Dungeon Crawl Stone Soup version 0.23-a0-417-gf02c810438 (webtiles) character file.

0 glosham the Ducker (level 1, -12/10 HPs)
             Began as a Felid Abyssal Knight on Nov 10, 2018.
             Was a Follower of Lugonu.
             Mangled by a small abomination (19 damage)
             ... on level 1 of the Abyss.
             The game lasted 00:02:54 (169 turns).

glosham the Ducker (Felid Abyssal Knight)            Turns: 169, Time: 00:02:55

Health: -12/10     AC:  1    Str:  8    XL:     1   Next: 0%
Magic:  3/3        EV: 18    Int: 13    God:    Lugonu [*.....]
Gold:   7          SH:  0    Dex: 15    Spells: 0/0 levels left
                                        Lives:  0   Deaths: 0

rFire    . . .     SeeInvis +     - Unarmed
rCold    . . .     Gourm    .   (shield unavailable)
rNeg     . . .     Faith    .   (armour unavailable)
rPois    .         Spirit   .   (helmet unavailable)
rElec    .         Reflect  .   (cloak unavailable)
rCorr    .         Harm     .   (gloves unavailable)
MR       .....                  (boots unavailable)
Stlth    ++........             (no amulet)
HPRegen  0.03/turn              (no ring)
MPRegen  0.08/turn              (no ring)

@: quick
A: very small, no armour, no weapons or thrown items, stealth, claws 1, fangs 3,
see invisible, carnivore, speed 1, shaggy fur 1, slow metabolism 1, sharp paws
a: Depart the Abyss, Renounce Religion


You were on level 1 of the Abyss.
You worshipped Lugonu.
Lugonu was aware of your devotion.
You were not hungry.

You visited 0 branches of the dungeon, and saw 0 of its levels.
You visited the Abyss 1 time.

You collected 7 gold pieces.

Inventory:

Comestibles
 a - a ration


   Skills:
 - Level 3.0 Fighting
 - Level 3.2 Dodging
 * Level 2.0 Unarmed Combat
 - Level 1.7 Invocations


You couldn't memorise any spells.
You didn't know any spells.
Your spell library was empty.

Dungeon Overview and Level Annotations

Branches:
Dungeon (0/15)            

Altars:


Innate Abilities, Weirdness & Mutations

You cannot wear armour.
You are incapable of wielding weapons or throwing items.
Your paws allow you to move quietly. (Stealth)
You have sharp claws.
You have razor-sharp teeth.
You have supernaturally acute eyesight. (SInv)
You are carnivorous and can eat meat at any time.
You cover ground quickly.
You are covered in fur. (AC +1)
You have a slow metabolism.
Your sharp claws are effective at attacking unaware monsters.


Message History

A large abomination comes into view.
The large abomination moves out of view.
Found 7 gold pieces.
A small abomination comes into view.
Found 23 arrows.
You see here 7 gold pieces.
You now have 7 gold pieces.
A guardian serpent comes into view.
Found 2 scrolls labeled XASUEJ LELIHEA.
A starcursed mass comes into view.
A bone dragon comes into view.
Found 9 gold pieces.
The small abomination hits you.
Ouch! That really hurt!
A starcursed mass splits.
A tentacled starspawn comes into view.
A large abomination comes into view.
A worldbinder comes into view.
The small abomination misses you.
The small abomination closely misses you.
A tentacled starspawn comes into view.
Tentacles burst from the starspawn's body!
2 starspawn tentacles come into view.
The starspawn tentacle moves out of view.
Found 29 sling bullets.
You see here 29 sling bullets.
The small abomination misses you.
A ynoxinul comes into view.
Found 24 arrows.
A wight comes into view. It is wielding a -1 battleaxe.
The small abomination closely misses you.
The ynoxinul gestures.
Found a scroll labeled HIECO XOPNE.
You see here a scroll labeled HIECO XOPNE.
As you read the scroll labeled HIECO XOPNE, it crumbles to dust.
It is a scroll of enchant weapon.
You aren't carrying any weapons that can be enchanted.
The small abomination misses you. The small abomination hits you!!
Ouch! That really hurt!
You die...

       ..#..##.#.##
      ...# #.##.##.#
    #.#... .#.#...#.
     ...##.#....##.#
    ###....#.....#..
    #... ##.X#... ..
  ###...##.##.###. .
  #....#..#.#..####
   #...@x..##..#  ..
   #..##...#....   .
   #.  .#.#.####.
  #.  .##.##..  .#
 ..  .# #.. #.#  #
..  .#  #..# #.#
#  #.   .#..  #.
   .      ...


You could see a large abomination and a small abomination.

Vanquished Creatures (others)
  4 starspawn tentacles (Abyss:1)
4 creatures vanquished.

Notes
Turn   | Place    | Note
-------+----------+-------------------------------------------
     0 | Abyss:1  | glosham the Felid Abyssal Knight began the quest for the
                  | Orb.
     0 | Abyss:1  | Reached XP level 1. HP: 10/10 MP: 3/3
    36 | Abyss:1  | Noticed a large abomination
    41 | Abyss:1  | Noticed a small abomination
    51 | Abyss:1  | Noticed a guardian serpent
    62 | Abyss:1  | Noticed a small abomination
    62 | Abyss:1  | Noticed a starcursed mass
    63 | Abyss:1  | Noticed a bone dragon
    85 | Abyss:1  | Noticed a tentacled starspawn
    96 | Abyss:1  | Noticed a large abomination
   115 | Abyss:1  | Noticed a worldbinder
   130 | Abyss:1  | Noticed a tentacled starspawn
   149 | Abyss:1  | Noticed a ynoxinul
   154 | Abyss:1  | Noticed a wight
   169 | Abyss:1  | Mangled by a small abomination

Vault maps used:

Action                   || total
-------------------------++-------
  Use: Scroll            ||     1
Dodge: Dodged            ||     5

Table legend:
 A = Non-vault XP
 B = Vault XP
 C = Vault XP percentage of total XP
 D = Non-vault monster count
 E = Vault monster count
 F = Vault count percentage of total count

                 A         B        C        D         E        F   
            +---------+---------+-------+---------+---------+-------
      Total |       0 |       0 |  N/A  |       0 |       0 |  -nan
            +---------+---------+-------+---------+---------+-------
            +---------+---------+-------+---------+---------+-------

Table legend:
 A = Turns spent in this place as a percentage of turns spent in the
     entire game.
 B = Non-inter-level travel turns spent in this place as a percentage of
     non-inter-level travel turns spent in the entire game.
 C = Inter-level travel turns spent in this place as a percentage of
     turns spent in this place.
 D = Turns resting spent in this place as a percentage of non-inter-level
     travel turns spent in this place.
 E = Turns spent auto-exploring this place as a percentage of
     non-inter-level travel turns spent in this place.
 F = Non-inter-level travel turns spent in this place divided by the
     number of levels of this place that you've seen.

                   A       B       C       D       E               F
               +-------+-------+-------+-------+-------+----------------------
         Total | 100.0 | 100.0 |   0.0 |   0.0 |   0.0 |         169.0
         Abyss | 100.0 | 100.0 |   0.0 |   0.0 |   0.0 |         169.0
               +-------+-------+-------+-------+-------+----------------------

Vault maps used: