Dungeon Crawl Stone Soup version 0.23-a0-404-g0063841da3 (webtiles) character file. 0 glosham the Skirmisher (level 1, -1/14 HPs) Began as a Tengu Abyssal Knight on Nov 5, 2018. Was a Follower of Lugonu. Slain by a fire bat (5 damage) ... on level 1 of the Abyss. The game lasted 00:01:39 (99 turns). glosham the Skirmisher (Tengu Abyssal Knight) Turns: 99, Time: 00:01:40 Health: -1/14 AC: 3 Str: 12 XL: 1 Next: 0% Magic: 3/3 EV: 16 Int: 12 God: Lugonu [*.....] Gold: 7 SH: 0 Dex: 18 Spells: 0/0 levels left rFire . . . SeeInvis . a - +1 falchion rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: agile, very slightly contaminated A: beak, talons 3 a: Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. You collected 7 gold pieces. Inventory: Hand Weapons a - a +1 falchion (weapon) Armour b - a +0 leather armour (worn) Comestibles c - a ration Skills: - Level 3.0 Fighting - Level 2.1 Long Blades - Level 2.1 Armour - Level 1.1 Dodging * Level 0.0 Stealth - Level 1.5 Invocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History You see here a scroll labeled UNLISCH MENGOLU. d - a scroll labeled UNLISCH MENGOLU Found a scroll labeled GEEBIZ REDE. You see here a scroll labeled GEEBIZ REDE. As you read the scroll labeled GEEBIZ REDE, it crumbles to dust. You feel strangely unstable. You feel the power of the Abyss delaying your translocation! It was a scroll of teleportation. Found 12 gold pieces. Found a gateway leading deeper into the Abyss. A hungry ghost comes into view. You see here 12 gold pieces. You are suddenly pulled into a different region of the Abyss! Found 7 gold pieces. Found an orange potion. You see here 7 gold pieces. You now have 7 gold pieces. You see here an orange potion. e - an orange potion Blink to where? Press: ? - help, Dir - move target cursor You are very lightly contaminated with residual magic. As you read the scroll labeled UNLISCH MENGOLU, it crumbles to dust. It was a scroll of blinking. A fire bat comes into view. It was a potion of agility. You feel agile all of a sudden. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! You hit the fire bat. The fire bat is lightly wounded. The fire bat bites you. You are engulfed in flames! Ouch! That really hurt! The fire bat bites you. You are engulfed in flames. You die... ## ##.# .. ##.. .. ## #..# ..##.# ##@# ...#.##.#b.# #.#...#.#...# #.#.. ##...# #....# ..#.# # # #..#.# ......# #.#.###..#... .#. . ... ..# #.. ...... ....#. . ...#.#. You could see a fire bat. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | glosham the Tengu Abyssal Knight began the quest for the | Orb. 0 | Abyss:1 | Reached XP level 1. HP: 14/14 MP: 3/3 26 | Abyss:1 | Found a corrupted altar of Lugonu. 55 | Abyss:1 | Noticed a hungry ghost 90 | Abyss:1 | Noticed a fire bat 99 | Abyss:1 | Slain by a fire bat Vault maps used: Action || total -------------------------++------- Melee: Falchion || 1 Use: Scroll || 2 Potion || 1 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+------- Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 99.0 Abyss | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 99.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: