Dungeon Crawl Stone Soup version 0.23-a0-417-gf02c810438 (webtiles) character file. 0 glosham the Skirmisher (level 1, 0/19 HPs) Began as a Draconian Abyssal Knight on Nov 10, 2018. Was a Follower of Lugonu. Slain by an unseen horror (2 damage) ... on level 1 of the Abyss. The game lasted 00:02:46 (96 turns). glosham the Skirmisher (Draconian Abyssal Knight) Turns: 96, Time: 00:02:47 Health: 0/19 AC: 4 Str: 14 XL: 1 Next: 0% Magic: 2/2 EV: 12 Int: 12 God: Lugonu [*.....] Gold: 0 SH: 0 Dex: 10 Spells: 0/0 levels left rFire . . . SeeInvis . a - +1 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: unfitting armour, cold-blooded, AC +4 a: Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. Inventory: Hand Weapons a - a +1 hand axe (weapon) Comestibles b - a ration Skills: * Level 3.2 Fighting - Level 2.0 Axes - Level 2.1 Dodging - Level 2.0 Invocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Welcome, glosham the Draconian Abyssal Knight. It is said that the Orb of Zot exists deep within this dungeon. Lugonu says: Depart the Abyss and spread corruption, my servant! Press ? for a list of commands and other information. Found a corrupted altar of Lugonu. Adjust (i)tems, (s)pells, or (a)bilities? Adjust which ability? No such ability. A large abomination comes into view. Found a chain mail. Found a scroll labeled BIEPHI DITEG. A large abomination comes into view. A neqoxec comes into view. The neqoxec moves out of view. You see here a scroll labeled BIEPHI DITEG. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Okay, then. As you read the scroll labeled BIEPHI DITEG, it crumbles to dust. You feel momentarily disoriented. It was a scroll of magic mapping. The neqoxec gestures. Found 13 gold pieces. A worldbinder comes into view. Found a club. An ancient zyme comes into view. You feel yourself growing ill in the presence of the ancient zyme. Something hits you! Something hits you! * * * LOW HITPOINT WARNING * * * Something hits you. * * * LOW HITPOINT WARNING * * * Something hits you. You die... #..#..#..###.#.#...# ##.#.........##...# . ...#.#..##.#......####.# #..#. .#. ###......#... .#. . # #........# #. #.## #..#.#..#...#...# #. ......#.......# . ..#.##..#.#...# x. ##..##@## #.. # #...# ##..# #### ### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | glosham the Draconian Abyssal Knight began the quest for | the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 19/19 MP: 2/2 36 | Abyss:1 | Noticed a large abomination 52 | Abyss:1 | Noticed a large abomination 53 | Abyss:1 | Noticed a neqoxec 59 | Abyss:1 | Noticed an iron imp 80 | Abyss:1 | Noticed a worldbinder 92 | Abyss:1 | Noticed an ancient zyme 96 | Abyss:1 | Slain by an unseen horror Vault maps used: Action || total -------------------------++------- Use: Scroll || 1 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+------- Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 96.0 Abyss | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 96.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: