Dungeon Crawl Stone Soup version 0.24-a0-535-gbb0d440638 (webtiles) character file. Game seed: 17068518839398145868 79 glosham the Skirmisher (level 4, -6/41 HPs) Began as a Hill Orc Conjurer on Aug 10, 2019. Mangled by a worm (15 damage) ... on level 2 of the Dungeon. The game lasted 00:28:25 (1038 turns). glosham the Skirmisher (Hill Orc Conjurer) Turns: 1038, Time: 00:28:26 Health: -6/41 AC: 5 Str: 11 XL: 4 Next: 37% Magic: 2/6 EV: 11 Int: 15 God: Gold: 45 SH: 0 Dex: 11 Spells: 3/6 levels left rFire . . . SeeInvis . a - +4 quarterstaff (chaos) rCold . . . Gourm . (shield currently unavailable) rNeg . . . Faith . X - +0 leather armour rPois . Spirit . U - +0 helmet rElec . Reflect . Y - +0 cloak rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.13/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 45 gold pieces. Inventory: Hand Weapons a - a +4 quarterstaff of chaos (weapon) b - a +0 hunting sling c - a +0 short sword d - a +2 dagger of pain Missiles f - 77 stones (quivered) g - 20 arrows Armour h - a +0 scale mail U - a +0 helmet (worn) X - a +0 leather armour (worn) Y - a +0 cloak (worn) Scrolls j - a scroll of enchant armour {unknown} Potions k - a potion of mutation {unknown} Comestibles i - 2 rations l - 3 chunks of flesh Skills: * Level 4.7 Fighting - Level 1.5 Dodging - Level 1.5 Stealth - Level 1.5 Spellcasting - Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger x - Searing Ray Conj ##.... 9% 2 ###.... z - Magic Dart Conj ##.. 6% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Dazzling Spray Conj/Hex #..... 38% 3 ####... Iskenderun's Mystic Bla Conj ##...... 52% 4 #####.. Force Lance Conj/Tloc #....... 80% 4 #####.. Fulminant Prism Conj/Hex #......... 80% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Dithmenos Annotations: D:2 Sigmund Message History Press: ? - help, Shift-Dir - straight line, f - worm Aim: a worm You shoot a stone. The stone hits the worm. The worm is severely wounded. Casting: Searing Ray (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f - worm, p - worm Aim: a worm (heavily wounded, poisoned) The searing ray hits the worm. The worm is almost dead. (Press . to maintain the ray.) The searing ray hits the worm. You kill the worm! The searing ray hits the worm! The worm is heavily wounded. You finish channeling your searing ray. Firing (i - inventory) f - 78 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - worm Aim: a worm (heavily wounded) You shoot a stone. The stone hits the worm. The worm is heavily wounded. Your +4 quarterstaff of chaos is briefly surrounded by a scintillating aura of random colours. a - a +4 quarterstaff of chaos (weapon) You barely miss the worm. The worm is heavily wounded. You hit the worm. The worm is severely wounded. The worm barely misses you. You hit the worm. The worm goes berserk! The worm is almost dead. The worm bites you but does no damage. You barely miss the worm. The worm is severely wounded. The worm closely misses you. The worm bites you! * * * LOW HITPOINT WARNING * * * You barely miss the worm. The worm is severely wounded. The worm bites you! You die... ,,,,,,,,,,*********##.....####### ,,,,,,,,,,* #.....# ,,,,,,,,,,* #..†..# ,,,,,,,,,,* #.....# ,,,,,,,,,,* ####.##### *,,,,,,,,,* #....# ** *,,,,,,,,.########.#### *. ***,,***,..........# *. *,,,,,,,,......w@..# *. ,,,*,,,,,..(((.....# *. ,,,***,,,.(........# *# ,,****,,,(.........# ,,,*,,,,,......!...# ,,,,,_,*,..........###*##### ,,**,,,**..#########...#...## ,****,***#?* *#.........### ,,***,,,,,,* #_...........# You could see a worm (berserk). Vanquished Creatures Crazy Yiuf (D:2) An adder (D:2) 3 worms (D:2) A dart slug (D:2) A leopard gecko (D:1) 2 giant cockroaches (D:2) 9 goblins 3 hobgoblins (D:2) A ball python (D:2) 2 bats (D:2) 3 frilled lizards A kobold (D:2) 5 rats A fungus (D:2) 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | glosham the Hill Orc Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 108 | D:1 | Reached skill level 1 in Fighting 123 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/4 136 | D:1 | Reached skill level 2 in Fighting 150 | D:1 | Learned a level 2 spell: Searing Ray 271 | D:2 | Reached skill level 3 in Fighting 365 | D:2 | Reached XP level 3. HP: 21/31 MP: 0/5 404 | D:2 | Noticed Sigmund 634 | D:2 | Found a shadowy altar of Dithmenos. 853 | D:2 | Found a runed translucent door. 854 | D:2 | Noticed Crazy Yiuf 923 | D:2 | Killed Crazy Yiuf 923 | D:2 | Reached skill level 4 in Fighting 923 | D:2 | Reached XP level 4. HP: 13/41 MP: 1/6 1038 | D:2 | Mangled by a worm Levels and vault maps discovered: D:1: dpeg_arrival_short_road, layout_basic, minmay_misc_feat_pillars D:2: layout_basic, marbit_many_paths, trog_three_pillars_becter, uniq_sigmund, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 3 4 | 4.7 Dodging | | 1.5 Stealth | | 1.5 Spellcasting | | 1.5 Conjurations | | 4.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Short sword | 9 | || 9 Unarmed | 1 | || 1 Dagger | 20 | || 20 Quarterstaff | | 6 || 6 Fire: Hunting sling | 39 | 19 || 58 Throw: Dart | | 4 || 4 Cast: Magic Dart | 10 | || 10 Searing Ray | 5 | 1 || 6 Use: Scroll | 2 | || 2 Eat: Chunk | | 1 || 1 Armor: Leather armour | 1 | 1 || 2 Dodge: Dodged | 10 | 2 || 12 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 72 | 41 | 36.3 | 31 | 2 | 6.1 +---------+---------+-------+---------+---------+------- D:1 | 13 | 0 | 0.0 | 8 | 0 | 0.0 D:2 | 59 | 41 | 41.0 | 23 | 2 | 8.0 +---------+---------+-------+---------+---------+------- Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 5.2 | 0.0 | 0.0 | 492.0 Dungeon | 100.0 | 100.0 | 5.2 | 0.0 | 0.0 | 492.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 56.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 56.5 +-------+-------+-------+-------+-------+---------------------- Levels and vault maps discovered: D:1: dpeg_arrival_short_road, layout_basic, minmay_misc_feat_pillars D:2: layout_basic, marbit_many_paths, trog_three_pillars_becter, uniq_sigmund, uniq_crazy_yiuf_cottage