Dungeon Crawl Stone Soup version 0.23-a0-417-gf02c810438 (webtiles) character file. 0 glosham the Skirmisher (level 1, -8/19 HPs) Began as a Draconian Abyssal Knight on Nov 10, 2018. Was a Follower of Lugonu. Mangled by an ancient zyme (10 damage) ... on level 2 of the Abyss. The game lasted 00:02:46 (88 turns). glosham the Skirmisher (Draconian Abyssal Knight) Turns: 88, Time: 00:02:46 Health: -8/19 AC: 4 Str: 14 XL: 1 Next: 0% Magic: 2/2 EV: 12 Int: 14 God: Lugonu [*.....] Gold: 35 SH: 0 Dex: 10 Spells: 0/0 levels left rFire + . . SeeInvis . a - +1 hand axe rCold x . . Gourm . (no shield) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.00/turn d - ring of flight MPRegen 0.08/turn e - ring of Voydou Risyl {Fire Int+2} @: non-regenerating, diseased A: unfitting armour, [deterioration 2], cold-blooded, AC +4 a: Depart the Abyss, Renounce Religion, Evoke Flight You were on level 2 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. You collected 35 gold pieces. Inventory: Hand Weapons a - a +1 hand axe (weapon) Jewellery d - a ring of flight (left hand) e - the ring of Voydou Risyl (right hand) {Fire Int+2} (You found it on level 2 of the Abyss) [ring of fire] It enhances your fire magic. It affects your intelligence (+2). It protects you from fire. It makes you vulnerable to cold. Scrolls c - a scroll of remove curse Comestibles b - a ration Skills: * Level 3.2 Fighting - Level 2.0 Axes - Level 2.1 Dodging - Level 2.0 Invocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. [Your body often deteriorates upon taking damage.] Message History There is a gateway leading deeper into the Abyss here. You plunge deeper into the Abyss. Found a notched gilded ring. Found a gateway leading out of the Abyss. You see here a notched gilded ring. d - a notched gilded ring Put on which piece of jewellery? (? for menu, Esc to quit) d - a ring of flight (left hand) Adjust (i)tems, (s)pells, or (a)bilities? Adjust which ability? No such ability. Found a slimy wooden ring. You see here a slimy wooden ring. e - a slimy wooden ring Put on which piece of jewellery? (? for menu, Esc to quit) You feel more attuned to fire. You feel clever. e - the ring of Voydou Risyl (right hand) {Fire Int+2} Found a ration. The guardian serpent shouts! You feel yourself growing ill in the presence of the ancient zyme. Found a scroll labeled SOHYRYOMAR. A wretched star comes into view. Found a leather armour. You feel ill. The wretched star pulses with an eldritch light! You feel yourself wasting away. You feel your body start to fall apart. The wretched star glows turbulently. The orb of energy hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You see here a scroll labeled SOHYRYOMAR. As you read the scroll labeled SOHYRYOMAR, it crumbles to dust. You hear a loud clanging noise! It was a scroll of noise. You hear a horrible gurgling sound! You hear a roar! You hear a bellow! You hear a horrible gurgling sound! The ancient zyme hits you! Ouch! That really hurt! You die... ##...# .#.... ##.#.# ......##.#..##.....#.# ..#§# #.##...# .##. . ###.#.#.#.##....#.# . #..###....#.#..# #..#..#...#.#.#.#.## ....#.......§#.#.... .## ##.......#.*#.# #.. ###S..#@## ...##.#.#.#x..# .#[. #....#....# ... ....#...#...... .# ..#..##....#.... .#.... #.#....##.. ...#. ##. #..# . ... ..#.## .# You could see a wretched star and an ancient zyme. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | glosham the Draconian Abyssal Knight began the quest for | the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 19/19 MP: 2/2 60 | Abyss:2 | Got a slimy wooden ring 61 | Abyss:2 | Identified the ring of Voydou Risyl {Fire Int+2} (You found | it on level 2 of the Abyss) 70 | Abyss:2 | Noticed an ancient zyme 70 | Abyss:2 | Noticed a guardian serpent 79 | Abyss:2 | Noticed a wretched star 88 | Abyss:2 | Mangled by an ancient zyme Vault maps used: Abyss:1: evilmike_abyss_exit_smiterflies, small_statue_intersection Abyss:2: hangedman_abyss_or_decor_stagger, evilmike_abyss_exit_3 Action || total -------------------------++------- Use: Scroll || 2 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+------- Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 44.0 Abyss | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 44.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: Abyss:1: evilmike_abyss_exit_smiterflies, small_statue_intersection Abyss:2: hangedman_abyss_or_decor_stagger, evilmike_abyss_exit_3