Dungeon Crawl Stone Soup version 0.23-a0-417-gf02c810438 (webtiles) character file. 0 glosham the Ducker (level 1, -1/10 HPs) Began as a Felid Abyssal Knight on Nov 10, 2018. Was a Follower of Lugonu. Killed by divine providence ... invoked by a smoke demon ... summoned by a glowing orange brain (11 damage) ... on level 1 of the Abyss. The game lasted 00:00:43 (42 turns). glosham the Ducker (Felid Abyssal Knight) Turns: 42, Time: 00:00:44 Health: -1/10 AC: 1 Str: 8 XL: 1 Next: 0% Magic: 3/3 EV: 18 Int: 13 God: Lugonu [*.....] Gold: 0 SH: 0 Dex: 15 Spells: 0/0 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + - Unarmed rCold . . . Gourm . (shield unavailable) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet unavailable) rElec . Reflect . (cloak unavailable) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) @: quick A: very small, no armour, no weapons or thrown items, stealth, claws 1, fangs 3, see invisible, carnivore, speed 1, shaggy fur 1, slow metabolism 1, sharp paws a: Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. Inventory: Comestibles a - a ration Skills: - Level 3.0 Fighting - Level 3.2 Dodging * Level 2.0 Unarmed Combat - Level 1.7 Invocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear armour. You are incapable of wielding weapons or throwing items. Your paws allow you to move quietly. (Stealth) You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are carnivorous and can eat meat at any time. You cover ground quickly. You are covered in fur. (AC +1) You have a slow metabolism. Your sharp claws are effective at attacking unaware monsters. Message History Welcome, glosham the Felid Abyssal Knight. Will you prevail where others failed? Will you find the Orb of Zot? Lugonu says: Depart the Abyss and spread corruption, my servant! Press ? for a list of commands and other information. Found a corrupted altar of Lugonu. Found a gateway leading out of the Abyss. Found a scroll labeled ARPHUM JUNIUCH. You see here a scroll labeled ARPHUM JUNIUCH. As you read the scroll labeled ARPHUM JUNIUCH, it crumbles to dust. You assume a fearsome visage. Nothing appears to happen. It was a scroll of fear. A glowing orange brain comes into view. The glowing orange brain turns its attention towards you. Found a leather armour. The glowing orange brain pulsates. Found 22 stones. The hellwing gives a chilling moan. The smoke demon roars! The smoke demon gestures at you. Something smites you! Ouch! That really hurt! You die... ..#.#.#.#..# .# ... .. . #.##..##.#.....# ...#..#...# .#...... #.. #.#....#........ #...#..#..#.#..#... # ..#. ##...##..#.## ... ..# #.#....#..[## . .# .#..###.#.#....#... #.#. #.# #...#@....... ##.###..####.....#.#. #....#...## ###...#.## #......# #G.#(...# .#........ #434#.....#. ....# ....# You could see a glowing orange brain, 2 hellwings and a smoke demon. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | glosham the Felid Abyssal Knight began the quest for the | Orb. 0 | Abyss:1 | Reached XP level 1. HP: 10/10 MP: 3/3 39 | Abyss:1 | Noticed a glowing orange brain 41 | Abyss:1 | Noticed a hellwing 41 | Abyss:1 | Noticed a hellwing 41 | Abyss:1 | Noticed a smoke demon 41 | Abyss:1 | Noticed a hellwing 42 | Abyss:1 | Killed from afar by a smoke demon Vault maps used: Action || total -------------------------++------- Use: Scroll || 1 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+------- Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 42.0 Abyss | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 42.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: