Dungeon Crawl Stone Soup version 0.23-a0-402-g64599a10a2 (webtiles) character file. 0 glosham the Skirmisher (level 1, -3/14 HPs) Began as a Tengu Abyssal Knight on Nov 4, 2018. Was a Follower of Lugonu. Slain by an ancient zyme (5 damage) ... on level 1 of the Abyss. The game lasted 00:01:52 (129 turns). glosham the Skirmisher (Tengu Abyssal Knight) Turns: 129, Time: 00:01:53 Health: -3/14 AC: 3 Str: 12 XL: 1 Next: 0% Magic: 3/3 EV: 11 Int: 12 God: Lugonu [*.....] Gold: 0 SH: 0 Dex: 13 Spells: 0/0 levels left rFire . . . SeeInvis . a - +1 falchion rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.08/turn (no ring) @: confused, non-regenerating, diseased A: beak, talons 3 a: Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. Inventory: Hand Weapons a - a +1 falchion (weapon) Armour b - a +0 leather armour (worn) Comestibles c - a ration Skills: - Level 3.0 Fighting - Level 2.1 Long Blades - Level 2.1 Armour - Level 1.1 Dodging * Level 0.0 Stealth - Level 1.5 Invocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History The golden eye blinks at you. You are more confused. You completely miss the golden eye. Your kick misses the golden eye. The golden eye blinks! An ancient zyme comes into view. You feel yourself growing ill in the presence of the ancient zyme. The golden eye blinks at you. You are more confused. You hit the golden eye. Your kick misses the golden eye. The golden eye is moderately wounded. You feel ill. The golden eye blinks at you. You are more confused. The golden eye turns its gaze towards you. The golden eye blinks at you. You are more confused. You bump into the rock wall. The golden eye turns its gaze towards you. You feel ill. The golden eye blinks at you. You are more confused. You miss the golden eye. Your kick misses the golden eye. Your peck misses the golden eye. The golden eye is moderately wounded. The golden eye blinks at you. You are more confused. The golden eye turns its gaze towards you. You miss the golden eye. Your kick misses the golden eye. Your peck misses the golden eye. The golden eye is moderately wounded. The golden eye blinks at you. You are more confused. The ancient zyme barely misses you. The ancient zyme hits you! Ouch! That really hurt! Unknown command. You bump into the crystal wall. The golden eye blinks! The ancient zyme barely misses you. The ancient zyme hits you. * * * LOW HITPOINT WARNING * * * You bump into the metal wall. The ancient zyme hits you. You die... . ..... .#. ... # ####..#.. . #..... . #.#.#.#####..... #...### .. .... .#.##.. . #..... #.#. #.###...... ..#...##...# . . #.......###.... # #.##...x@....... ......##.#.#.... #### . .#.... .. #%. .. ...... #.#..# ..#.... #...# .#..... #... .#.. . .#. #. .. You could see an ancient zyme. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | glosham the Tengu Abyssal Knight began the quest for the | Orb. 0 | Abyss:1 | Reached XP level 1. HP: 14/14 MP: 3/3 37 | Abyss:1 | Noticed a golden eye 120 | Abyss:1 | Noticed an ancient zyme 129 | Abyss:1 | Slain by an ancient zyme Vault maps used: Abyss:1: evilmike_abyss_exit_glass Action || total -------------------------++------- Melee: Falchion || 23 Use: Potion || 1 Dodge: Dodged || 2 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+------- Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 129.0 Abyss | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 129.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: Abyss:1: evilmike_abyss_exit_glass