glosham Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (3, 15, D:1) 20 stones (5, 16, D:1) a +0 short sword (9, 1, D:1) a +0 short sword (16, -15, D:1) a +2 short sword of draining (28, -15, D:1) a +0 hand axe (28, -3, D:1) a +0 leather armour Level 2 of the Dungeon (6, 16, D:2) a +0 club (7, 5, D:2) a +0 club (10, 16, D:2) a +0 leather armour (10, 17, D:2) a +0 spear a +0 whip (17, 2, D:2) a stone (17, 7, D:2) a stone (17, 8, D:2) a cursed -1 club (17, 9, D:2) a stone a +0 dagger (27, 29, D:2) 4 poisoned needles (35, -1, D:2) a +0 dagger (40, -10, D:2) a +0 dagger (42, 24, D:2) a stone (42, 25, D:2) 3 stones a +0 short sword (43, 26, D:2) a +0 club (44, 3, D:2) 17 bolts (45, 4, D:2) 22 stones (53, 14, D:2) a +0 club (55, 39, D:2) 7 steel tomahawks (57, 23, D:2) a +1 hunting sling of flaming (63, 25, D:2) a cursed -1 club Level 3 of the Dungeon (0, 0, D:3) a stone a +0 short sword (5, 7, D:3) a stone (7, -3, D:3) a +0 robe (8, 4, D:3) a cursed -2 quarterstaff (11, -7, D:3) a +0 flail (22, 22, D:3) a +0 short sword a +0 dagger (25, 26, D:3) a +0 flail (26, 27, D:3) a +0 dagger a +0 trident a +0 scale mail (27, 18, D:3) a +0 short sword (32, 17, D:3) a +0 club (32, 19, D:3) a +0 quarterstaff (34, 20, D:3) a +0 club a +0 hand axe a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) an adder skeleton (0, 6, D:4) a +0 leather armour (0, 39, D:4) a +0 robe (2, 6, D:4) a +0 flail (12, -12, D:4) a quokka skeleton (20, -6, D:4) the +1 pair of boots of the Villain {Int+8 Dex-5 Stlth+} It affects your intelligence (+8). It affects your dexterity (-5). It makes you more stealthy. (31, 18, D:4) a +0 giant club (60, 0, D:4) a +0 short sword Level 5 of the Dungeon (0, 0, D:5) 12 gold pieces