a +0 plate armour a +0 ring mail a +0 scale mail (41, -14, D:3) a +0 club a +0 leather armour (41, -9, D:3) a +0 club (43, 5, D:3) a +0 whip (47, -39, D:3) a +0 falchion Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a +0 robe a +0 mace a +0 leather armour (1, -13, D:4) a +0 short sword a +0 ring mail (1, 0, D:4) a +0 leather armour (1, 1, D:4) a +0 mace a +0 chain mail (16, 9, D:4) a +0 scale mail (22, -5, D:4) a +0 halberd (24, 10, D:4) a +0 hand axe (37, -10, D:4) a +0 giant club Level 5 of the Dungeon (14, -36, D:5) a +0 whip (14, -35, D:5) a +0 ring mail (still there?) a +0 halberd (still there?) a +0 ring mail (still there?) (15, -36, D:5) a +0 club (17, -39, D:5) a +0 spear Level 6 of the Dungeon (0, 0, D:6) an uncursed ring of attention (0, 41, D:6) a +0 dagger a +0 robe (2, 41, D:6) a +0 short sword a +0 leather armour (3, 22, D:6) a +0 leather armour (7, 36, D:6) a +0 hunting sling (17, 3, D:6) a +0 chain mail (21, 1, D:6) a +0 flail a +0 chain mail (25, 1, D:6) a +0 whip a +0 leather armour a +0 trident a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 dire flail a +0 robe (0, 2, D:7) a +0 robe a +0 leather armour a +0 chain mail (0, 3, D:7) a +0 hand axe (7, 15, D:7) an uncursed ring of stealth (8, -4, D:7) a +4 mace a cursed -2 robe (27, -3, D:7) a +0 spear (29, -7, D:7) a +0 spear a cursed +0 ring mail (29, 33, D:7) a +0 club a +0 club (32, -7, D:7) a +0 flail (33, 0, D:7) a cursed +0 plate armour Level 8 of the Dungeon (0, 3, D:8) a potion of degeneration (8, 37, D:8) a +0 leather armour a +2 hand axe of flaming (13, 24, D:8) a +0 shortbow (15, 28, D:8) a +0 robe (15, 44, D:8) a +0 robe (30, 11, D:8) a scarf of spirit shield a phial of floods a scroll of vulnerability a +3 leather armour an uncursed ring of protection from cold a fan of gales 2 scrolls of enchant armour a potion of mutation {!q} 3 scrolls of immolation 4 potions of flight an uncursed staff of summoning 2 tomahawks of dispersal 281 arrows 35 poisoned needles 206 stones 42 bolts 12 tomahawks a cursed +2 battleaxe a +0 shortbow a +3 scale mail of fire resistance the +1 spear of World's End {flame, rF+ Str+5} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+5). It protects you from fire. 3 scrolls of amnesia the +3 shield of Asigap {rC+ MR++} It protects you from cold. It affects your resistance to hostile enchantments. a +6 quarterstaff of chaos 216 sling bullets a +6 great mace of holy wrath a +0 hunting sling a +2 great sword of electrocution a +0 glaive of chopping (35, 1, D:8) a +0 leather armour (36, 44, D:8) a +0 flail (42, 32, D:8) a +0 ring mail a +0 whip a +0 chain mail a +0 battleaxe a +0 leather armour a +0 mace (42, 33, D:8) a +0 animal skin a +0 glaive (43, -6, D:8) a +0 robe (43, 31, D:8) a cursed -2 mace a +0 club (44, 31, D:8) a +0 scale mail (46, 33, D:8) a +0 leather armour a cursed -2 club (46, 34, D:8) a +0 scale mail a +0 whip (48, 37, D:8) a +0 plate armour a +0 battleaxe (49, 38, D:8) a +0 whip Level 9 of the Dungeon (0, 0, D:9) 29 stones a +0 mace (0, 3, D:9) a +0 hand axe a +0 animal skin (16, 4, D:9) 16 stones (19, -7, D:9) a +1 morningstar of draining (23, 21, D:9) a +0 robe (28, -6, D:9) 8 tomahawks (33, 20, D:9) 18 stones (34, 1, D:9) a +0 spear (34, 2, D:9) a +0 quarterstaff (35, -14, D:9) a cursed +0 short sword a +0 robe (36, -14, D:9) a +1 great sword a +0 robe a +0 shortbow (38, -1, D:9) a +0 long sword (43, -5, D:9) a +0 robe a +0 hand axe (44, -15, D:9) a +0 hand axe a +0 hand axe (44, 32, D:9) a +0 trident (45, -15, D:9) a +0 dagger a +0 robe (45, -14, D:9) a +0 giant club a +0 club a +0 falchion a +0 ring mail (46, 14, D:9) a cursed +0 ring mail (48, 10, D:9) a +0 spear (50, 16, D:9) a +2 whip of electrocution a +0 robe a +0 animal skin a +0 animal skin a +0 giant club (52, 17, D:9) a +0 animal skin (56, -11, D:9) 27 stones (56, 14, D:9) a +0 short sword (60, 16, D:9) 8 poisoned needles (60, 17, D:9) a +0 animal skin Level 10 of the Dungeon [Shop] Sanyfur's Food Shop a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) (0, 0, D:10) a +0 war axe (11, -20, D:10) a +0 robe a +3 dagger of venom (22, 10, D:10) a +0 shortbow (24, 16, D:10) a potion of flight (37, -20, D:10) a +0 robe a +4 flail (37, -18, D:10) a +0 robe a +3 hand axe (37, -17, D:10) a +0 robe a +2 long sword of freezing (37, -16, D:10) a +0 robe a cursed -1 short sword (38, -15, D:10) a +0 robe a cursed +4 halberd (40, -21, D:10) a +0 chain mail (41, -2, D:10) 15 stones (49, 20, D:10) a +0 robe Level 11 of the Dungeon (0, 0, D:11) a +0 flail (10, 25, D:11) a +0 falchion (11, 25, D:11) a +0 long sword a +0 chain mail (13, 29, D:11) a +0 club a +0 ring mail (14, 30, D:11) a +0 hunting sling (18, 34, D:11) a +0 trident (19, 35, D:11) 4 large rocks (21, 37, D:11) a +0 giant club a +0 dire flail (23, 30, D:11) a +0 leather armour (29, 10, D:11) a potion of flight (29, 30, D:11) a +0 dagger a +0 robe (36, 8, D:11) a +0 robe (48, -11, D:11) a +0 scale mail of fire resistance (48, 32, D:11) a +0 battleaxe a +0 robe (49, 33, D:11) a +2 helmet (51, 32, D:11) a +0 flail a +0 robe a +3 falchion of freezing a +0 robe (53, 31, D:11) a +2 flail of venom Level 12 of the Dungeon (0, 0, D:12) a +0 giant spiked club a +0 great mace (3, -26, D:12) a +0 leather armour (6, -16, D:12) a +0 morningstar (6, -15, D:12) a +0 longbow (8, 6, D:12) the +4 short sword of the World {flame, rPois MR+ Str+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+4). It protects you from poison. It affects your resistance to hostile enchantments. (10, -8, D:12) a +0 dire flail a +0 dire flail (11, -19, D:12) a +0 dagger a +0 robe (16, -22, D:12) a +0 whip (17, -22, D:12) a stone (17, -21, D:12) 2 stones (18, -22, D:12) a +0 club a +0 giant club a +0 giant club (24, -30, D:12) a +0 chain mail (24, -28, D:12) a +0 hand axe a +0 leather armour (25, -30, D:12) a +0 scale mail (26, -29, D:12) a +0 short sword a +0 ring mail (27, 14, D:12) a +0 falchion (34, 11, D:12) a +0 trident of venom (38, -14, D:12) a cursed +0 hand axe a +0 dagger a +0 robe (38, -13, D:12) a +0 glaive a +0 chain mail (42, -34, D:12) a +0 dagger (43, -38, D:12) a +1 robe of fire resistance a +4 dagger of distortion the +0 falchion of Guehyily {flame, rElec Dex+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+4). It insulates you from electricity. (51, -46, D:12) 9 stones (52, -44, D:12) a +0 dagger a +0 robe (52, -35, D:12) a +0 scale mail (54, -46, D:12) a stone (55, -48, D:12) a +0 short sword a +0 whip 2 stones (55, -47, D:12) a +0 short sword (56, -48, D:12) a +0 short sword 3 stones (56, -47, D:12) a stone (61, 6, D:12) a +0 giant club a cursed -3 giant spiked club (64, -45, D:12) an ugly thing corpse (65, -44, D:12) a +0 giant spiked club (unseen) Level 13 of the Dungeon (0, 0, D:13) a +0 giant club a +0 giant club (5, -34, D:13) a potion of degeneration (6, 6, D:13) a +0 rapier (12, -29, D:13) a +0 rapier (13, -24, D:13) a hydra corpse (16, -41, D:13) a +0 dagger (16, 6, D:13) a +0 blowgun (17, -39, D:13) a +0 hand axe a +0 leather armour (18, -40, D:13) a +0 flail a +0 chain mail (19, -40, D:13) a +1 mace of protection a +0 scale mail (19, -4, D:13) a +0 dagger a +0 robe (20, -4, D:13) a +0 falchion a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (20, -3, D:13) a +0 scimitar a +0 chain mail a +0 dagger a +0 robe a kobold corpse (skeletalised by now) (21, -24, D:13) a +0 dagger (21, -10, D:13) 7 tomahawks (21, -4, D:13) a +0 mace (22, -16, D:13) a Young Poisoner's Handbook (27, -3, D:13) a +0 shortbow (28, -23, D:13) a +0 pair of boots (28, -6, D:13) a centaur corpse (skeletalised by now) (28, -3, D:13) a +0 shortbow (29, -3, D:13) a +0 shortbow (31, -7, D:13) a +0 hand axe a +0 robe (31, -6, D:13) a +0 hand axe a +0 leather armour (32, -8, D:13) a +0 war axe a +0 leather armour (41, -38, D:13) a +0 falchion (48, -33, D:13) a +0 great sword (49, -34, D:13) 23 stones (50, -33, D:13) the +7 hand axe "Saseqais" {chop, rN+ Str+9 Int-4 Stlth+} It inflicts extra damage upon your enemies. It affects your strength (+9). It affects your intelligence (-4). It protects you from negative energy. It makes you more stealthy. (52, -40, D:13) a +3 great sword a +0 hunting sling a +0 chain mail a human skeleton (52, -39, D:13) a +0 glaive of flaming a +0 chain mail a +0 club a +0 shortbow a wyvern corpse a centaur corpse Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 scale mail (6, -19, Lair:1) a +0 robe (61, 10, Lair:1) a +0 robe (69, 14, Lair:1) a +0 glaive Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 robe (1, 4, Lair:2) a +0 whip (10, 12, Lair:2) a +0 leather armour (11, 18, Lair:2) a -3 hunting sling (23, 35, Lair:2) a +0 scale mail (30, 12, Lair:2) 13 poisoned needles (35, -4, Lair:2) a +0 plate armour (37, 14, Lair:2) a +0 helmet (51, 16, Lair:2) a +0 ring mail (52, 23, Lair:2) a +0 dagger of distortion Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 spear (23, -4, Lair:3) 15 stones (32, 13, Lair:3) 5 large rocks (50, -27, Lair:3) 16 stones (53, -6, Lair:3) a +0 flail Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 chain mail (15, 59, Lair:4) a +0 leather armour (28, 37, Lair:4) a +0 giant spiked club (37, 42, Lair:4) a +0 pair of boots (47, 47, Lair:4) a +0 helmet (54, 28, Lair:4) 22 stones (56, 18, Lair:4) 16 stones (56, 30, Lair:4) a +0 war axe Level 5 of the Lair of Beasts (0, 0, Lair:5) 19 stones (11, 24, Lair:5) a +0 short sword (17, 13, Lair:5) a +0 mace (29, 30, Lair:5) a +0 longbow (31, 29, Lair:5) a +0 helmet (36, 13, Lair:5) 14 poisoned needles (40, 47, Lair:5) a +1 broad axe of flaming a +2 glaive of flaming (42, 53, Lair:5) the +7 long sword "Geumu" {slice, *Rage +Blink rN+ SInv} It inflicts extra damage upon your enemies. It protects you from negative energy. It lets you see invisible. It lets you blink. It may make you go berserk in combat. a potion of degeneration (49, 50, Lair:5) a -1 glaive (60, 47, Lair:5) 2 large rocks Level 6 of the Lair of Beasts (12, 24, Lair:6) a +0 mace (21, 2, Lair:6) a scroll of noise (22, 2, Lair:6) 21 stones (31, 22, Lair:6) an uncursed ring of poison resistance (31, 36, Lair:6) a +0 rapier (33, 20, Lair:6) a +0 leather armour (33, 23, Lair:6) an uncursed staff of summoning (34, 22, Lair:6) a +0 flail (37, -1, Lair:6) a +2 vampiric falchion (45, 17, Lair:6) a +0 ring mail (56, 14, Lair:6) a +0 dire flail (58, 5, Lair:6) a +0 rapier