Dungeon Crawl Stone Soup version 0.24-a0-581-gc0fa6600bf (webtiles) character file. Game seed: 307232588970230020 14 glosham the Grave Robber (level 2, 0/15 HPs) Began as a Deep Elf Necromancer on Aug 24, 2019. Slain by a hobgoblin ... wielding a +0 club (2 damage) ... on level 1 of the Dungeon. The game lasted 00:06:07 (241 turns). glosham the Grave Robber (Deep Elf Necromancer) Turns: 241, Time: 00:06:08 Health: 0/15 AC: 2 Str: 5 XL: 2 Next: 31% Magic: 3/8 EV: 14 Int: 19 God: Gold: 0 SH: 3 Dex: 15 Spells: 7/8 levels left rFire . . . SeeInvis . a - +0 hunting sling rCold . . . Gourm . (no shield) rNeg . . . Faith . d - +0 robe rPois . Spirit . (no helmet) rElec . Reflect + (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ z - +3 amulet of reflection HPRegen 0.05/turn A - +1 ring of evasion MPRegen 0.11/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Hand Weapons a - a +0 hunting sling (weapon) b - a +0 whip Missiles f - 3 stones h - 18 sling bullets (quivered) i - 13 arrows Armour d - a +0 robe (worn) Jewellery z - a +3 amulet of reflection (around neck) A - a +1 ring of evasion (left hand) Scrolls k - a scroll of identify {unknown} Potions c - a potion of curing {unknown} g - a potion of berserk rage {unknown} Comestibles e - 2 rations j - 4 chunks of flesh Skills: - Level 2.4 Dodging - Level 2.4 Stealth * Level 3.6 Spellcasting * Level 5.2 Necromancy You had 7 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger z - Pain Necr ###. 1% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Animate Skeleton Necr N/A 1% 1 None Vampiric Draining Necr ###....... 4% 3 ###.... Regeneration Chrm/Necr ##........ 14% 3 ###.... Animate Dead Necr N/A 17% 4 ####... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - dart slug Aim: a dart slug (almost dead, clinging, chance to defeat MR: 92%) The dart slug writhes in agony. You kill the dart slug! Found a ration. You see here a sling bullet. h - 16 sling bullets (gained 1) You see here 2 sling bullets. h - 18 sling bullets (gained 2) A bat comes into view. Casting: Pain (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat (resting, chance to defeat MR: 92%) The bat writhes in agony. You kill the bat! You see here a ration. e - 2 rations (gained 1) 3 jackals come into view. Found a sapphire potion. A hobgoblin comes into view. It is wielding a +0 club. Found a stone staircase leading down. Casting: Pain (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin, wielding a +0 club (resting, chance to defeat MR: 92%) The hobgoblin shouts! The hobgoblin writhes in agony. A giant cockroach comes into view. Casting: Pain (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin, wielding a +0 club (moderately wounded, chance to defeat MR: 92%) The hobgoblin writhes in agony. The hobgoblin hits you with a +0 club. You die... ..####.##### #.# # #.# # #.# # #.# # # #.# # ####>### #.# # # #.gs#.. ..# # #. #@##.# # .. #...# # #.###..#.# # #......# # ######### ..##.##...#######........ .....#.#..........####### #........######### #######..# ##.# You could see a giant cockroach and a hobgoblin. Vanquished Creatures A dart slug (D:1) 2 bats (D:1) A goblin (D:1) 2 hobgoblins 2 jackals (D:2) 2 kobolds 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | glosham the Deep Elf Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 98 | D:1 | Reached skill level 5 in Necromancy 167 | D:2 | Reached XP level 2. HP: 7/15 MP: 2/8 241 | D:1 | Slain by a hobgoblin Levels and vault maps discovered: D:1: beargit_arrival_greenhouse, layout_loops_ring D:2: layout_basic Skill XL: | 1 | ---------------+----+----- Necromancy | 5 | 5.2 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.6 Action || total -------------------------++------- Fire: Hunting sling || 3 Cast: Pain || 18 Armor: Robe || 1 Dodge: Dodged || 1 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 21 | 0 | 0.0 | 10 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 13 | 0 | 0.0 | 6 | 0 | 0.0 D:2 | 8 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 120.5 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 120.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 10.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 10.5 +-------+-------+-------+-------+-------+---------------------- Levels and vault maps discovered: D:1: beargit_arrival_greenhouse, layout_loops_ring D:2: layout_basic